Hero (vocation): Difference between revisions
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|2 | |2 | ||
|Defender | |Defender | ||
|Ironize | |[[Ironize]] | ||
|8 | |8 | ||
|All Allies | |All Allies | ||
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|3 | |3 | ||
|Paragon | |Paragon | ||
|Revive | |[[Kazing|Revive]] | ||
|20 | |20 | ||
|One Ally | |One Ally | ||
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|4 | |4 | ||
|Savior | |Savior | ||
|Zap | |[[Zap]] | ||
|50 | |50 | ||
|All Enemies | |All Enemies | ||
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|5 | |5 | ||
|Guardian | |Guardian | ||
|DeMagic | |[[Disruptive Wave|DeMagic]] | ||
|80 | |80 | ||
|All Enemies | |All Enemies | ||
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|6 | |6 | ||
|Avatar | |Avatar | ||
|Thordain | |[[Kazap|Thordain]] | ||
|110 | |110 | ||
|One Group | |One Group | ||
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|7 | |7 | ||
|Legend | |Legend | ||
|Gigaslash | |[[Gigaslash]] | ||
|150 | |150 | ||
|One Group | |One Group |
Revision as of 21:47, 11 October 2010
The Hero is an advanced class in the game Dragon Quest VII.
Description
The Hero class draws on the power of heroes past in order to save the world. The Hero regains HP every round. The higher the tier level, the more HP regained. In order to become a Hero, one must master three intermediate classes or two intermediate classes and an advanced class. The player can also obtain a Hero Heart from defeating God in 19 turns or less.
Dragon Quest VII
Stat Changes
Statistics | Change |
Battles to Master | 200 |
Strength | +10 Percent |
Agility | Null |
Guard | Null |
Intelligence | +15 Percent |
Appearance | +10 Percent |
Max HP | +10 Percent |
Max MP | +10 Percent |
Mastery Bonus | +31 Bonus to HP |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Archetype | Nothing | 0 | |||
2 | Defender | Ironize | 8 | All Allies | Turns all allies to iron, preventing them from being attacked but also prevents them from attacking | 2 |
3 | Paragon | Revive | 20 | One Ally | Revives one fallen ally with full HP | 15 |
4 | Savior | Zap | 50 | All Enemies | Causes ~80HP damage in electric damage | 6 |
5 | Guardian | DeMagic | 80 | All Enemies | Removes all positive statuses from all enemies | 0 |
6 | Avatar | Thordain | 110 | One Group | Causes ~200 HP in electric damage to one group of enemies | 15 |
7 | Legend | Gigaslash | 150 | One Group | Does ~400 HP damage to one group of enemies | 15 |
8 | Chosen One | Alldain | 200 | One Enemy | Takes 10 MP from other party members, causes ~600 HP in electric damage | All |