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'''Heal''' is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the Hit Points of the character it is used on.
{{Spell Infobox
|title = Heal
|image =[[File:Bianca&Hero.png|center|250px]]  
|japanese = ホイミ
|romaji = Hoimi
|old = Heal
|type = Restorative
}}


Heal comes in several variations:
'''Heal''' is a recurring spell in the {{DQSeries}}.


*'''Heal''' - the most basic version of the spell
As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Megaheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].
*'''Healmore''' or '''Midheal''' - heals more HP than does regular Heal
 
*'''Healall''' or '''Fullheal''' - fully restores the target's HP
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].
*'''Healus''' or '''Multiheal''' - restores HP to every member of the party
 
*'''Healusall''' or '''Omniheal''' - fully restores every party member's HP
Certain monsters (e.g. a [[Healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.
 
==Appearances==
==={{DQ}}===
{{Descriptions
|DQ=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal is learned by {{Hero 1}} at Level 3. In the original version it will restore 10~17 {{HP}} for 4 {{MP}}, and 25~30 for 3 {{MP}} in the remakes.
 
The enemies [[Drackyma]], [[Raving lunatick]], [[Skeleton scrapper]], and [[Skeleton soldier]] can use this spell to heal themselves.
 
==={{DQ2}}===
{{Descriptions
|DQ2=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 {{HP}} in the original, and 25~30 in the remakes. Both versions cost 3 {{MP}}.
 
The enemies [[Gremlin]], [[Hawk man]], and [[Healslime]] can use this spell to heal themselves.
 
==={{DQ3}}===
{{Descriptions
|DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is learned by the following characters:
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}{{Hero 3}}{{!}}{{!}}4
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}2
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}}
Heal is automatically learned by one who is a [[Priest]] from the beginning, but those who become a [[Priest]] or [[Sage]] in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a [[Priest]] or [[Sage]] automatically knows the spell at level 1.
 
The {{Hero 3}} can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map.
 
The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him.
 
The enemies  [[Bag o' laughs]], [[Mushroom mage]], and [[Healslime]] can use this spell to heal themselves or their allies.
 
==={{DQ4}}===
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members.
 
The enemies [[Healslime]], [[Mushroom mage]], [[Flying doctor]], [[Wimp]], [[Pterygotus]], [[Master kung]], and [[Tigergram]] can use this spell to heal themselves or their allies.
 
==={{DQ5}}===
{{Descriptions
|DQ5=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]], [[Cell phone|iOS, and Android]] versions</ref>
}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Honey]]{{!}}{{!}}--
{{!}}-
{{!}}[[Pankraz]]{{!}}{{!}}--
{{!}}-
{{!}}{{Healslime R}}{{!}}{{!}}--
{{!}}-
{{!}}{{Slime knight R}}{{!}}{{!}}--
{{!}}-
{{!}}[[Dwight]]{{!}}{{!}}--
{{!}}-
{{!}}{{Hero 5}}{{!}}{{!}}4
{{!}}-
{{!}}{{Conkuistador R}}{{!}}{{!}}5
{{!}}}
 
[[Drackyma]], [[Winter Queen]], [[Hocus chimaera]], and [[Epipany]] use it only as enemies.
 
==={{DQ6}}===
{{Spell
|console={{DS}}
|name=Heal
|flavor=Restores at least 30 {{HP}} to a single ally.
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to {{Party 6}} members in battle.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Milly]]{{!}}{{!}}--
{{!}}-
{{!}}[[Nevan]]{{!}}{{!}}--
{{!}}-
{{!}}[[Amos]]{{!}}{{!}}--
{{!}}-
{{!}}[[Goowain]]{{!}}{{!}}--
{{!}}-
{{!}}[[Healie]]{{!}}{{!}}--
{{!}}-
{{!}}[[Kingsley]]{{!}}{{!}}--
{{!}}-
{{!}}{{Hero 6}}{{!}}{{!}}4
{{!}}}
Heal is already known by several {{Party 7}} members upon their joining the {{Party 7}} or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.
 
The enemies [[Tree feller]], [[Corpsickle]], [[Ewwnicorn]], [[Hocus dreamaera]], [[Slime knight]], and [[Metal slime knight]] can use this spell to heal themselves or their allies.
 
==={{DQ7}}===
{{Spell
|console={{PSX}}
|name=Heal
|flavor=Heal 30 {{HP}} to an ally.
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to an ally.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}{{Hero 7}}{{!}}{{!}}3
{{!}}-
{{!}}[[Maribel Mayde]]{{!}}{{!}}10
{{!}}}
In addition to the {{Hero 7}} and {{Maribel}}, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuchsia (vocation)|Kingfuchsia]] monster vocation at rank 2, and the [[Healslime (vocation)|Healslime]] monster vocation at rank 2.
 
It can be cast by the enemies [[Healslime]], [[Slime knight]], [[Metal slime knight]], [[Crabble-rouser]], [[Caper tiger]], [[Shaman]], [[Little devil]], [[Cheeky devil]], [[Drill sergeant]], [[Epipany]], [[Conkuistador]], and [[Quayhorse]].
 
==={{DQ8}}===
{{Descriptions
|DQ8=Restores at least 30 {{HP}} to a single ally.<ref>Sony {{PlayStation 2}} and [[Nintendo 3DS]] versions</ref>
}}
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
 
The enemies [[Fencing fox]], [[Healslime]], [[Giant moth]], [[Drackyma]], [[Slime knight]], [[Night fox]], [[Chimaera]], [[Metal slime knight]], and [[Mushroom mage]] also use this spell.
It can be cast by the Infamous Monsters [[Fletch]], [[Healer (Recruit)]], [[Madge]], and [[Slimehopper]].
 
==={{DQ9}}===
{{Descriptions
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref>
}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}--
{{!}}-
{{!}}[[Paladin]]{{!}}{{!}}7
{{!}}-
{{!}}[[Minstrel]]{{!}}{{!}}3
{{!}}-
{{!}}[[Ranger]]{{!}}{{!}}10
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}-
{{!}}[[Thief]]{{!}}{{!}}9
{{!}}-
{{!}}{{Luminary V}}{{!}}{{!}}4
{{!}}}
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}.
 
==={{DQ10}}===
Heal is already known by [[Priest]]s and [[Sage]]s at level 1 and can be learned by [[Minstrel]]s at level 2, [[Paladin]]s at level 4, {{Luminaries V}} at level 5, [[Ranger]]s at level 6, {{Thieves}} at level 8, and is known by [[Death Master]]s at level 50. It costs 2 {{MP}} to cast, has a base range of 25~31 {{HP}} restored and reaches to a maximum of 95~101 once the caster's {{Magical Mending}} reaches 410. Heal can be learned by a [[Healslime]] or [[Slime knight]] monster companion for 3 skill points, as well.
 
==={{DQ11}}===
The {{Luminary}} learns Heal at level 5, and {{Serena 11}} will join the party having already mastered the spell. It costs 3 {{MP}} to cast, has a base range of 25~35, and a maximum range of 35~45.
 
==={{DQM}}===
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|BigEye]], [[Skeleton soldier|DeadNite]], [[Lunatick|Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[King slime|KingSlime]], [[Mudslinger|Mudron]], [[Restless armour|RogueNite]], [[Slime knight|SlimeNite]], [[Tree feller|TreeBoy]], [[Ewwnicorn|Unicorn]] and [[Chimaera|Wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase.
 
==={{DQM2}}===
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|Octokid]], among others. It is naturally learned by the [[Conkuistador|FooHero]], [[High djinks|LampGenie]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by the [[Cross eye|BigEye]], [[King slime|KingSlime]], [[Mudslinger|Mudron]] or [[Tree feller|TreeBoy]].
 
==={{DQMCH}}===
{{Stub}}
 
==={{DQMJ}}===
Heal restores around 30 {{HP}} to a single ally for 2 {{MP}}. It can be learned from various skill trees.
*[[Aquapothecary]] (5 points)
*[[Cleanser]] (4 points)
*[[Cure-all]] (4 points)
*[[Defender]] (11 points)
*[[Fortifier]] (8 points)
*[[Green Finger]] (4 points)
*[[Hawkhart (skill)|Hawkhart III]] (4 points)
*[[Healer (Skill)|Healer]] (4 points)
*[[Priest (skill)|Priest]] (5 points)
*[[Slimer]] (6 points)
*[[Speedster]] (11 points)
 
==={{DQMJ2}}===
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]].
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Heal costs 3 MP and restores around 30 HP, restoring an average of 70 at 299 wisdom. It is learned through the [[Aquapothecary]], [[Charge Leader]], [[Cupid]], [[Cure-All]], [[Defender]], [[Empath]], [[Fortifier]], [[Magic Maven]], [[Nature Child]], [[Paramedic]], [[Slimer]], [[Soothesayer (Talent)|Soothesayer]], [[Speedster]], [[Splash Afficionado]], [[Sweet-Talker]], [[Taste Buddies]], [[Willing Helper]]
 
==={{DQH}}===
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends.
 
==={{DQH2}}===
{{Stub}}
 
==={{DQTreasures}}===
Heal costs 3 {{MP}} and is learned by [[Cutie slime]]s, [[Drackyma]], [[Hades' Condor]]s, [[Hat hamwitch]]s, [[King slime]]s, [[Orc king]]s, [[Orc queen]]s, [[Shadow minister]]s, [[Soggy hand]]s, [[Wight prince]], and [[Ultra marine]]s.
 
==={{DQTact}}===
Heal is known naturally by [[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], and [[Wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Heal
|kanji=ホイミ
|romanji=Hoimi
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=7
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=None
|description=Heals a minor amount of {{HP}} for 1 ally
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]]
}}
 
==={{SSB5}}===
The {{Hero Smash}} can cast Heal through his Command Selection ability. It costs 7 {{MP}} and will reduce his damage percentage by 11% when cast, but using it two times will prevent it from appearing in Command Selection again until the player is K.O.'d.
 
==In other languages==
{{Language
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning =
| de = Heiling | de-meaning = Literally ''healing''.
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
| fr = Premiers secours | fr-meaning = Literally ''first aid''.
| it = Cura | it-meaning= Literally ''cure'' or ''treatment''.
| ko = 호이미 | ko-meaning = Transliteration of the Japanese name ''Hoimi''.
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''.
}}
 
==Gallery==
<center><gallery>
DQ Heal.png|
DQII_Heal.png|The [[Princess of Moonbrooke]] healing the [[Prince of Cannock]].
DQ3 Spell Heal.png|The female [[Sage]] being healed.
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself.
DQR Heal.png|A [[Healslime]] casting Heal on [[Angelo]].
</gallery></center>
 
==See Also==
*[[Midheal]]
*[[Moreheal]]
*[[Multiheal]]
*[[Fullheal]]
*[[Omniheal]]
 
==References==
<references/>
 
{{DQSpells}}


Heal and its variations are commonly learned by [[Cleric]]s and the game's [[Hero]]. [[Healslime]]s also know Heal, with more powerful palette swaps knowing better versions of the spell.
[[Category:Spells]]
[[Category:Spells]]
[[Category:Spells]]
[[Category:Restorative spells]]
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[[Category:Dragon Quest III spells]]
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[[Category:Dragon Quest VI spells]]
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[[Category:Dragon Quest Monsters: Caravan Heart spells]]
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[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
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[[fr:Premiers secours]]
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