Dragon Quest III: Difference between revisions

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In 2014, an enhanced port of the SNES version was brought to Andorid and iOS mobile phones. It retains all content from the snes version and some of the minor balance tweaks from the GBC release, but does away with the monster medal feature and it's associated dungeon.This version was made available outside of Japan on December fourth, 2014.
In 2014, an enhanced port of the SNES version was brought to Andorid and iOS mobile phones. It retains all content from the snes version and some of the minor balance tweaks from the GBC release, but does away with the monster medal feature and it's associated dungeon.This version was made available outside of Japan on December fourth, 2014.


====North American edition (NES edition)====
===North American edition (NES edition)===
*There is now a more elaborate title picture, and the title BGM is changed to "Theme of Erdrick". The BGM for savegame selection is also changed; it is now the same as in ''[[Dragon Quest IV|Dragon Quest IV]]''
*There is now a more elaborate title picture, and the title BGM is changed to "Theme of Erdrick". The BGM for savegame selection is also changed; it is now the same as in ''[[Dragon Quest IV|Dragon Quest IV]]''
*The American edition introduced the prologue showing [[Ortega]] battling a monster on a volcano. This prologue is also included in the Japanese remakes.
*The American edition introduced the prologue showing [[Ortega]] battling a monster on a volcano. This prologue is also included in the Japanese remakes.
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*XP and gold drops are increased 25%, so that characters can level faster.
*XP and gold drops are increased 25%, so that characters can level faster.


====Super Nintendo remake====
===Super Nintendo remake===
The graphics and command system were upgraded using the ''[[Dragon Quest VI]]'' engine as a base. However, its AI system was not copied.
The graphics and command system were upgraded using the ''[[Dragon Quest VI]]'' engine as a base. However, its AI system was not copied.


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*There are new tunes composed for the new areas, as well as cutscenes and item jingles.
*There are new tunes composed for the new areas, as well as cutscenes and item jingles.


====Game Boy Color remake====
===Game Boy Color remake===
*It is now possible to collect [[Monster Medal]]s; these are shared across savefiles, and can be transferred to other Game Boys.
*It is now possible to collect [[Monster Medal]]s; these are shared across savefiles, and can be transferred to other Game Boys.
*Battle screens no longer have illustrated backgrounds, although monsters and spell effects are still animated.
*Battle screens no longer have illustrated backgrounds, although monsters and spell effects are still animated.
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*In the NES Version, if you defeat Zoma without The Hero in your line up (Post-Game), then whoever you have at the front of your party will be given the title of Erdrick, and treated as a Legendary Hero.  In this version, doing so causes The Hero to appear out of thin air as The King of [[Tantegel]] congratulates the party during the ending and given the credit for defeating [[Zoma]].
*In the NES Version, if you defeat Zoma without The Hero in your line up (Post-Game), then whoever you have at the front of your party will be given the title of Erdrick, and treated as a Legendary Hero.  In this version, doing so causes The Hero to appear out of thin air as The King of [[Tantegel]] congratulates the party during the ending and given the credit for defeating [[Zoma]].


====Mobile Phone====
===Mobile Phone===
*Virtually identical to the SNES version, but features a new script for the English release. Modern English is used for the main world, and olde English for the dark world.
*Virtually identical to the SNES version, but features a new script for the English release. Modern English is used for the main world, and olde English for the dark world.
*Touch control added.
*Touch control added.


==Bugs==
==Bugs==
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