Hero (vocation): Difference between revisions

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==Dragon Quest VI==
==Dragon Quest VI==
The Hero class requires [[Gladiator]], [[Paladin]], [[Sage]], and [[Luminary]] classes to unlock. With one exception: [[Hero (Dragon Quest VI)|the Hero]] only needs one of the four vocations to access this class.
===Stat Changes===
===Stat Changes===
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|-
|-
|Battles to Master
|Battles to Master
|149
|150
|-
|-
|Strength
|Strength
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|Max MP
|Max MP
| +10%
| +10%
|-
|Trait
| HP regeneration per round
|-
|-
|'''Mastery Bonus'''
|'''Mastery Bonus'''
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|Village Hero
|Village Hero
|[[Kaclang]]
|[[Kaclang]]
|
|1
|Party
|Party
|Turns party into steel
|Turns party into steel
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|City Hero
|City Hero
|[[Disruptive Wave]]
|[[Disruptive Wave]]
|
|8
|All enemies
|All enemies
|Removes all magical effects on enemies
|Removes all magical effects on enemies
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|Island Hero
|Island Hero
|[[Zap]]
|[[Zap]]
|
|20
|All enemies
|All enemies
|Electrocutes all enemies
|Electrocutes all enemies
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|Country Hero
|Country Hero
|[[Kazap]]
|[[Kazap]]
|
|40
|One group
|One group
|Electrocutes all enemies
|Electrocutes all enemies
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|National Hero
|National Hero
|[[Meditation]]
|[[Meditation]]
|
|60
|Self
|Self
|Heals user
|Heals user
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|World Hero
|World Hero
|[[Gigaslash]]
|[[Gigaslash]]
|
|90
|One enemy
|One enemy
|High damage
|High damage
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|7
|7
|Super Hero
|Super Hero
|Gigaspark
|[[Lightning Storm]]
|
|120
|All enemies
|All enemies
|Electrocutes all enemies
|Calls forth a bolt from the blue
|25
|25
|-
|-
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|Legend
|Legend
|[[Kazapple]]
|[[Kazapple]]
|
|150
|One enemy
|One enemy
|Severely damages one enemy; requires all party members to cast
|Severely damages one enemy; requires all party members to cast

Revision as of 20:14, 15 January 2011

The Hero is a character class in the Dragon Quest series.

Description

The Hero class draws on the power of heroes past in order to save the world. The Hero regains HP every round. The higher the tier level, the more HP regained. In order to become a Hero, one must master three intermediate classes or two intermediate classes and an advanced class. The player can also obtain a Hero Heart from defeating God in 19 turns or less.

Dragon Quest III

Dragon Quest VI

The Hero class requires Gladiator, Paladin, Sage, and Luminary classes to unlock. With one exception: the Hero only needs one of the four vocations to access this class.

Stat Changes

Statistics Change
Battles to Master 150
Strength +10%
Wisdom -15%
Style +15%
Max HP +10%
Max MP +10%
Trait HP regeneration per round
Mastery Bonus +40 Max MP

Abilities

Level Title Learns Battles Needed Target Info MP
1 Village Hero Kaclang 1 Party Turns party into steel
2 City Hero Disruptive Wave 8 All enemies Removes all magical effects on enemies
3 Island Hero Zap 20 All enemies Electrocutes all enemies 8
4 Country Hero Kazap 40 One group Electrocutes all enemies 15
5 National Hero Meditation 60 Self Heals user
6 World Hero Gigaslash 90 One enemy High damage 20
7 Super Hero Lightning Storm 120 All enemies Calls forth a bolt from the blue 25
8 Legend Kazapple 150 One enemy Severely damages one enemy; requires all party members to cast 10

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 200
Strength +10 Percent
Agility Null
Guard Null
Intelligence +15 Percent
Appearance +10 Percent
Max HP +10 Percent
Max MP +10 Percent
Mastery Bonus +31 Bonus to HP

Abilities

Level Title Learns Battles Needed Target Info MP
1 Archetype Nothing 0
2 Defender Ironize 8 All Allies Turns all allies to iron, preventing them from being attacked but also prevents them from attacking 2
3 Paragon Revive 20 One Ally Revives one fallen ally with full HP 15
4 Savior Zap 50 All Enemies Causes ~80HP damage in electric damage 6
5 Guardian DeMagic 80 All Enemies Removes all positive statuses from all enemies 0
6 Avatar Thordain 110 One Group Causes ~200 HP in electric damage to one group of enemies 15
7 Legend Gigaslash 150 One Group Does ~400 HP damage to one group of enemies 15
8 Chosen One Alldain 200 One Enemy Takes 10 MP from other party members, causes ~600 HP in electric damage All
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