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{{Monster Infobox | {{Monster Infobox | ||
|title=Alphyn | |title=Alphyn | ||
|image= | |image=[[Image:DQIX Alphyn.png]] | ||
|caption= | |caption=Art by [[Akira Toriyama]] | ||
|kanji=キマイラロード | |kanji=キマイラロード | ||
|romanji={{tt| | |romanji={{tt|Kimairarōdo|Chimaera Lord}} | ||
|firstappear= | |firstappear={{Dragon Quest IX}} | ||
}} | }} | ||
Alphyn is a | |||
The '''Alphyn''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{DQ9}}. | |||
It is a monstrous amalgamation of several different creatures. | |||
==Characteristics== | |||
'''Alphyns''' are bizarre chimeric {{Beast}}. cobbled together from the parts of various creatures. They have body shape, mane, and tuft at the end of its long tail like that of a lion with a large pair of dragon wings on their backs. Its abdomen and tail are draconic, as well, and it has a scaly carapace with four spikes covering its lower back until the start of its tail. It has a devilish humanoid face, a large pair of pointy ears, and a long tongue. In its original color scheme, the alphyn's mane, tail, wing membrane, and the various tufts on its body were teal, while its abdomen, tail, and tongue were dull gold. Its face, claws, and underside were dark pink, and it had dark purple forearms with lighter purple spikes on its wings and back. It also appears to have gold bracers on its forearms and on its tail. | |||
The alphyn's modern color scheme consists of fuchsia on its fur and wing membrane, shades of teal for its draconic features, light orange for its face, claws, and underside, brown forearms, and white spikes on its wings and back. In battle, it has a particular affinity for explosive magic and will cast '''[[Bounce]]''' on itself to reflect spells back at enemies. | |||
==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Alphyns can be found exclusively in high-level ruins grotto maps. | |||
{{ | {{DQ9EnemyNew | ||
|name=Alphyn | |name=Alphyn | ||
| | |kanji=キマイラロード | ||
| | |romaji={{tt|Kimairarōdo|Chimaera lord}} | ||
| | |bestiaryNumber=#225 | ||
|hp= | |family={{Beast}} | ||
|mp=135 | |description=They may be made of a muddle of bits, but these fast foes attack twice, and cast [[Kaboom]], [[Bounce]] and [[Feel the Burn]].<br><br>They were created by the Grand Architect, [[Zenus]], to massacre the mortals, and faithfully follow his orders still. | ||
|model=[[Image:DQIX NDS Alphyn.png|175px]] | |||
|hp = 1,246 | |||
|mp = 135 | |||
|exp = 6,200 | |||
|gold = 195 | |||
|attack=525 | |attack=525 | ||
| | |defence=436 | ||
|agility= | |agility=556 | ||
|spells=[[Bounce]]<br>[[Kaboom]] | |spells=[[Bounce]]<br>[[Kaboom]] | ||
| | |skills=Acts twice per turn.<br>[[Claw Slash]] (125% damage)<br>[[Feel the Burn]] | ||
|items=[[Mirrorstone]]{{fraction|1|32}}<br>[[Demon whip]]{{fraction|1|64}} | |||
|locations = {{Grotto}} (ruins) | |||
| | |fire-resist=25% | ||
|}} | |ice-resist=25% | ||
|wind-resist=-150% | |||
|blast-resist=25% | |||
|rock-resist=0% | |||
|dark-resist=-150% | |||
|light-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poison-resist=25% | |||
|paralysis-resist=50% | |||
|fuddle-resist=100% | |||
|snooze-resist=50% | |||
|dazzle-resist=100% | |||
|sap-resist=25% | |||
|blunt-resist=50% | |||
|deceleratle-resist=50% | |||
|spooky-aura-resist=50% | |||
|fizzle-resist=100% | |||
|stun-resist=50% | |||
|charm-resist=85% | |||
}} | |||
==={{DQ10}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Alphyn appears as an A-rank | Alphyn appears as an A-rank {{MFamilies}} of the Beast family during the first part of the limited Beast Fest event. It will join the player in Chapter 1, Episode 5 of the event quests and it stars in its own Battle Road. It can learn [[Bang]], [[Burst Blast]], and [[Compressed Boom]] naturally and its leader perk raises the spell potency of all {{Beast}} allies, including itself, in a 5x5 area by 10%. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Alphyn | |name=Alphyn | ||
|kanji=キマイラロード | |kanji=キマイラロード | ||
|romanji={{tt| | |romanji={{tt|Kimairarōdo|Chimaera Lord}} | ||
|sprite=[[Image:DQT Alphyn.png|350px]] | |sprite=[[Image:DQT Alphyn.png|350px]] | ||
|family=[[Image:Tact Icon Beast.png|50px]]<br>Beast | |family=[[Image:Tact Icon Beast.png|50px]]<br>{{Beast}} | ||
|rank=[[Image:DQTact Rank Icon A.png|50px]] | |rank=[[Image:DQTact Rank Icon A.png|50px]] | ||
|role=[[Image:DQTact MagicType.png|50px]]<br>Magic | |role=[[Image:DQTact MagicType.png|50px]]<br>Magic | ||
|lvl= | |lvl=120 | ||
|hp= | |hp=722 | ||
|mp= | |mp=356 | ||
|move=4 | |move=4 | ||
|attack= | |attack=258 | ||
|defense= | |defense=230 | ||
|agility= | |agility=416 | ||
|wisdom= | |wisdom=303 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Bang]] | |bskill1=[[Bang]] | ||
|bskill2=[[Burst Blast]] | |bskill2=[[Burst Blast]]{{tt|*|Level 22}} | ||
|bskill3=[[Compressed Boom]] | |bskill3=[[Compressed Boom]]{{tt|*|Level 42}} | ||
|askill1= Instant Spell Reflect / Stats Up | |askill1= Instant Spell Reflect/Stats Up | ||
|askill2= Frizz Res +25 / Stats Up | |askill2= [[Frizz]] Res +25/Stats Up | ||
|askill3= Compressed Boom Potency +5% / Stats Up | |askill3= [[Compressed Boom]] Potency +5%/Stats Up | ||
|askill4= Sizz Res +25 / Stats Up | |askill4= [[Sizz]] Res +25/Stats Up | ||
|askill5=Compressed Boom Potency +5% / Stats Up | |askill5= [[Compressed Boom]] Potency +5%/Stats Up | ||
|lperk1=Raises | |lperk1=Raises spell potency of beast allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=WIS +10 | |bperk1= {{WIS}} +10 | ||
|bperk2=Max MP +10 | |bperk2= Max {{MP}} +10 | ||
|bperk3= Compressed Boom Potency +2% | |bperk3= [[Compressed Boom]] Potency +2% | ||
|aperk1='''Instant Spell Reflect''' | |aperk1='''Instant Spell Reflect''': Grants a barrier that reflects spells for 2 turns at battle start. | ||
|frizz-resist=Half | |frizz-resist=Half Res | ||
|sizz-resist=Half | |sizz-resist=Half Res | ||
|crack-resist=Normal | |crack-resist=Normal | ||
|woosh-resist=Very | |woosh-resist=Very Weak | ||
|bang-resist=Normal | |bang-resist=Normal | ||
|zap-resist=Very | |zap-resist=Very Weak | ||
|zam-resist=Normal | |zam-resist=Normal | ||
|snooze-resist=Super | |snooze-resist=Super Weak | ||
|poison-resist=Normal | |poison-resist=Normal | ||
|physical-seal-resist=Normal | |physical-seal-resist=Normal | ||
|spell-seal-resist=Normal | |spell-seal-resist=Normal | ||
|martial-seal-resist=Super | |martial-seal-resist=Super Weak | ||
|breath-seal-resist=Normal | |breath-seal-resist=Normal | ||
|hobble-resist=Half | |hobble-resist=Half Res | ||
|stun-resist=Immune | |stun-resist=Immune | ||
|blind-resist=Half | |blind-resist=Half Res | ||
|curse-resist=Normal | |curse-resist=Normal | ||
|paralysis-resist=Normal | |paralysis-resist=Normal | ||
| Line 88: | Line 118: | ||
|charm-resist=Normal | |charm-resist=Normal | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQIX NDS Alphyn.png|Alphyn in [[ | DQIX NDS Alphyn.png|Alphyn in {{IX}}. | ||
DQT Alphyn.png|In Tact. | DQIX Nodoph.png|Current artwork as of {{Joker 2}} ''Professional''. | ||
DQX Chimaera Lord.jpg|An alphyn in {{X}}. | |||
DQMJ2P Alphyn.png|{{Joker 2}} ''Professional'' model. | |||
DQR Chimaera Lord.png|{{Rivals}} card. ([[Cell phone]]) | |||
DQT Alphyn.png|In {{Tact}}. ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||
==Etymology== | |||
*The alphyn's English name is derived from the mythological creature of the [[Wikipedia:Alphyn|same name]], which was used in medieval heraldry. It has the body of a stocky tiger with a long knotted tail, pointed ears, tufts of hair covering its body, and it occasionally had the forefeet of an eagle or dragon. Occasionally, all four feet are shown like the claws of a lion. | |||
**Despite both being named after the mythological chimaera in Japanese, the alphyn shares almost nothing in common with the recurring [[chimaera]] {{MFamilies}}s. | |||
==Trivia== | ==Trivia== | ||
* | *From {{DQMJ2P}} onwards, Alphyn has [[Nodoph]]'s color scheme. | ||
*The alphyn and its variants have many features in common with the [[Wikipedia:Manticore|manticore]], a mythological creature from Persia with the body of a lion, a pair of dragon-like wings, the tail of a scorpion, and a somewhat humanoid face. | |||
== | ==Similar species== | ||
*[[Nemean]] | *[[Nemean]] | ||
*[[Vermil lion]] | *[[Vermil lion]] | ||
| Line 105: | Line 143: | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[fr:Imbroglion]] | |||
Latest revision as of 03:25, 2 September 2025
| Dragon Quest monster | |
|---|---|
| Alphyn | |
![]() Art by Akira Toriyama | |
| Japanese | キマイラロード |
| Romaji | Kimairarōdo |
| First appearance | Dragon Quest IX |
The Alphyn is a recurring monster in the Dragon Quest series, introduced in Dragon Quest IX: Sentinels of the Starry Skies.
It is a monstrous amalgamation of several different creatures.
Characteristics[edit]
Alphyns are bizarre chimeric Beast. cobbled together from the parts of various creatures. They have body shape, mane, and tuft at the end of its long tail like that of a lion with a large pair of dragon wings on their backs. Its abdomen and tail are draconic, as well, and it has a scaly carapace with four spikes covering its lower back until the start of its tail. It has a devilish humanoid face, a large pair of pointy ears, and a long tongue. In its original color scheme, the alphyn's mane, tail, wing membrane, and the various tufts on its body were teal, while its abdomen, tail, and tongue were dull gold. Its face, claws, and underside were dark pink, and it had dark purple forearms with lighter purple spikes on its wings and back. It also appears to have gold bracers on its forearms and on its tail.
The alphyn's modern color scheme consists of fuchsia on its fur and wing membrane, shades of teal for its draconic features, light orange for its face, claws, and underside, brown forearms, and white spikes on its wings and back. In battle, it has a particular affinity for explosive magic and will cast Bounce on itself to reflect spells back at enemies.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Alphyns can be found exclusively in high-level ruins grotto maps.
Dragon Quest X[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Alphyn appears as an A-rank monster of the Beast family during the first part of the limited Beast Fest event. It will join the player in Chapter 1, Episode 5 of the event quests and it stars in its own Battle Road. It can learn Bang, Burst Blast, and Compressed Boom naturally and its leader perk raises the spell potency of all Beast allies, including itself, in a 5x5 area by 10%.
| Family | Rank | Role | ||
Beast |
Magic |
|||
| Max Level | HP | MP | Move | |
| 120 | 722 | 356 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 258 | 230 | 416 | 303 | 35 |
| First | Second | Third | ||
| Bang | Burst Blast* | Compressed Boom* | ||
| First | Second | Third |
| Instant Spell Reflect/Stats Up | Frizz Res +25/Stats Up | Compressed Boom Potency +5%/Stats Up |
| Fourth | Fifth | |
| Sizz Res +25/Stats Up | Compressed Boom Potency +5%/Stats Up | |
| First | |
| Raises spell potency of beast allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| WIS +10 | Max MP +10 | Compressed Boom Potency +2% |
| First | |
| Instant Spell Reflect: Grants a barrier that reflects spells for 2 turns at battle start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Half Res | Normal | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Very Weak | Normal | Super Weak | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Half Res | Immune | Half Res | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Normal | Normal | Normal |
Gallery[edit]
Alphyn in IX.
Current artwork as of Joker 2 Professional.
An alphyn in X.
Joker 2 Professional model.
Rivals card. (Cell phone)
In Tact. (Cell phone)
Etymology[edit]
- The alphyn's English name is derived from the mythological creature of the same name, which was used in medieval heraldry. It has the body of a stocky tiger with a long knotted tail, pointed ears, tufts of hair covering its body, and it occasionally had the forefeet of an eagle or dragon. Occasionally, all four feet are shown like the claws of a lion.
Trivia[edit]
- From Dragon Quest Monsters: Joker 2 Professional onwards, Alphyn has Nodoph's color scheme.
- The alphyn and its variants have many features in common with the manticore, a mythological creature from Persia with the body of a lion, a pair of dragon-like wings, the tail of a scorpion, and a somewhat humanoid face.
Similar species[edit]
- Stubs
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters

