Agility Booster IV: Difference between revisions
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'''Agility Booster IV''' is a talent that greatly boosts a monster's agility stat. | {{Spell Infobox | ||
|title = Agility Booster IV | |||
|image = | |||
|japanese = すばやさアップ4 | |||
|romaji = {{tt|Subaya sa Appu 4 |Speed up 4}} | |||
|old = | |||
|type = Talent | |||
}}'''Agility Booster IV''' is a talent that greatly boosts a monster's agility stat. | |||
==Appearances== | ==Appearances== | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
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In order to unlock it, players need to synthesize a monster who has mastered the [[Agility Booster III]] talent. | In order to unlock it, players need to synthesize a monster who has mastered the [[Agility Booster III]] talent. | ||
<center> | <center> | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
</center> | </center> | ||
==See also== | |||
*[[Attack Booster IV]] | |||
*[[Defence Booster IV]] | |||
*[[HP Booster IV]] | |||
*[[MP Booster IV]] | |||
*[[Wisdom Booster IV]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] |
Latest revision as of 18:08, 27 January 2024
Agility Booster IV | |
---|---|
Japanese | すばやさアップ4 |
Rōmaji | Subaya sa Appu 4 |
Type | Talent |
Agility Booster IV is a talent that greatly boosts a monster's agility stat.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Agility Booster IV appears in The Dark Prince as a support talent.
In order to unlock it, players need to synthesize a monster who has mastered the Agility Booster III talent.
Ability | Description | Skill Points |
---|---|---|
Agility +2 | Raises agility by 2. | 10 |
Agility +4 | Raises agility by 4. | 20 |
Agility +8 | Raises agility by 8. | 30 |
Agility +12 | Raises agility by 12. | 50 |
Agility +16 | Raises agility by 16. | 70 |
Agility +20 | Raises agility by 20. | 85 |
Agility +24 | Raises agility by 24. | 100 |
Agility +30 | Raises agility by 30. | 120 |
Agility +36 | Raises agility by 36. | 150 |
Agility +48 | Raises agility by 48. | 200 |