Treasure map (Dragon Quest IX): Difference between revisions

→‎Level: added a simplified formula for easier calculations
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A '''[[treasure map]]''' is a specialty item in ''[[Dragon Quest IX]]''. When opened, a treasure map marks a particular spot on the world map where a secret grotto can be found. Treasure maps come in 2 varieties: normal and legacy boss.  Treasure maps play a major role in extending Dragon Quest IX's post-game by adding an unlimited amount of pseudo-randomly generated content.  Treasure maps must be used in order to fight the most powerful monsters in the game, as well as find the best equipment and items.
A '''[[treasure map]]''' is a specialty item in {{DQ9}}.
 
When opened, a treasure map marks a particular spot on the world map where a secret grotto can be found. Treasure maps come in 2 varieties: normal and legacy boss.  Treasure maps play a major role in extending Dragon Quest IX's post-game by adding an unlimited amount of pseudo-randomly generated content.  Treasure maps must be used in order to fight the most powerful monsters in the game, as well as find the best equipment and items.


==Map description==
==Map description==
When viewed on the item screen, each treasure map displays description data. This data contains the following:
When viewed on the item screen, each treasure map displays description data. This data contains the following:
* Image of the map's grotto entrance which must be located on the world map
*Image of the map's grotto entrance which must be located on the world map
* Name of the original owner of the map, aka the player whose game originally generated the map.
*Name of the original owner of the map, aka the player whose game originally generated the map.
* Name of the player who completed the map.
*Name of the player who completed the map.
* A 3 item list of treasures which might be received upon completion of the map. These items have increasing rareness and are listed as question marks until they have been received for the first time.  For all maps, the first item is always received 100% of the time. On normal maps, the first item is always another normal treasure map. For legacy boss maps, the first item is a [[mini medal]]. The second and third items are directly correlated to the treasure map boss' item drops, including their drop percentage.  There is one exception to this rule on normal maps.  If [[Greygnarl]] is the grotto boss, the 100% item is a [[Yggdrasil Leaf]] rather than another normal treasure map.  Therefore, when a treasure map is completed, the player receives the 100% item and possibly a rare drop item from the boss.
*A 3 item list of treasures which might be received upon completion of the map. These items have increasing rareness and are listed as question marks until they have been received for the first time.  For all maps, the first item is always received 100% of the time. On normal maps, the first item is always another normal treasure map. For legacy boss maps, the first item is a [[mini medal]]. The second and third items are directly correlated to the treasure map boss' item drops, including their drop percentage.  There is one exception to this rule on normal maps.  If [[Greygnarl]] is the grotto boss, the 100% item is a [[Yggdrasil Leaf]] rather than another normal treasure map.  Therefore, when a treasure map is completed, the player receives the 100% item and possibly a rare drop item from the boss.


==World map locations==
==World map locations==
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===Legacy boss maps===
===Legacy boss maps===
Legacy Boss maps are treasure maps which lead to grottos/dungeons which contain only 1 floor holding a legacy boss from Dragon Quest I - VIII. These maps are considered bonus material and are only received using Tag Mode, by completing specific quests, and as item drops from certain other treasure map bosses. There are exactly 13 legacy boss maps in ''Dragon Quest IX''.
Legacy Boss maps are treasure maps which lead to grottos/dungeons which contain only 1 floor holding a legacy boss from {{Dragon Quest}}- {{VIII}}. These maps are considered bonus material and are only received using Tag Mode, by completing specific quests, and as item drops from certain other treasure map bosses. There are exactly 13 legacy boss maps in {{Dragon Quest IX}}.


The legacy bosses are unusual in that you can give them the EXP normally obtained from defeating them so they can level up. This increases their strength in battle, and adjusts their treasure drops.
The legacy bosses are unusual in that you can give them the {{EXP}} normally obtained from defeating them so they can level up. This increases their strength in battle, and adjusts their treasure drops.


==Methods to acquire maps==
==Methods to acquire maps==
===Tag Mode===
===Tag Mode===
:''See main article: [[Tag Mode]]''
:''See main article: [[Tag Mode]]''
Treasure maps can be received via Tag Mode with other copies of ''Dragon Quest IX''. When entering Tag Mode, each player is able to choose a single treasure map which they possess to share with other games. This map will be "copied", meaning the original player does not lose it by sharing it on Tag Mode. This method of sharing treasure maps is also used for various ''Dragon Quest IX'' events in order to share maps. The 2 most famous maps traded via Tag Mode are the [[Masayuki map]] and the [[Locker map]].
Treasure maps can be received via Tag Mode with other copies of {{Dragon Quest IX}}. When entering Tag Mode, each player is able to choose a single treasure map which they possess to share with other games. This map will be "copied", meaning the original player does not lose it by sharing it on Tag Mode. This method of sharing treasure maps is also used for various {{Dragon Quest IX}} events in order to share maps. The 2 most famous maps traded via Tag Mode are the [[Masayuki map]] and the [[Locker map]].


===Quests===
===Quests===
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! Boss !! Map Dropped
! Boss !! Map Dropped
|-
|-
| [[Baramos]] || Murdaw
| [[Baramos]] || [[Murdaw]]
|-
|-
| [[Murdaw]] || [[Dhoulmagus]]
| [[Murdaw]] || [[Dhoulmagus]]
|-
|-
| [[Greygnarl]] || Dragonlord
| [[Greygnarl]] || [[Dragonlord]]
|-
|-
| [[Dragonlord]] || Psaro
| [[Dragonlord]] || [[Psaro the Manslayer|Psaro]]
|-
|-
| [[Psaro]] || Nimzo
| [[Psaro the Manslayer|Psaro]] || [[Nimzo]]
|}
|}


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===King Schott===
===King Schott===
King Schott of [[Stornway Castle]] will give the player 1 random treasure map when speaking with him after completing the game.
[[King Schott]] of [[Stornway Castle]] will give the player 1 random treasure map when speaking with him after completing the game.


===Completion of a normal treasure map===
===Completion of a normal treasure map===
Each normal treasure map has a specific number of floors, always culminating with a boss monster on the final basement. Defeating this boss monster gives the player another normal treasure map. This is the primary method of obtaining new treasure maps, as there is no limit to the number of maps a player can complete. A new map is given each time the player completes a normal treasure map, however, each map must be closed and reopened before it can be completed again. Note that the exception to this is any grotto which has [[Greygnarl]] as a boss.  For information on how each normal map is generated, see [[#Normal map generation mechanics]].
Each normal treasure map has a specific number of floors, always culminating with a boss monster on the final basement. Defeating this boss monster gives the player another normal treasure map. This is the primary method of obtaining new treasure maps, as there is no limit to the number of maps a player can complete. A new map is given each time the player completes a normal treasure map, however, each map must be closed and reopened before it can be completed again. Note that the exception to this is any grotto which has [[Greygnarl]] as a boss.  For information on how each normal map is generated, see [https://dragon-quest.org/wiki/Treasure_map_(Dragon_Quest_IX)#Normal_map_generation_mechanics| Normal Map Generation Mechanics].


==Normal map generation mechanics==
==Normal map generation mechanics==
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The number of actual chests on any one floor is determined randomly. This variability in the number of chests and their rank is the reason for the [[Locker map]]'s popularity, as it has a high amount of rank 9 and 10 chests.
The number of actual chests on any one floor is determined randomly. This variability in the number of chests and their rank is the reason for the [[Locker map]]'s popularity, as it has a high amount of rank 9 and 10 chests.


For details treasure chest rank items, [[List of treasure map treasure chest ranks in Dragon Quest IX]].
For details on treasure chest rank items, see [[List of treasure map treasure chest ranks in Dragon Quest IX]].


====c. Normal map bosses====
====c. Normal map bosses====
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|}
|}


{{spoiler|start}}
The first ten bosses are implied at several points throughout the game (and stated outright by Fowleye) to be aspects of the Almighty, who was fragmented by Corvus and sealed into the grottos to ensure that he would not regain his power.
The first ten bosses are implied at several points throughout the game (and stated outright by Fowleye) to be aspects of the Almighty, who was fragmented by Corvus and sealed into the grottos to ensure that he would not regain his power.
{{spoiler|end}}


After defeating a boss, the treasure map must be closed and reopened in order for the boss to reappear.
After defeating a boss, the treasure map must be closed and reopened in order for the boss to reappear.
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The level formula is:
The level formula is:
<pre>
<pre>
|l| = (((f - 2) * 3) + ((m - 1) * 3) + ((b - 1) * 3) + r()
|l| = ((f - 2) * 3) + ((m - 1) * 3) + ((b - 1) * 3) + r()
</pre>
or, to simplify:
 
<pre>
|l| = ((f + m + b - 4) * 3)  + r()


l: new map level
l: new map level
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<pre>
<pre>
|l| = (((8 - 2) * 3) + ((5 - 1) * 3) + ((5 - 1) * 3) + r()
|l| = ((8 - 2) * 3) + ((5 - 1) * 3) + ((5 - 1) * 3) + r()
|l| = (18 + 12 + 12) + r()
|l| = (18 + 12 + 12) + r()
|l| = 42 + r()
|l| = 42 + r()
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==Treasure map calculators==
==Treasure map calculators==
Calculators have been developed to compute the possible values related to treasure maps using the mechanics discussed above.
A calculator has been developed to compute the possible values related to treasure maps using the mechanics discussed above.
* [http://www.woodus.com/den/games/dq9ds/dq9_grotto.html Calculator 1]
* [https://saintly.zeck.net/gaming/dq9_grotto.html#Predict_H0_Netxc_I0_R0 Calculator]
* [http://plumeria.vmth.ucdavis.edu/~saintly/gaming/dq9_grotto.html Calculator 2]


==Obtaining better maps==
==Obtaining better maps==
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{{DQIXTreasure}}
{{DQIXTreasure}}
{{DQIX}}
{{DQIX}}
[[Category:Bonus dungeon]]
[[Category:Dragon Quest IX items]]
[[Category:Dragon Quest IX items]]
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