2,973
edits
mNo edit summary |
Shokupanda (talk | contribs) |
||
| (46 intermediate revisions by 18 users not shown) | |||
| Line 1: | Line 1: | ||
{{Item | {{Item | ||
|title = Magic Key | |title = ''Magic Key'' | ||
|image = | |image = [[Image:DQVIIIMagicKey.png|175px]] | ||
|japanese = | |japanese = まほうのかぎ | ||
|names = | |romaji = Mahō no kagi | ||
|games = | |names = None | ||
|buy = | |games = {{Dragon Quest}}<br>{{DQ1HD}}<br>{{DQ2HD}}<br>{{Dragon Quest III}}<br>{{DQ3HD}}<br>{{DQ1HD}}<br>{{DQ2HD}}<br>{{Dragon Quest IV}}<br>{{Dragon Quest V}}<br>{{Dragon Quest VI}}<br>{{Dragon Quest VIII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest XI}}<br> | ||
|sell = | |buy = Varies, see articles | ||
|effect = | |sell = Varies, see articles | ||
|effect = Unlock magical doors. | |||
}} | }} | ||
The ''' | The '''magic key''' is a recurring key in the {{DQSeries}}. It's used to unlock magic-warded doors by breaking the seal, but it cannot open intricately complex locks like the [[ultimate key]]. | ||
== | ==Appearances== | ||
==={{DQ}}=== | |||
{{DQItem | |||
|name= | |||
|kanji= | |||
|romanji= | |||
|buy=See "'''Shops'''" | |||
|sell=26 [[gold]] coin | |||
|effect=Unlocks doors that can't normally be opened, but are consumed after a single use. Upon exiting an area and returning, the doors will reappear and will require more magic keys, but the treasure will also come back. | |||
|out-of-battle=yes | |||
|in-battle=no | |||
|shops=[[Rimuldar]] for 53 [[gold]] coins in the original, and 16 [[gold]] coins in the remakes.<br/>[[Tantegel]] for 85 [[gold]] coins in the original, and 24 [[gold]] coins in the remakes.<br/>[[Cantlin]] for 98 [[gold]] coins in the original, and 32 [[gold]] coins in the remakes. | |||
|locations= Rimuldar, Tantegel, and Cantlin | |||
|description=Opens any door in the world. | |||
}} | |||
==={{DQ1HD}}=== | |||
{{DQIHDItem | |||
|header=[[File:ICON-Magic Key III HD.png]] | |||
|name=<big>Magic key</big> | |||
|kanji=まほうのかぎ | |||
|description=A key gifted by a certain mage of Rimuldar. Capable of unlocking any and all blue doors | |||
|effect=Unlocks magically-sealed doors | |||
|price=N/A | |||
|location=[[Rimuldar]] | |||
}} | |||
Single-use magic keys are replaced with the now-standard three-key system, in keeping with other changes aimed at consistency across titles, such as [[mini medals]] and battles against multiple monsters. The magic key is given to the Hero by the [[Warlock of Doorlocks]] in [[Rimuldar]] after the Dwarven Smith is cured of his terminally illness. The both of them will work to forge the key. As a nod to the original versions of the game, the Warlock will mention that he sells single-use magic keys to patrons. This game introduces locked chests that can only be opened with particular keys, and blue-colored chests are locked until the magic key is acquired. | |||
==={{DQ2HD}}=== | |||
{{DQIHDItem | |||
|header=[[File:ICON-Magic Key III HD.png]] | |||
|name=<big>Magic key</big> | |||
|kanji=まほうのかぎ | |||
|description=A key made available to our heroes by the Queen of Mermaids. Capable of unlocking any and all blue doors | |||
|effect=Unlocks magically-sealed doors | |||
|price=N/A | |||
|location=[[Mermaid's Sanctuary]] | |||
}} | |||
The magic key replaces the old [[golden key]] and is given to the Scions of Erdrick by the [[Queen of the Mermaids]] following the liberation of the [[Mermaid's Sanctuary]]. Like the previous game, certain chests are locked and require the magic key to open them. Humorously, this magic key came into the possession of the Queen when a descendant of the [[Warlock of Doorlocks]] was flaunting it while travelling at sea and dropped it into the drink. | |||
==={{DQ3}}=== | |||
The magic key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the {{Hero 3}}'s {{Party 3}} must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use. | |||
It's revealed at the end that an old man wants to mass produce magic keys of his own, explaining why they were flimsy and broke upon use in the first game. | |||
==={{DQ3HD}}=== | |||
{{DQIIIHDItem | |||
|header=[[File:ICON-Magic Key III HD.png]] | |||
|name=<big>Magic key</big> | |||
|kanji=まほうのかぎ | |||
|description=Found inside an ancient pyramid, this dusty key opens all the world's blue doors | |||
|effect=Unlocks magically-sealed doors | |||
|price=N/A | |||
|location=[[Pyramid]] | |||
}} | |||
The Magic Key | ==={{DQ4}}=== | ||
The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during {{DQ4 Chapter 5}}. It must be obtained in order to open the warded doors at [[Palais de Léon]]. | |||
It is found by searching the {{chest}} where the [[Night light]] was/is for a button. The button will only show up during {{DQ4 Chapter 5}}. The room within requires the [[Thief's Key]] to obtain the Magic Key. | |||
During {{DQ4 Chapter 4}}, the doors requiring the key will open with [[Oojam]] present (in the {{NES}} version, he breaks the door down, while he merely picks the lock in the {{DS}} and [[Cell phone]] version). | |||
== | ==={{DQ5}}=== | ||
The Magic Key is found in a {{chest}} in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | |||
The Magic Key | ==={{DQ6}}=== | ||
The King of [[Howcastle]] presents the {{Hero 6}} and {{Party 6}} with a Magic Key after their escort of [[List of characters in Dragon Quest VI#Non-Combatant Members|Prince Howard]] through the [[Hallowed Hollow]]. | |||
==={{DQ8}}=== | |||
The Magic Key is found in a chest in [[Trodain]] Castle. | |||
== | ==={{DQ9}}=== | ||
The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | |||
The Magic Key | ==={{DQ11}}=== | ||
The Magic Key is found in the Nhou Wat ruins connected to [[Phnom Nonh]]. It is in possession of [[Dora-in-Grey]] in the Nhou Wat mural, and she drops the key when she is defeated. The Magic Key is needed to obtain the [[Purple Orb]] in the ruins of [[Zwaardsrust]]. It is also a prerequisite for obtaining the [[Blue Orb]] in [[Sniflheim]], as the city gates are blocked by ice and the only available doorway requires the Magic Key. In his [[Party Chat]] dialogue after the Magic Key is acquired, [[Rab]] mentions both of these doors, which is helpful for first-time players. | |||
==In other languages== | |||
{{OtherLanguages | |||
|es=Llave mágica|es-meaning=''Magic key'' | |||
|les=Llave mágica|les-meaning=''Magic key'' | |||
|fr=Clef magique|fr-meaning=''Magic key'' | |||
|de=Zauberschlüssel|de-meaning=''Magic key'' | |||
|it=Chiave magica|it-meaning=''Magic key'' | |||
|ko=마법의 열쇠, ''Mabeop-ui Yeolsoe''|ko-meaning=''Magic key'' | |||
|zh-cn=魔法的钥匙, ''Mófǎ de Yàoshi''|zh-cn-meaning=''Magic key'' | |||
|zh-tw=魔法的鑰匙, ''Mófǎ de Yàoshi''|zh-tw-meaning=''Magic key'' | |||
}} | |||
== | ==See also== | ||
*[[Silver Key]] | |||
*[[Golden Key]] | |||
*[[Thief's Key]] | |||
*[[Ultimate Key]] | |||
*[[Watergate Key]] | |||
==Gallery== | |||
<center><gallery> | |||
DQ_Magic_Key.png|''Dragon Quest'', 1986 | |||
| | Magic key artwork DQIII GBC.jpg|''Dragon Quest III'', 2001 | ||
| | DQIV_Magic_Key.png|''Dragon Quest IV'', 1990 | ||
| | </gallery></center> | ||
{{clear}} | |||
{{ | |||
[[Category: | {{DQI}} | ||
{{DQI&IIHD}} | |||
{{DQIII}} | |||
{{DQIV}} | |||
{{DQV}} | |||
{{DQVI}} | |||
{{DQVIII}} | |||
{{DQIX}} | |||
{{DQXI}} | |||
[[Category:Dragon Quest I items]] | |||
[[Category:Dragon Quest I HD-2D Remake items]] | |||
[[Category:Dragon Quest II HD-2D Remake items]] | |||
[[Category:Dragon Quest III items]] | |||
[[Category:Dragon Quest III HD-2D Remake items]] | |||
[[Category:Dragon Quest IV items]] | |||
[[Category:Dragon Quest V items]] | |||
[[Category:Dragon Quest VI items]] | |||
[[Category:Dragon Quest VIII items]] | |||
[[Category:Dragon Quest IX items]] | |||
[[Category:Dragon Quest XI items]] | |||
edits