Evil Turtle (Class): Difference between revisions

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Evil Turtle, shortened to EvlTurtle due to space constraints, is a class in the game [[Dragon Quest VII]].
The '''Evil Turtle''', shortened to EvlTurtle due to space constraints, is a class in the game [[Dragon Quest VII]].


==Description==
==Description==
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{{DQVII}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VII classes]]

Revision as of 19:50, 2 August 2010

The Evil Turtle, shortened to EvlTurtle due to space constraints, is a class in the game Dragon Quest VII.

Description

The Evil Turtle looks just like a regular turtle. It offers a moderate increase in strength and a great increase in defense but serious drops in all other categories. It takes only 125 battles to master this class.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 125
Strength +10 Percent
Agility Null
Guard +20 Percent
Intelligence -30 Percent
Appearance -30 Percent
Max HP -20 Percent
Max MP -10 Percent

Abilities

Level Title Learns Battles Needed Target Info MP
1 Slowpoke Nothing 0
2 Soft Shell Upper 10 One Ally Increases the defense of one ally 3
3 Snapper Nothing 18
4 Hard Shell Increase 40 All Allies Increases the defense of all allies 3
5 Shell Head Nothing 60
6 Dark Turtle Twin Hits 85 One Ally Doubles the physical attack of one ally for a couple of turns 6
7 Shell Shock Ramming 100 One Enemy Reduces the user and enemy to 20% HP if successful 0
8 Hell Shell Back Flip 125 All Enemies Attacks all enemies with decreasing damage 0