Zoma: Difference between revisions

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(How come nobody put anythingh ere that notes his appearence in Dragon Quest Monsters.)
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'''Zoma''' is the final boss of and chief antagonist of [[Dragon Quest III]]. Near the end of the game, he is revealed to be the master of the archfiend [[Baramos]], whom had been previously seen as the final boss to the game. Zoma resides in [[Charlock Castle]] in [[Alefgard]].
'''Zoma''' is the final boss of and chief antagonist of ''[[Dragon Quest III]]''. Near the end of the game, he is revealed to be the master of the archfiend [[Baramos]], whom had been previously seen as the final boss to the game. Zoma resides in [[Charlock Castle]] in [[Alefgard]]. He also appears in [[Dragon Quest Monsters ]] as the boss for the Room of Control.


== Appearance ==
== Appearance ==
Zoma first appears during the celebrations following the defeat of [[Baramos]]. In the original game, this appearance is voice only, but is visual as well in the remake. Zoma threatens the inhabitants of the world of Dragon Quest III, claiming he will soon control their world and plunge it into darkness as he did with [[Alefgard]].
Zoma first appears during the celebrations following the defeat of Baramos. In the original game, this appearance is voice only, but is visual as well in the remake. Zoma threatens the inhabitants of the world of ''Dragon Quest III'', claiming he will soon control their world and plunge it into darkness as he did with Alefgard. In [[Dragon Quest Monsters ]], he resides deep inside the Room of Control, threatening Terry the same way he threatened people in ''Dragon Quest III.''


== Inside Charlock Castle ==
== Inside Charlock Castle ==
Zoma resides on the basement floor of the castle along with 3 other sub-bosses. He approaches and talks to the hero prior to allowing his 3 subordinates to fight the hero's party before him.
Zoma resides on the basement floor of the castle along with three other sub-bosses. He approaches and talks to the hero prior to allowing his three subordinates to fight the hero's party before him.  


In battle, Zoma features specialty battle music, a general standard for a final boss. Using the [[Orb of Light]], reduces Zoma's overall hit points, allowing him to be defeated much more easily. In the remake of Dragon Quest III, Zoma's specialty music and primary color palette are not shown until after the Orb of Light is used. This color arrangement is the opposite of the one in the original game which made Zoma blue color after using the Orb of Light.
Zoma has his own battle theme, a general standard for a final boss. Using the [[Orb of Light]] reduces Zoma's overall hit points, allowing him to be defeated much more easily. In the remake of ''Dragon Quest III'', Zoma's specialty music and primary color palette are not shown until after the Orb of Light is used. This color arrangement is the opposite of the one in the original game which made Zoma a blue color after using the Orb of Light.  


== Defeat ==
== Defeat ==
Upon his defeat, Zoma's reign over the land of Alefgard ends and light returns to the outer world. The Pit of Gaia also closes up, sealing the hero and his party in Alefgard.
Upon his defeat, Zoma's reign over the land of Alefgard ends and light returns to the outer world. The [[Pit of Gaia]] also closes up, sealing the hero and his party in Alefgard.


==
==Trivia==It is possible that the room he resides in, in ''Dragon Quest Monsters, ''The Room of Control is a reference to his wanting to control the world.==
== '''Gallery''' ==
<gallery>
Image:Zoma1-n.gif
Image:Zoma2-n.gif
Image:Zoma.png
Image:Zoma.png1
Image:Demon-zoma.jpg
</gallery>
{{DQIII}}
[[Category:Bosses]]
[[Category:Monsters]]
[[Category:boss]]
[[Category:Villains]]
[[Category:Villains]]
[[Category:Final bosses]]
[[Category:Final bosses]]

Revision as of 22:36, 11 August 2009

Zoma is the final boss of and chief antagonist of Dragon Quest III. Near the end of the game, he is revealed to be the master of the archfiend Baramos, whom had been previously seen as the final boss to the game. Zoma resides in Charlock Castle in Alefgard. He also appears in Dragon Quest Monsters as the boss for the Room of Control.

Appearance

Zoma first appears during the celebrations following the defeat of Baramos. In the original game, this appearance is voice only, but is visual as well in the remake. Zoma threatens the inhabitants of the world of Dragon Quest III, claiming he will soon control their world and plunge it into darkness as he did with Alefgard. In Dragon Quest Monsters , he resides deep inside the Room of Control, threatening Terry the same way he threatened people in Dragon Quest III.

Inside Charlock Castle

Zoma resides on the basement floor of the castle along with three other sub-bosses. He approaches and talks to the hero prior to allowing his three subordinates to fight the hero's party before him.

Zoma has his own battle theme, a general standard for a final boss. Using the Orb of Light reduces Zoma's overall hit points, allowing him to be defeated much more easily. In the remake of Dragon Quest III, Zoma's specialty music and primary color palette are not shown until after the Orb of Light is used. This color arrangement is the opposite of the one in the original game which made Zoma a blue color after using the Orb of Light.

Defeat

Upon his defeat, Zoma's reign over the land of Alefgard ends and light returns to the outer world. The Pit of Gaia also closes up, sealing the hero and his party in Alefgard.

==

Trivia==It is possible that the room he resides in, in Dragon Quest Monsters, The Room of Control is a reference to his wanting to control the world.

Gallery