Itadaki Street DS: Difference between revisions
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===From Dragon Quest=== | ===From Dragon Quest=== | ||
*[[Hero (Dragon Warrior)|Hero]] | *[[Hero (Dragon Warrior)|Hero]] from ''[[Dragon Warrior]]'' | ||
*[[Hero (Dragon Warrior IV)|Hero or Heroine]] from Dragon Warrior IV (one set for each) | *[[Hero (Dragon Warrior IV)|Hero or Heroine]] from ''[[Dragon Warrior IV]]'' (one set for each) | ||
*Angelo | *Angelo | ||
*Morrie | *Morrie |
Revision as of 18:21, 7 August 2009
Itadaki Street DS | |
---|---|
Publisher(s) | Square Enix |
Developer(s) | Armor Project Think Garage |
Designer(s) | Yūji Horii |
Artist(s) | Akira Toriyama |
Composer(s) | Koichi Sugiyama |
Released | June 21, 2007 (Japan) |
Price | {{{retailprice}}} |
Genre | handheld board game |
Mode | single-player |
Platform | DS |
Series | Itadaki Street |
Rating | CERO: A (All Ages) |
Media | DS cartridge |
Input | Nintendo DS |
Itadaki Street DS includes characters from Square Enix's Dragon Quest series and Nintendo's Super Mario franchises.
Gameplay
The game is similar to Monopoly in that players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property. The game differs from Monopoly in that players can buy and sell stocks of a block, affecting the value of block's stock up by buying or down by selling that block's stock or by developing a player owned property of that block which increases the value per share for that block's stock. Also unlike Monopoly, it is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties into larger buildings to collect more from opponents when they land on them. Players must collect a set of four suits, heart, diamond, clover and spade, to level up and collect additional gold when the pass the starting position/bank. To win a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand.
Outfits
Unlike Itadaki Street Special, the player is not a Dragon Quest or Super Mario character, but a boy or girl that can dress up in different outfits from those series. After selecting a gender, the player begins by choosing from eight facial styles, which do not change throughout the game. Then, the player selects from one of three hair styles, and finally from one of three sets of clothes. The hair styles and clothing not selected appear in the shop for purchase later in the game.
Outfits include hair/hats/helmets, clothes/armor, and two different sets of accessories that can be mixed and matched to a player's liking. While the first outfit is free, additional outfit items must be purchased with money earned by playing or completing various boards.
From Dragon Quest
- Hero from Dragon Warrior
- Hero or Heroine from Dragon Warrior IV (one set for each)
- Angelo
- Morrie
- +more
From Super Mario
- Bowser
- Mario
- Wario
- Toad
- +more
Other Outfit Items
- Backpack
- Golf Club
- Soccer Ball
- Wii Remote
- +more
Characters
From Dragon Quest
- Slime
- Jessica
- Dragonlord
- Princess of Moonbrooke
- Bianca
- Angelo
- Young Yangus
- Alena
- Cristo
- Hassan
- Monjar/Platypunk
- Healer/Healslime
- Goodybag
From Super Mario
- Mario
- Luigi
- Princess Peach
- Yoshi
- Donkey Kong
- Wario
- Birdo
- Bowser
- Princess Daisy
- Toad
- Waluigi
- Lakitu
Reception
The Japanese magazine Famitsu gave the game 36/40 points (9/9/9/9). The game sold 430,000 copies as of August 2008[1].
External Link
References
1. "Annual Report 2008". Square-Enix.com. August 8, 2008. Retrieved on 2008-12-20.