Mandrake marshal: Difference between revisions

From Dragon Quest Wiki
(Adding categories)
 
No edit summary
Line 6: Line 6:
| game= Dragon Quest V
| game= Dragon Quest V
}}
}}
The '''Mandrake marshal''', originally known as '''Springer''' and '''DragonMan''',  is a semi-recurring monster in the [[Dragon Quest (series)|Dragon Quest Series]]
==Description==
The Mandrake marshal is a bipedal, anthropomorphic, yellow dragon monster. It is dressed in a helmet and wields a sword and shield.
==Appearances==
===Dragon Quest V===
===Dragon Quest VII===
{{Enemy
|float=
|image=[[Image:Dragonman.gif]]
|name=DragonMan
|game=Dragon Quest VII
|console=PSX
|romanji=
|hp=77
|mp=
|attack=92
|defense=72
|agility=78
|experience=50
|gold=32
|droppedItem=Iron Spear
|skills=Violent Slash <br> Call for Help (DragonMan)
|spells=
|family=Dragon
|bestiaryNumber=87
|captureRate=Moderate
|description=
|locations=Loomin <br> Mardra
|}}
The '''DragonMan''' can be found in the [[Loomin Cave]] and the [[Mardra]] region in the past.
{{Enemy
|float=
|image=[[Image:Dragonman.gif]]
|name=DragonMan (Boss)
|game=Dragon Quest VII
|console=PSX
|romanji=
|hp=1200
|mp=
|attack=
|defense=
|agility=
|experience=850
|gold=1500
|droppedItem=
|skills=Two Turns <br> Quad Hits <br> Brutal Hit
|spells=Infermost
|family=Dragon
|bestiaryNumber=
|captureRate=
|description=
|locations=Probina
|}}
The DragonMan Boss is fought in [[Probina]].
====Story====
The DragonMan disguised itself as the captain of the army of '''Raguraz''' (see [[Mardra]]). With other monsters disguised as humans, it tried to invade the quiet town but it failed every time due to the protection of the [[Goddess Statue]]. [[Razuel]], a townsperson in Probina believed that the army was after the Goddess Statue, decides to smash the statue in front of the invading army. When he does so, the monsters shed their disguise and lay waste to the town. Using [[Soul Sword|Soul Swords]], they shatter the souls of every person in the town.
The DragonMan appears again as the party and Razuel try to restore the statue. He engages the party in battle.
====Strategy====
The DragonMan fight is a two-part battle. In the first part, the DragonMan is impossible strong and cannot be beaten. It can attack twice in one turn. It knows Quad Hits and Infermost and its attacks are devastatingly powerful. Use healing spells and keep the party's health up. There will be a cut scene when Razuel restores the Goddess Statue. Then the battle will resume from there. In this form, it is strikingly weak. It has a feeble attack and can only attack once in a turn. The party should have no problem defeating it then.
===Dragon Quest IX===
==Related Enemies==
==Related Enemies==
* [[Mandrake major]]
* [[Mandrake major]]
* [[Mandrake marauder]]
* [[Mandrake marauder]]
* [[Mandrake monarch]]
* [[Seto]]


==Images==
[[Image:Springer.gif]]
[[Image:Springer.gif]]
[[File:Mandrake_marshal.png]]
[[File:Mandrake_marshal.png]]
[[Image:Dragonman.gif]]


{{stub}}
{{Stub}}
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V recruitable monsters]]
[[Category:Dragon Quest V recruitable monsters]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragons]]
[[Category:Dragons]]
[[Category:Dragon Quest IX enemies]]

Revision as of 19:47, 16 September 2010

Template:MonsterInfo

The Mandrake marshal, originally known as Springer and DragonMan, is a semi-recurring monster in the Dragon Quest Series

Description

The Mandrake marshal is a bipedal, anthropomorphic, yellow dragon monster. It is dressed in a helmet and wields a sword and shield.

Appearances

Dragon Quest V

Dragon Quest VII

#87 - DragonMan
File:Dragonman.gif
HP MP Experience Gold
77 50 32
Attack Defense Speed
92 72 78
Dropped Item Iron Spear
Locations Loomin
Mardra
Skills Violent Slash
Call for Help (DragonMan)
Family Dragon
Capture Rate Moderate
Bestiary # 87
Game Dragon Quest VII
Console PSX

The DragonMan can be found in the Loomin Cave and the Mardra region in the past.


DragonMan (Boss)
File:Dragonman.gif
HP MP Experience Gold
1200 850 1500
Attack Defense Speed
Locations Probina
Skills Two Turns
Quad Hits
Brutal Hit
Spells Infermost
Family Dragon
Game Dragon Quest VII
Console PSX

The DragonMan Boss is fought in Probina.

Story

The DragonMan disguised itself as the captain of the army of Raguraz (see Mardra). With other monsters disguised as humans, it tried to invade the quiet town but it failed every time due to the protection of the Goddess Statue. Razuel, a townsperson in Probina believed that the army was after the Goddess Statue, decides to smash the statue in front of the invading army. When he does so, the monsters shed their disguise and lay waste to the town. Using Soul Swords, they shatter the souls of every person in the town.

The DragonMan appears again as the party and Razuel try to restore the statue. He engages the party in battle.

Strategy

The DragonMan fight is a two-part battle. In the first part, the DragonMan is impossible strong and cannot be beaten. It can attack twice in one turn. It knows Quad Hits and Infermost and its attacks are devastatingly powerful. Use healing spells and keep the party's health up. There will be a cut scene when Razuel restores the Goddess Statue. Then the battle will resume from there. In this form, it is strikingly weak. It has a feeble attack and can only attack once in a turn. The party should have no problem defeating it then.

Dragon Quest IX

Related Enemies

Images

File:Springer.gif File:Mandrake marshal.png