Gaia's Navel: Difference between revisions

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'''Gaia's Navel'''  is a dungeon in {{Dragon Quest III}}.
'''Gaia's Navel'''  is a dungeon in {{Dragon Quest III}}.


Its entrance is directly connected to the nearby village of [[Lanson]]. The dungeon is more of a test of courage than a typical den of {{MFamilies}}s, where a character must venture forth all on their own to retrieve the [[blue orb]].   
Its entrance is directly connected to the nearby village of [[Lanson]]. The dungeon is more of a test of courage than a typical den of {{MFamilies}}s, where a character must venture forth all on their own to retrieve the [[Blue Orb]].   


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The [[ultimate key]] is required to enter the dungeon's outer shrine, where a priest will state that only one person may undertake the trial. Whomever is lined up as the {{Party 3}}'s leader will be given the choice to enter the dungeon on their own, with the other characters rooting for them--one of the few instances of the player-made characters speaking in the game.
The [[Ultimate Key]] is required to enter the dungeon's outer shrine, where a priest will state that only one person may undertake the trial. Whomever is lined up as the {{Party 3}}'s leader will be given the choice to enter the dungeon on their own, with the other characters rooting for them--one of the few instances of the player-made characters speaking in the game.


The {{MFamilies}}s within Gaia's Navel are not particularly strong, but the danger comes from the war of attrition the character will experience. [[Mage]]s, [[Warrior]]s, and [[Martial Artist]]s cannot heal themselves unless they stockpile [[medicinal herb]]s and even then these can only be used effectively outside of battle. [[Priest]]s and [[Sage]]s can heal themselves in battle, but their natural frailty and poor armour selection at this point in the game makes it a risky endeavor--the {{Hero 3}} is the best option as long as the player conserves their {{MP}} for healing in battle.
The {{MFamilies}}s within Gaia's Navel are not particularly strong, but the danger comes from the war of attrition the character will experience. [[Mage]]s, [[Warrior]]s, and [[Martial Artist]]s cannot heal themselves unless they stockpile [[medicinal herb]]s and even then these can only be used effectively outside of battle. [[Priest]]s and [[Sage]]s can heal themselves in battle, but their natural frailty and poor armour selection at this point in the game makes it a risky endeavor--the {{Hero 3}} is the best option as long as the player conserves their {{MP}} for healing in battle.
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DQ III NES Navel of the Earth.png|Map. ({{NES}})
DQ III NES Navel of the Earth.png|Map. ({{NES}})
Gaia's Navel 16-bit.png|Map. ({{SFC}})
Gaia's Navel 16-bit.png|Map. ({{SFC}})
DQ III Android Gaia's Navel 1.jpg|
DQ III Android Gaia's Navel 1.jpg|A [[Mimic]]. ([[Cell phone]])
DQ III Android Gaia's Navel 2.jpg|[[Earthenwear]]. ([[Cell phone]])
DQ III Android Gaia's Navel 3.jpg|
DQ III Android Gaia's Navel 4.jpg|[[Blue Orb]] (Right) and [[Mini medal]] (Left). ([[Cell phone]])
</gallery></center>
</gallery></center>


{{DQIII}}
{{DQIII}}
{{DQIIIHD}}
{{DQIIIHD}}
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]

Latest revision as of 20:18, 14 August 2025

Gaia's Navel is a dungeon in Dragon Quest III.

Its entrance is directly connected to the nearby village of Lanson. The dungeon is more of a test of courage than a typical den of monsters, where a character must venture forth all on their own to retrieve the Blue Orb.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

The Ultimate Key is required to enter the dungeon's outer shrine, where a priest will state that only one person may undertake the trial. Whomever is lined up as the party's leader will be given the choice to enter the dungeon on their own, with the other characters rooting for them--one of the few instances of the player-made characters speaking in the game.

The monsters within Gaia's Navel are not particularly strong, but the danger comes from the war of attrition the character will experience. Mages, Warriors, and Martial Artists cannot heal themselves unless they stockpile medicinal herbs and even then these can only be used effectively outside of battle. Priests and Sages can heal themselves in battle, but their natural frailty and poor armour selection at this point in the game makes it a risky endeavor--the Hero is the best option as long as the player conserves their MP for healing in battle.

Treasures[edit]

Monsters[edit]

Dragon Quest III HD-2D Remake[edit]

Gaia's Navel is now styled like a holy temple instead of a dungeon, befitting its purpose as a rite of passage. It is being monitored by Baramos, who dispatches the Chiromancer and a madvlad to assassinate the Hero once the blue orb is found. The temple is also the sole source of the fabled zenithium ore, which requires a wrecking ball to dislodge from a wall.

The player cannot Zoom to the dungeon, unlike the others, and there is a friendly restless armour that will flee if the player is not masked with a pouch of musk.

Treasures[edit]

Banishing bell III HD icon.png ICON-Mini medal III HD.png Moonwort bulb III HD icon.png Musk III HD icon.png Prayer ring III HD icon.png Seed of life III HD icon.png Seed of wisdom III HD icon.png Spirit bracer III HD icon.png Earthenwear III HD icon.png
x1 x2 x1 x1 x1 x1 x1 x1 x1

Monsters[edit]

Antguzzler DQ III HD sprite.png Crabber dabber doo DQ III HD sprite.png Crone DQ III HD sprite.png Ethereal serpent DQ III HD sprite.png Grillerpillar DQ III HD sprite.png Hoodie DQ III HD sprite.png Imp DQ III HD sprite.png Infernal armour DQ III HD sprite.png Killerpillar DQ III HD sprite.png
Lump shaman DQ III HD sprite.png Metal slime DQ III HD sprite.png Mimic DQ III HD sprite.png Mummy DQ III HD sprite.png Mushroom mage DQ III HD sprite.png Ram raider DQ III HD sprite.png Restless armour DQ III HD sprite.png Rumble bee DQ III HD sprite.png Whackanape DQ III HD sprite.png


Message[edit]

NES version[edit]

Ho, ho, ho!
I must acknowledge
your strength of
will.
However, rashness by
itself cannot be said
to be courage.
It is also necessary
to have the ability
to listen to others.

GBC version[edit]

Fwahahaha...
Your willpower
is to be commended...
But defiance alone
is not courage.
You need courage
to list to what
others have to say
at times.

Cell phone version[edit]

Heh heh heh! Crikey, you're a stubborn one!
Talk about determined!
But bein' a hero's not just about bargin'
blindly on like a bunicorn with an itchy horn,
ya know.
Sometimes ya gotta be brave enough to trust
in what other people tell ya.

Gallery[edit]