Magic Burst: Difference between revisions

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Learned by [[Jessica Albert]] upon mastery of her fisticuffs skill set. {{VIII}} is the first game to reduce the spell's power from 3x {{MP}} to 2x {{MP}}, likely due to the ability to [[Tension|psyche up]] to raise an attack's potency to obscene levels.
Learned by [[Jessica Albert]] upon mastery of her fisticuffs skill set. {{VIII}} is the first game to reduce the spell's power from 3x {{MP}} to 2x {{MP}}, likely due to the ability to [[Tension|psyche up]] to raise an attack's potency to obscene levels.


The spell is used by [[Rhapthorne]] during his second fight as well as [[Evil Jessica in Memoriam]] in the {{3DS}} version. It is also the deathmove of several [[Call Team|monster teams]], specifically ''Full Metal Power'', ''Mega Metal Maniacs'', and ''Metal Power''. All three of these teams contain different configurations of the same three metal slime monsters [[Hev]], [[Metabble (Recruit)|Metabble]], and [[Metaly (Recruit)|Metaly]].
The spell is used by [[Rhapthorne]] during his second fight and the [[Lord of the Dragovians]] in his Ultimate form, as well as [[Evil Jessica in Memoriam]] in the {{3DS}} version. It is also the deathmove of several [[Call Team|monster teams]], specifically ''Full Metal Power'', ''Mega Metal Maniacs'', and ''Metal Power''. All three of these teams contain different configurations of the same three metal slime monsters [[Hev]], [[Metabble (Recruit)|Metabble]], and [[Metaly (Recruit)|Metaly]].


{{VIII}} is also the first game to classify Magic Burst as a spell, with a special event flag in the coding allowing it to override [[Bounce]] and [[Magic Barrier]].  
{{VIII}} is also the first game to classify Magic Burst as a spell, with a special event flag in the coding allowing it to override [[Bounce]] and [[Magic Barrier]].


==={{DQ9}}===
==={{DQ9}}===
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