Glow: Difference between revisions
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|romaji = Remiira | |romaji = Remiira | ||
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'''Glow''' | '''Glow''' is a spell exclusive to the original {{DQ}} and its remakes. | ||
==Appearances== | ==Appearances== | ||
==={{DQ}}=== | ==={{DQ}}=== | ||
Glow lights up dark caves by a 4 x 4 radius for | Glow lights up dark caves by a 4 x 4 radius for 80 steps, 3 x 3 for 60 steps, and 2 x 2 for another 60 steps. Initially, the light is brighter than that provided by a [[torch]]. However, unlike the torch, its light eventually fades, leaving the dungeon dark until it is recast. MP required s 3 in the original, and 2 in all remakes. | ||
Since dungeons can be seen without assistance in all other games, this spell does not appear in any other game. | Since dungeons can be seen without assistance in all other games, this spell does not appear in any other game. |
Latest revision as of 02:52, 6 October 2018
Glow | |
---|---|
Japanese | レミーラ |
Rōmaji | Remiira |
Older names | Radient |
Glow is a spell exclusive to the original Dragon Quest and its remakes.
Appearances[edit]
Dragon Quest[edit]
Glow lights up dark caves by a 4 x 4 radius for 80 steps, 3 x 3 for 60 steps, and 2 x 2 for another 60 steps. Initially, the light is brighter than that provided by a torch. However, unlike the torch, its light eventually fades, leaving the dungeon dark until it is recast. MP required s 3 in the original, and 2 in all remakes.
Since dungeons can be seen without assistance in all other games, this spell does not appear in any other game.