Sobering Slap: Difference between revisions

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|title = Sobering Slap
|title = Sobering Slap
|image =  
|image =  
|japanese = つっこみ (DQVII remake) <br> ツッコミ (DQIX, X, XI)
|japanese = つっこみ (''VII'' only)<br> ツッコミ (''IX'', ''X'', ''XI'')
|romaji = tsukkomi
|romaji = Tsukkomi
|old =
|old = PointOut
|type = Skill
|type = Skill
}}
}}
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'''Sobering Slap''' is the name of two distinct abilities in the {{DQSeries}}.  
'''Sobering Slap''' is the name of two distinct abilities in the {{DQSeries}}.  


In [[Dragon Quest IX]], [[Dragon Quest X|X]], and [[Dragon Quest XI|XI]], it is a restorative ability that slaps an ally out of confusion or wakes them up (much like [[Rude Awakening]] from DQVII). In addition to curing confusion and sleep, it also cures beguilement and paralysis in X and XI.
In ''[[Dragon Quest IX]]'', ''[[Dragon Quest X|X]]'', and ''[[Dragon Quest XI|XI]]'', it is a restorative ability that slaps an ally out of confusion or wakes them up (much like [[Rude Awakening]] from ''VII''). In addition to curing confusion and sleep, it also cures beguilement and paralysis in X and XI.


In the 3DS version of [[Dragon Quest VII]], it prepares the user to counter a physical attack when attacked. It is similar to [[Follow Suit]] (Retaliate) from the original version of DQVII - however, unlike the latter ability, it only applies to physical attacks, not breath attacks and spells.
In the ''[[Dragon Quest VII]]'', it prepares the user to counter a physical attack when attacked. It is similar to [[Follow Suit]] (Retaliate) from the original version of ''VII'' - however, unlike the latter ability, it only applies to physical attacks, not breath attacks and spells.


==Appearances==
==Appearances==
==={{DQ7}} remake===
==={{DQ3}}===
Appearing exclusively in the remakes, Sobering Slap is learned by advancing to rank 2 as a [[Jester]]. It prepares the user to launch a counter attack after being targeted by an enemy's physical attack. It is similar to [[Follow Suit]] (Retaliate) from the PS1 version, but only counters physical attacks, not breath attacks and spells. It costs no MP to use.
In the 2024 remake, Sobering Slap is learned by the [[Gadabout]] at level 9 and costs 4 MP.
 
==={{DQ7}}===
In the original Sony PlayStation version, Sobering Slap is learned by advancing to rank 4 as a [[Jester]] and rank 2 in the 3DS version. It prepares the user to launch a counter attack after being targeted by an enemy's physical attack. It is similar to [[Follow Suit]] (Retaliate) from the PS1 version, but only counters physical attacks, not breath attacks and spells. It costs no MP to use.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ10}}===
==={{DQ10}}===
{{Section-Stub}}
Sobering Slap is learned by Minstrels once again by investing 22 skill points into their Litheness skill. It costs 4 MP to use and has a 100% chance to awaken a sleeping party member and a 75% chance to remove paralysis, confusion, and beguilement boosted by the user's deftness.


==={{DQ11}}===
==={{DQ11}}===
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==See Also==
==See Also==
*[[Follow Suit]]
*[[Pratfall]]
*[[Pratfall]]
*[[Point Out]]
 
{{clear}}


{{DQSkills}}
{{DQSkills}}
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