Firespirit: Difference between revisions
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<center>{{for | <small><center>{{for | ||
|about=the recurring {{MFamilies}} | |about=the recurring {{MFamilies}} | ||
|for=the {{Dragon Quest VII}} deity | |for=the {{Dragon Quest VII}} deity | ||
|see=Fire Spirit | |see=Fire Spirit | ||
}}</center> | }}</center></small> | ||
{{Monster Infobox | {{Monster Infobox | ||
|title=Firespirit | |title=Firespirit | ||
| Line 14: | Line 14: | ||
}} | }} | ||
The ''' | The '''firespirit''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{Dragon Quest IV}}. It is an apparition that specialises in casting [[Frizz]] spells. | ||
==Characteristics== | ==Characteristics== | ||
Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. | Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the [[undead family]] or [[elemental family]]. | ||
== | ==Appearances== | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
{{DQ4Enemy | {{DQ4Enemy | ||
| Line 35: | Line 35: | ||
|gold=16 | |gold=16 | ||
|spells=[[Frizz]] | |spells=[[Frizz]] | ||
|skills=Divides into two | |skills=Divides into two | ||
|item=[[Holy water]]({{fraction|1|32}}) | |item=[[Holy water]]({{fraction|1|32}}) | ||
|locations=[[Vrenor]] region ({{DQ4 Chapter 2}})<br>[[Endor]] region ({{DQ4 Chapter 3}} and {{DQ4 Chapters 5 & 6}}, [[Day-night cycle|night]] only)<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}}) | |locations=[[Vrenor]] region ({{DQ4 Chapter 2}})<br>[[Endor]] region ({{DQ4 Chapter 3}} and {{DQ4 Chapters 5 & 6}}, [[Day-night cycle|night]] only)<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}}) | ||
| Line 64: | Line 64: | ||
|kanji= メラゴースト | |kanji= メラゴースト | ||
|romanji=Meragōsuto | |romanji=Meragōsuto | ||
|sprite=[[ | |sprite=[[File:HQDQ8-9.gif|300px]] | ||
|hp=14 | |hp=14 | ||
|mp=3 | |mp=3 | ||
| Line 77: | Line 77: | ||
|spells=[[Frizz]] | |spells=[[Frizz]] | ||
|skills=None | |skills=None | ||
|locations=[[Farebury Region]] | |locations=[[Farebury Region]]<br>[[Waterfall Cave]] | ||
|items=[[Holy water]]{{fraction|1|64}}<br>[[Amor seco essence]]{{fraction|1|128}} | |items=[[Holy water]]{{fraction|1|64}}<br>[[Amor seco essence]]{{fraction|1|128}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|attack-resist= | |attack-resist=40% | ||
|frizz-resist=100% | |frizz-resist=100% | ||
|sizz-resist=50% | |sizz-resist=50% | ||
| Line 108: | Line 108: | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
{{ | {{DQ9EnemyNew | ||
|name=Firespirit | |name=Firespirit | ||
|kanji=メラゴースト | |kanji=メラゴースト | ||
|romaji=Meragōsuto | |romaji=Meragōsuto | ||
|bestiaryNumber=#010 | |||
|family=[[Elemental family|Elemental]] | |||
|description=These [[Frizz]] spell elementals are best beaten with spells or abilities, as weapons will often pass right through them.<br><br>'Not even kids use [[Frizz]] these days.' It was these thoughtless words that forged the furious firespirit. | |||
|model=[[Image:DQIX Firespirit.png]] | |||
|hp=14 | |hp=14 | ||
|mp=3 | |mp=3 | ||
|exp=12 | |||
|gold=15 | |||
|attack=9 | |attack=9 | ||
| | |defence=9 | ||
|agility=9 | |agility=9 | ||
|spells=[[Frizz]] | |spells=[[Frizz]] | ||
|skills= | |skills=None | ||
| | |items=[[Holy water]]{{fraction|1|32}}<br>[[Magic water]]{{fraction|1|128}} | ||
| | |||
|locations=[[The Hexagon]]<br>[[Stornway (region)|Eastern Stornway]] | |locations=[[The Hexagon]]<br>[[Stornway (region)|Eastern Stornway]] | ||
|}} | |fire-resist=50% | ||
|ice-resist=-50% | |||
|wind-resist=0% | |||
|blast-resist=0% | |||
|rock-resist=0% | |||
|dark-resist=0% | |||
|light-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=25% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=0% | |||
|snooze-resist=50% | |||
|dazzle-resist=100% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=25% | |||
|spooky-aura-resist=25% | |||
|fizzle-resist=0% | |||
|stun-resist=100% | |||
|charm-resist=50% | |||
}} | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Firespirits appeared from the beginning of the game. As always, they are able to cast [[Frizz]] on their opponents. | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
{{DQMJmonster | {{DQMJmonster | ||
| Line 167: | Line 184: | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
==={{DQM3}}=== | |||
{{DQM3Enemy | |||
|name=Firespirit | |||
|kanji= メラゴースト | |||
|romanji=Meragōsuto | |||
|icon=[[File:Firespirit DQM3 portrait.png|100px]] | |||
|family=[[File:DQM3 undead family icon.png|link=Undead family]] | |||
|hp=<big><big>1,390</big></big> | |||
|mp=<big><big>530</big></big> | |||
|attack=<big><big>350</big></big> | |||
|defense=<big><big>550</big></big> | |||
|wisdom=<big><big>630</big></big> | |||
|agility=<big><big>470</big></big> | |||
|bestiary=#437 | |||
|rank=<big><big>'''G'''</big></big> | |||
|in-game-description=No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge | |||
|talents=[[Frizz Afficionado]] (lv. 1)<br>[[Frizz Ward]] (lv. 20)<br>[[MP Booster|MP Booster I]] (lv. 40) | |||
|traits=[[Frizzmeister]] (lv. 1)<br>[[Ace Evader]] (lv. 20)<br>[[Absorbent Touch]] (lv. 40) | |||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Rando-Ping]] (lv. 1)<br>[[Parting Gift]] (lv. 60) | |||
|habitat=[[Circle of Temper]] - Lower & Middle Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]]) | |||
|items=[[Magic water]] (Common)<br>[[Seed of life]] (Rare) | |||
|synthesis=[[File:Nardragon DQM3 portrait.png|64px|link=Nardragon]] X [[File:Putrefido DQM3 portrait.png|64px|link=Putrefido]] | |||
|fusions= | |||
|fire-resist=50% | |||
|water-resist=-25% | |||
|wind-resist=0% | |||
|earth-resist=50% | |||
|explosion-resist=50% | |||
|ice-resist=-25% | |||
|electricity-resist=0% | |||
|light-resist=50% | |||
|dark-resist=0% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=-25% | |||
|antimagic-resist=0% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=25% | |||
|sleep-resist=0% | |||
|paralysis-resist=25% | |||
|stun-resist=25% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | |||
==={{DQSwords}}=== | ==={{DQSwords}}=== | ||
{{Stub}} | {{Stub}} | ||
| Line 212: | Line 271: | ||
|bskill2=[[Fire Breath]]{{tt|*|Level 16}} | |bskill2=[[Fire Breath]]{{tt|*|Level 16}} | ||
|bskill3=N/a | |bskill3=N/a | ||
|askill1=Max | |askill1=Max HP +5 / Stats Up | ||
|askill2= | |askill2=Frizz Res +25 / Stats Up | ||
|askill3= | |askill3=Fire Breath Potency +5% / Stats Up | ||
|askill4= | |askill4=Woosh Res +25 / Stats Up | ||
|askill5= | |askill5=Fire Breath Potency +5% / Stats Up | ||
|lperk1=N/a | |lperk1=N/a | ||
|bperk1= | |bperk1=Fire Breath Potency +2% | ||
|bperk2=N/a | |bperk2=N/a | ||
|bperk3=N/a | |bperk3=N/a | ||
|aperk1=Max | |aperk1=Max HP +5 | ||
|frizz-resist=Half Res | |frizz-resist=Half Res | ||
|sizz-resist=Normal | |sizz-resist=Normal | ||
| Line 243: | Line 302: | ||
|charm-resist=Super Weak | |charm-resist=Super Weak | ||
}} | }} | ||
==Similar species== | |||
*[[Dead man's soul]] | |||
*[[Lost soul]] | |||
*[[Float-o-copier]] | |||
*[[Zamtasm]] | |||
==Gallery== | ==Gallery== | ||
| Line 253: | Line 318: | ||
Eraser 0141 Firespirit.jpg|A Firespirit in {{Keshi Keshi}}. | Eraser 0141 Firespirit.jpg|A Firespirit in {{Keshi Keshi}}. | ||
</gallery></center> | </gallery></center> | ||
[[Category:Ghosts]] | [[Category:Ghosts]] | ||
| Line 269: | Line 327: | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | ||
Latest revision as of 17:01, 30 May 2025
| Dragon Quest monster | |
|---|---|
| Firespirit | |
Art by Akira Toriyama | |
| Japanese | メラゴースト |
| Romaji | Meragōsuto |
| First appearance | Dragon Quest IV |
| Old localization | Blazeghost |
The firespirit is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest IV. It is an apparition that specialises in casting Frizz spells.
Characteristics[edit]
Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the undead family or elemental family.
Appearances[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
![]() |
||||||
| Bestiary No. | Family | |||||
| #009 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 5 | 4 | 14 | 3 | |||
| Attack | Defense | Agility | Evasion | |||
| 9 | 9 | 9 | 0⁄64 | |||
| In-Game Description | A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them. |
| Spell(s) | Frizz |
| Skill(s) | None |
| Location(s) | Farebury Region Waterfall Cave |
| Item(s) Dropped | Holy water1⁄64 Amor seco essence1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 40% | 100% | 50% | 50% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 15% | 15% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 100% | 15% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 50% | 50% | 15% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Dragon Quest X[edit]
Firespirits appeared from the beginning of the game. As always, they are able to cast Frizz on their opponents.
Dragon Quest Monsters: Joker[edit]
| Firespirit | |
|---|---|
| Family | Undead |
| Rank | F |
| Description | As its name suggests, it likes to play with fire. However, it is not fond of the cold. |
| Weapons | Swords, Whips, Claws, Staves |
| Traits | Frizzmeister |
| Resistances | Healed by Frizz, Vulnerable to Water, Healed by Fire Breath |
| Skill | Fire, Defense Boost |
| Location | Xeroph Isle (Night) |
| Breeding chart | Ghost x Bag o' laughs |
Dragon Quest Monsters: Joker 2[edit]
| Firespirit | |
|---|---|
| Family | Undead |
| Rank | F |
| Size | S |
| Weapons | Swords, Whips, Claws, Staves |
| Traits | Frizzmeister, Crafty Frizzer |
| Resistances | Healed by Frizz and Fire Breath |
| Skill | Frizz & Sizz |
| Location | - |
| Breeding chart | Muddy hand x Conklave Stump chump x Healslime |
Dragon Quest Monsters: The Dark Prince[edit]
| Icon | Family | Max HP* | Max MP* |
| 1,390 | 530 | ||
| Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
| 350 | 550 | 470 | 630 |
| Bestiary No. | #437 |
| Rank | G |
| In-game description | No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge |
| Talents | Frizz Afficionado (lv. 1) Frizz Ward (lv. 20) MP Booster I (lv. 40) |
| Guaranteed traits | Frizzmeister (lv. 1) Ace Evader (lv. 20) Absorbent Touch (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Rando-Ping (lv. 1) Parting Gift (lv. 60) |
| Habitat | Circle of Temper - Lower & Middle Echelon ( |
| Items | Magic water (Common) Seed of life (Rare) |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 50% | -25% | 0% | 50% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 50% | -25% | 0% | 50% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 0% | -25% | 25% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 25% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| 0% | 25% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors[edit]
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
| Model | Experience | Gold | Marked Version? |
| 17 | 14g | Yes |
| List No. | #013 |
| Field Notes | Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the Frizz spell, or the sizzling souls of the damned. |
| Location(s) | The Grand Dunes, The Battle of Dunisia |
| Item(s) Dropped | Red eye, Narspicious |
Dragon Quest of the Stars[edit]
|
|
This section is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Firespirit appears as an E-rank monster of the Undead family. It can be recruited from Chapters 13-5 and 13-6 of the main storyline and it can participate in the Ghost, Walking corpse, and Maam's Battle Roads as a party member.
![]() |
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| Family | Rank | Role | ||
Undead |
Magic |
|||
| Max Level | HP | MP | Move | |
| 95 | 468 | 113 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 213 | 196 | 187 | 120 | 10 |
| First | Second | Third | ||
| Frizz | Fire Breath* | N/a | ||
| First | Second | Third |
| Max HP +5 / Stats Up | Frizz Res +25 / Stats Up | Fire Breath Potency +5% / Stats Up |
| Fourth | Fifth | |
| Woosh Res +25 / Stats Up | Fire Breath Potency +5% / Stats Up | |
| First | |
| N/a | |
| First | Second | Third |
| Fire Breath Potency +2% | N/a | N/a |
| First | |
| Max HP +5 | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Very Weak | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Super Weak | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Super Weak |
Similar species[edit]
Gallery[edit]
A Firespirit in X.
Joker model.
Rivals card.
A Firespirit in Keshi Keshi.
- Stubs
- Articles with section stubs
- Ghosts
- Dragon Quest IV enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest Swords enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- A Hero's Bonds enemies
- Dragon Quest Keshi Keshi enemies



