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'''Snooze''' is a recurring spell in the {{DQSeries}}. | '''Snooze''' is a recurring spell in the {{DQSeries}}. | ||
The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for | The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for several turns | ||
==Appearances== | ==Appearances== | ||
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The enemies [[Legerdeman (Dragon Quest)|legerdeman]], [[spitegeist]], [[hocus chimaera]], [[knight aberrant]], and [[dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the {{Hero 1}} to {{Sleep}}. While {{Asleep}}, the {{Hero 1}} has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the {{Hero 1}} will never {{Sleep}} for longer than 6 turns at a time. | The enemies [[Legerdeman (Dragon Quest)|legerdeman]], [[spitegeist]], [[hocus chimaera]], [[knight aberrant]], and [[dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the {{Hero 1}} to {{Sleep}}. While {{Asleep}}, the {{Hero 1}} has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the {{Hero 1}} will never {{Sleep}} for longer than 6 turns at a time. | ||
==={{DQ1HD}}=== | |||
The {{Hero 1}} learns Snooze at level 6. It costs 3 MP and has a base chance of 50% to knock one group of enemies out for 1~4 turns. Once the [[moon sigil]] is obtained the spell has a chance to go [[haywire]], at 3/4ths the rate of a single-target spell. Note that the base accuracy is slightly misleading, as approximately half of all non-boss monsters are programmed to be vulnerable to the spell if they are not protected by [[Bounce]] or [[Magic Barrier]], making the practical accuracy 62.5%. Monsters that belong to the [[amorphous family|amorphous]], [[Material family|material]], & [[nature family|nature families]] are typically resistant to Snooze while the [[undead family]] is less consistent, with zombies being highly resistant to the spell while ghosts and skeletons do not have any particular resistance. | |||
==={{DQ2}}=== | ==={{DQ2}}=== | ||
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The enemies [[somnol ant]], [[Pazuzu]], [[gremlin]], [[grimlin]], [[goregon]], [[madusa]], [[miasma]], [[metal slime]], [[shaman]], [[tyrannodactyl]] and [[Hargon]] can use this spell against the party. | The enemies [[somnol ant]], [[Pazuzu]], [[gremlin]], [[grimlin]], [[goregon]], [[madusa]], [[miasma]], [[metal slime]], [[shaman]], [[tyrannodactyl]] and [[Hargon]] can use this spell against the party. | ||
==={{DQ2HD}}=== | |||
The [[Princess of Moonbrooke]] already knows Snooze when the joins her cousins. It costs 3 MP and has a base 60% chance to knock one group of enemies out for 1~4 turns. Once the moon sigil is obtained the spell has a chance to go haywire, at 3/4ths the rate of a single-target spell. Note that the base accuracy is slightly misleading, as approximately a third of all non-boss monsters are programmed to be vulnerable to the spell if they are not protected by [[Bounce]] or [[Magic Barrier]], making the practical accuracy 75%. | |||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
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==={{DQ3HD}}=== | ==={{DQ3HD}}=== | ||
Snooze is learned by [[Priest]]s and [[Sage]]s at level 8 if their {{Wisdom}} exceeds 29 and by the {{Hero 3}} at level 12 if his or her {{Wisdom}} exceeds 35. Snooze costs 3 {{MP}} and has a 60% chance to send foes to {{Sleep}} before resistance is | Snooze is learned by [[Priest]]s and [[Sage]]s at level 8 if their {{Wisdom}} exceeds 29 and by the {{Hero 3}} at level 12 if his or her {{Wisdom}} exceeds 35. Snooze costs 3 {{MP}} and has a 60% chance to send foes to {{Sleep}} for 1~4 turns before resistance and vulnerabilities are applied. Note that the base accuracy is slightly misleading, as approximately a third of all non-boss monsters are programmed to be vulnerable to the spell if they are not protected by [[Bounce]] or [[Magic Barrier]], making the practical accuracy 75%. Monsters that belong to the [[material family]] and [[undead family]] are typically immune to the spell. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
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It can be cast by the enemies [[rogue]], [[Hans]], [[urnexpected]], [[frighturn]], [[nutty professor]], [[vile vial]], [[sunken spirit]], [[fire fry]], [[sky fry]], [[gripevine]], and [[Orgodemir]]'s final form during the final battle. | It can be cast by the enemies [[rogue]], [[Hans]], [[urnexpected]], [[frighturn]], [[nutty professor]], [[vile vial]], [[sunken spirit]], [[fire fry]], [[sky fry]], [[gripevine]], and [[Orgodemir]]'s final form during the final battle. | ||
==={{DQ7R}}=== | |||
Snooze is learned by reaching rank 1 of the [[Mage]] vocation. It costs 3 MP and can knock a monster out for 2~5 turns. The spell has a base accuracy of 50% and begins to increase once the caster's magical might reaches 200, achieving 75% accuracy (barring resistance) at 800 magical might. Snooze has a [[haywire]] rate that is half that of a normal critical hit. | |||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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Snooze is a spell that the {{Hero Smash}} can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be {{Asleep}} for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones. | Snooze is a spell that the {{Hero Smash}} can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be {{Asleep}} for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones. | ||
==In | ==In other languages== | ||
{{OtherLanguages | {{OtherLanguages | ||
|es=Sueño|es-meaning= | |es=Sueño|es-meaning=''Sleep'' | ||
|fr=Torpeur|fr-meaning= | |les=Sueño|les-meaning=''Sleep'' | ||
|de=Gähn|de-meaning= | |fr=Torpeur|fr-meaning=''Drowsiness / torpor'' | ||
|it=Ninnananna|it-meaning= | |de=Gähn|de-meaning=Inflective of the German verb ''{{tt|gähnen|to yawn}}'' | ||
|ko= | |it=Ninnananna|it-meaning=''Lullaby'' | ||
|ko=라리호, ''Rariho''|ko-meaning=Transliteration of Japanese ''Rarihō'' | |||
|zh-cn=拉里霍, ''Lālǐhuò''|zh-cn-meaning=Transliteration of Japanese ''Rarihō'' | |||
|zh-tw=拉里霍, ''Lālǐhuò''|zh-tw-meaning=Transliteration of Japanese ''Rarihō'' | |||
}} | }} | ||
==Battle | ==Battle visuals== | ||
<center> | <center> | ||
{{ScreenshotGallery/Start}} | {{ScreenshotGallery/Start}} | ||
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{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{Dragon Quest II}}|platform={{SFC}}}} | {{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{Dragon Quest II}}|platform={{SFC}}}} | ||
{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
</center> | |||
<center> | |||
{{ScreenshotGalleryXL/Start}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Snooze I & II HD.gif]]|game={{DQ1&2HD}}|platform={{PS4}}}} | |||
{{ScreenshotGalleryXL/End}} | |||
</center> | </center> | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Dq1 sleep.jpg|{{I}} | Dq1 sleep.jpg|{{I}}, American NES manual | ||
File:DQ1 SNES Snooze.jpg|{{I}} in the SNES manual. | |||
DQ3 Spell Snooze.png|{{III}}. | DQ3 Spell Snooze.png|{{III}}. | ||
SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}. | SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}. | ||
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[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Sleep spells]] | |||
[[Category:Dragon Quest I spells]] | [[Category:Dragon Quest I spells]] | ||
[[Category:Dragon Quest I HD-2D Remake spells]] | |||
[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest II HD-2D Remake spells]] | |||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | [[Category:Dragon Quest III HD-2D Remake spells]] | ||
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[[Category:Dragon Quest VI spells]] | [[Category:Dragon Quest VI spells]] | ||
[[Category:Dragon Quest VII spells]] | [[Category:Dragon Quest VII spells]] | ||
[[Category:Dragon Quest VII Reimagined spells]] | |||
[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
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