Magic Key: Difference between revisions

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{{Item
{{Item
|title = Magic Key
|title = ''Magic Key''
|image =
|image = [[Image:DQVIIIMagicKey.png|175px]]
|japanese =  
|japanese = まほうのかぎ
|names =  
|romaji = Mahō no kagi
|games = ''[[Dragon Warrior]]''
|names = None
|buy = N/A
|games = {{Dragon Quest}}<br>{{DQ1HD}}<br>{{DQ2HD}}<br>{{Dragon Quest III}}<br>{{DQ3HD}}<br>{{DQ1HD}}<br>{{DQ2HD}}<br>{{Dragon Quest IV}}<br>{{Dragon Quest V}}<br>{{Dragon Quest VI}}<br>{{Dragon Quest VIII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest XI}}<br>
|sell = N/A
|buy = Varies, see articles
|effect = Opens Doors
|sell = Varies, see articles
|effect = Unlock magical doors.
}}
}}


The '''Magic Key''' is an item that originated in ''[[Dragon Warrior]]''.
The '''magic key''' is a recurring key in the {{DQSeries}}. It's used to unlock magic-warded doors by breaking the seal, but it cannot open intricately complex locks like the [[ultimate key]].


== Dragon Warrior 1 ==
==Appearances==
==={{DQ}}===
{{DQItem
|name=
|kanji=
|romanji=
|buy=See "'''Shops'''"
|sell=26 [[gold]] coin
|effect=Unlocks doors that can't normally be opened, but are consumed after a single use. Upon exiting an area and returning, the doors will reappear and will require more magic keys, but the treasure will also come back.
|out-of-battle=yes
|in-battle=no
|shops=[[Rimuldar]] for 53 [[gold]] coins in the original, and 16 [[gold]] coins in the remakes.<br/>[[Tantegel]] for 85 [[gold]] coins in the original, and 24 [[gold]] coins in the remakes.<br/>[[Cantlin]] for 98 [[gold]] coins in the original, and 32 [[gold]] coins in the remakes.
|locations= Rimuldar, Tantegel, and Cantlin
|description=Opens any door in the world.
}}


The Magic Key can be purchased in [[Tantegel Castle]] (in an area behind a locked door) and [[Rimuldar]] (upon entering the city, immediately go north and follow the river to the shop in the northwest corner). It is needed to open doors. Each key can only be used one time.
==={{DQ1HD}}===
{{DQIHDItem
|header=[[File:ICON-Magic Key III HD.png]]
|name=<big>Magic key</big>
|kanji=まほうのかぎ
|description=A key gifted by a certain mage of Rimuldar. Capable of unlocking any and all blue doors
|effect=Unlocks magically-sealed doors
|price=N/A
|location=[[Rimuldar]]
}}


Single-use magic keys are replaced with the now-standard three-key system, in keeping with other changes aimed at consistency across titles, such as [[mini medals]] and battles against multiple monsters. The magic key is given to the Hero by the [[Warlock of Doorlocks]] in [[Rimuldar]] after the Dwarven Smith is cured of his terminally illness. The both of them will work to forge the key. As a nod to the original versions of the game, the Warlock will mention that he sells single-use magic keys to patrons. This game introduces locked chests that can only be opened with particular keys, and blue-colored chests are locked until the magic key is acquired.


The manual's description: "Special keys that open closed doors. Although you can use them on any door, you lose one for each door you have opened"
==={{DQ2HD}}===
{{DQIHDItem
|header=[[File:ICON-Magic Key III HD.png]]
|name=<big>Magic key</big>
|kanji=まほうのかぎ
|description=A key made available to our heroes by the Queen of Mermaids. Capable of unlocking any and all blue doors
|effect=Unlocks magically-sealed doors
|price=N/A
|location=[[Mermaid's Sanctuary]]
}}
The magic key replaces the old [[golden key]] and is given to the Scions of Erdrick by the [[Queen of the Mermaids]] following the liberation of the [[Mermaid's Sanctuary]]. Like the previous game, certain chests are locked and require the magic key to open them. Humorously, this magic key came into the possession of the Queen when a descendant of the [[Warlock of Doorlocks]] was flaunting it while travelling at sea and dropped it into the drink.
 
==={{DQ3}}===
The magic key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the {{Hero 3}}'s {{Party 3}} must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use.
 
It's revealed at the end that an old man wants to mass produce magic keys of his own, explaining why they were flimsy and broke upon use in the first game.
 
==={{DQ3HD}}===
{{DQIIIHDItem
|header=[[File:ICON-Magic Key III HD.png]]
|name=<big>Magic key</big>
|kanji=まほうのかぎ
|description=Found inside an ancient pyramid, this dusty key opens all the world's blue doors
|effect=Unlocks magically-sealed doors
|price=N/A
|location=[[Pyramid]]
}}
 
==={{DQ4}}===
The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during {{DQ4 Chapter 5}}. It must be obtained in order to open the warded doors at [[Palais de Léon]].
 
It is found by searching the {{chest}} where the [[Night light]] was/is for a button.  The button will only show up during {{DQ4 Chapter 5}}.  The room within requires the [[Thief's Key]] to obtain the Magic Key.
 
During {{DQ4 Chapter 4}}, the doors requiring the key will open with [[Oojam]] present (in the {{NES}} version, he breaks the door down, while he merely picks the lock in the {{DS}} and [[Cell phone]] version).
 
==={{DQ5}}===
The Magic Key is found in a {{chest}} in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]].
 
==={{DQ6}}===
The King of [[Howcastle]] presents the {{Hero 6}} and {{Party 6}} with a Magic Key after their escort of [[List of characters in Dragon Quest VI#Non-Combatant Members|Prince Howard]] through the [[Hallowed Hollow]].
 
==={{DQ8}}===
The Magic Key is found in a chest in [[Trodain]] Castle.
 
==={{DQ9}}===
The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors.
 
==={{DQ11}}===
The Magic Key is found in the Nhou Wat ruins connected to [[Phnom Nonh]]. It is in possession of [[Dora-in-Grey]] in the Nhou Wat mural, and she drops the key when she is defeated. The Magic Key is needed to obtain the [[Purple Orb]] in the ruins of [[Zwaardsrust]]. It is also a prerequisite for obtaining the [[Blue Orb]] in [[Sniflheim]], as the city gates are blocked by ice and the only available doorway requires the Magic Key. In his [[Party Chat]] dialogue after the Magic Key is acquired, [[Rab]] mentions both of these doors, which is helpful for first-time players.
 
==In other languages==
{{OtherLanguages
|es=Llave mágica|es-meaning=''Magic key''
|les=Llave mágica|les-meaning=''Magic key''
|fr=Clef magique|fr-meaning=''Magic key''
|de=Zauberschlüssel|de-meaning=''Magic key''
|it=Chiave magica|it-meaning=''Magic key''
|ko=마법의 열쇠, ''Mabeop-ui Yeolsoe''|ko-meaning=''Magic key''
|zh-cn=魔法的钥匙, ''Mófǎ de Yàoshi''|zh-cn-meaning=''Magic key''
|zh-tw=魔法的鑰匙, ''Mófǎ de Yàoshi''|zh-tw-meaning=''Magic key''
}}


== Stats ==
==See also==
*[[Silver Key]]
*[[Golden Key]]
*[[Thief's Key]]
*[[Ultimate Key]]
*[[Watergate Key]]


{| class="wikitable" border="1" style="text-align:center; width:; height:"  cellpadding="2"
==Gallery==
|-
<center><gallery>
!  Game !!  System !!  Buy  !!  Sell  !!  Location  !!  Sp/Ab
DQ_Magic_Key.png|''Dragon Quest'', 1986
|-
Magic key artwork DQIII GBC.jpg|''Dragon Quest III'', 2001
| DW1  ||  NES  ||  53/98  ||  ?  ||  [[Tantegel Castle]], [[Rimuldar]]  ||  Opens Doors
DQIV_Magic_Key.png|''Dragon Quest IV'', 1990
|}
</gallery></center>


== See Also ==
{{clear}}
{{DW}}


[[Category:Items]]
{{DQI}}
{{DQI&IIHD}}
{{DQIII}}
{{DQIV}}
{{DQV}}
{{DQVI}}
{{DQVIII}}
{{DQIX}}
{{DQXI}}
[[Category:Dragon Quest I items]]
[[Category:Dragon Quest I HD-2D Remake items]]
[[Category:Dragon Quest II HD-2D Remake items]]
[[Category:Dragon Quest III items]]
[[Category:Dragon Quest III HD-2D Remake items]]
[[Category:Dragon Quest IV items]]
[[Category:Dragon Quest V items]]
[[Category:Dragon Quest VI items]]
[[Category:Dragon Quest VIII items]]
[[Category:Dragon Quest IX items]]
[[Category:Dragon Quest XI items]]
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