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|romanji={{tt|Kirākurabu|Killer crab}}
|romanji={{tt|Kirākurabu|Killer crab}}
|old=EvilCrab
|old=EvilCrab
|firstappear={{Dragon Quest III}}
|firstappear={{DQ3}}
}}
}}
The '''King crab''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in the {{Super Famicom}} version of {{DQ3}}.
The '''King crab''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in the {{Super Famicom}} version of {{Dragon Quest III}}.


It is the strongest of the crustacean {{MFamilies}}s in the series, easily living up to it's name with it's high attack and intelligent use of spells.
It is the strongest of the crustacean {{MFamilies}}s in the series, easily living up to it's name with it's high attack and intelligent use of spells.
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|skills=[[Defend]]<br>{{Desperate attack}}
|skills=[[Defend]]<br>{{Desperate attack}}
|items=[[Yellow eye]]{{fraction|1|16}}<br>[[Sunny citrine]]{{fraction|1|64}}
|items=[[Yellow eye]]{{fraction|1|16}}<br>[[Sunny citrine]]{{fraction|1|64}}
|locations=[[Laguna di Gondolia]] (second act)<br>[[Seas of Erdrea|Inland Sea]] (second act)<br>[[Grotto|Ruby Path of Doom]] ({{3DS}} and {{Definitive Edition}} only)
|locations=[[Laguna di Gondolia]] (second act)<br>[[Seas of Erdrea|Inland Sea]] (Second act.)<br>[[Treasure map (Dragon Quest IX)|Ruby Path of Doom]] ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
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|skills=[[Defend]]<br>{{Desperate attack}}
|skills=[[Defend]]<br>{{Desperate attack}}
|items=[[Yellow eye]]{{fraction|1|16}}<br>[[Spectralite]]{{fraction|1|128}}
|items=[[Yellow eye]]{{fraction|1|16}}<br>[[Spectralite]]{{fraction|1|128}}
|locations=[[The Eerie Valley|The Disciple's Trial - The Eerie Valley]] (third act)
|locations=[[The Eerie Valley|The Disciple's Trial - The Eerie Valley]] (Third act.)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
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==={{DQTact}}===
==={{DQTact}}===
King crab appears as an A-rank monster of the [[Nature family]] during the second part of the 1-Year Wrap Party post-anniversary event alongside the [[Überkilling machine]] on its banner. It can participate in the [[Heligator]]'s Battle Road as a party member.
King crab appears as an A-rank {{MFamilies}} of the [[Nature family]] during the second part of the 1-Year Wrap Party post-anniversary event alongside the [[Überkilling machine]] on its banner. It can participate in the [[Heligator]]'s Battle Road as a [[party]] member.
{{DQTactEnemy
{{DQTactEnemy
|name=King crab
|name=King crab
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|family=[[Image:Tact Icon Nature.png|48px]]<br>{{Nature}}
|family=[[Image:Tact Icon Nature.png|48px]]<br>{{Nature}}
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact DefenceType.png|48px]]<br>Defence
|role=[[Image:DQTact DefenceType.png|48px]]<br>{{Defence}}
|lvl=120
|lvl=120
|hp=1,000
|hp=1,000
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|bskill2=[[Molting]]{{tt|*|Level 24}}
|bskill2=[[Molting]]{{tt|*|Level 24}}
|bskill3=[[Soothing Slash]]{{tt|*|Level 48}}
|bskill3=[[Soothing Slash]]{{tt|*|Level 48}}
|askill1=Move +1 / Stats Up
|askill1=Move +1/Stats Up
|askill2=Crack Res +25 / Stats Up
|askill2=[[Crack]] Res +25/Stats Up
|askill3=Soothing Slash Potency +5% / Stats Up<br>'''Rare Buff''': Rarely greatly raises DEF for 4 turns at action start.
|askill3=[[Soothing Slash]] Potency +5%/Stats Up<br>'''Rare Buff''': Rarely greatly raises {{DEF}} for 4 turns at action start.
|askill4=Bang Res +25 / Stats Up
|askill4=[[Bang]] Res +25/Stats Up
|askill5=Soothing Slash Potency +5% / Stats Up<br>'''Rare HP Regen''': Rarely heals HP at action start.
|askill5=[[Soothing Slash]] Potency +5%/Stats Up<br>'''Rare {{HP}} Regen''': Rarely heals {{HP}} at action start.
|lperk1=Raises DEF of nature allies, including itself, by 15% in a 5x5 square around it.
|lperk1=Raises {{DEF}} of nature allies, including itself, by 15% in a 5x5 square around it.
|bperk1=Max HP +20
|bperk1=Max {{HP}} +20
|bperk2=DEF +15
|bperk2={{DEF}} +15
|bperk3=Soothing Slash Potency +2%
|bperk3=[[Soothing Slash]] Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Normal
|frizz-resist=Normal
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|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Similar species==
*[[Crabid]]
*[[Crabber dabber doo]]
*[[Handsome crab]]


==Gallery==
==Gallery==
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DQT KingCrab KillerMashinga.jpg|King crab and [[Überkilling machine]] in {{Tact}}.
DQT KingCrab KillerMashinga.jpg|King crab and [[Überkilling machine]] in {{Tact}}.
</gallery></center>
</gallery></center>
==Similar species==
*[[Crabid]]
*[[Crabber dabber doo]]
*[[Handsome crab]]


[[Category:Crustaceans]]
[[Category:Crustaceans]]

Latest revision as of 23:53, 13 January 2024

The King crab is a recurring monster in the Dragon Quest series, first appearing in the Super Famicom version of Dragon Quest III.

It is the strongest of the crustacean monsters in the series, easily living up to it's name with it's high attack and intelligent use of spells.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

King crab (キラークラブ Kirākurabu)DQ3-SNES-LOGO-ICON.png
Sprite Level HP MP
Kingcrab3snes.png 63 180 255
Attack Defense Agility Experience Gold
230 250 115 2500 80
Bestiary No. #139
Spell(s) Buff
Kabuff
Snooze
Skill(s) None
Location(s) Cloudsgate Citadel
Item Dropped Sizeable scissors132
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 0% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 0% 100% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
0% 70% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
70% 0% 70%
Later remake sprites



Dragon Quest IX: Sentinels of the Starry Skies[edit]

#188 - King crab
King crab IX.png
HP MP Experience Gold
270 12 2,800 146
Attack Defense Speed
181 235 158
Dropped Item Sleeping hibiscus116
Poison moth knife1128
Locations Oubliette
Realm of the Mighty
Ocean
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto
Spells Snooze
Family Aquatic
Bestiary # 188
Game Dragon Quest IX
Console DS
Japanese Name キラークラブ
Romanized Jap. Kirākurabu
Description They send foes to sleep with Snooze, then snip them silly with their claws. Whistling and the Eyes on Me ability upset them.

Jealous of the slime stack's popularity, they've been considering competing with a three-crab pile-up of their own.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

King crab (キラークラブ Kirākurabu)DQXI Logo EN.png
Sprite HP MP Attack
King crab XI sprite.png 222 10 163
Defense Agility Experience Gold
300 56 815 127
Bestiary no. #255
Family Nature
In-game description Having had enough of being made meals of by mankind, they bit back, becoming big and strong enough to turn the tables by hunting humans.
Spell(s) Snooze
Skill(s) Defend
Desperate attack
Location(s) Laguna di Gondolia (second act)
Inland Sea (Second act.)
Ruby Path of Doom (3DS and Definitive Edition only)
Item(s) dropped Yellow eye116
Sunny citrine164
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% -110%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 25% 100% -125%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
50% 25% 50% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
25% 50% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%



Vicious king crab (キラークラブ・強 Kirākurabu・kyō)DQXI Logo EN.png
Sprite HP MP Attack
King crab XI sprite.png 532 20 292
Defense Agility Experience Gold
509 118 1,597 331
Bestiary no. #554
Family Nature
In-game description King crabs driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) Kasnooze
Skill(s) Defend
Desperate attack
Location(s) The Disciple's Trial - The Eerie Valley (Third act.)
Item(s) dropped Yellow eye116
Spectralite1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% -110%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 25% 100% -125%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
50% 25% 50% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
50% 50% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Tact[edit]

King crab appears as an A-rank monster of the Nature family during the second part of the 1-Year Wrap Party post-anniversary event alongside the Überkilling machine on its banner. It can participate in the Heligator's Battle Road as a party member.

King crab (キラークラブ Kirākurabu)Tactlogo.png
Stats


DQT King Crab.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact DefenceType.png
Defence
Max Level HP MP Move
120 1,000 232 2-3
Attack Defense Agility Wisdom Weight
431 490 346 125 35
Basic Skills
First Second Third
Buff Molting* Soothing Slash*
Awakening Skills
First Second Third
Move +1/Stats Up Crack Res +25/Stats Up Soothing Slash Potency +5%/Stats Up
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Fourth Fifth
Bang Res +25/Stats Up Soothing Slash Potency +5%/Stats Up
Rare HP Regen: Rarely heals HP at action start.
Leader Perks
First
Raises DEF of nature allies, including itself, by 15% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 DEF +15 Soothing Slash Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal



Similar species[edit]

Gallery[edit]