Strathbaile: Difference between revisions
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{{LocationInfobox | {{LocationInfobox | ||
|game = | |game = {{DQ4}} | ||
|title = Strathbaile | |title = Strathbaile | ||
|type= Town | |type= Town | ||
|image = [[Image:Strathbaile. | |image = [[Image:DQ IV Android Strathbaile Outside.jpg|center|250px]] | ||
|caption = | |caption = | ||
|japanese= | |japanese=イムル | ||
|romanji= | |romanji= | ||
|old=Izmit | |||
}} | }} | ||
'''Strathbaile''' | '''Strathbaile''' is a town in {{Dragon Quest IV}}. | ||
It is located in the north of [[Burland]], and has recently experience a rash of child abductions. | |||
In the | ==Appearances== | ||
==={{DQ4}}=== | |||
In {{DQ4 Chapter 1}}, [[Ragnar McRyan]] is called upon to track down Strathbaile's missing children (including [[Willy Wally|the innkeeper's son]]), who have all disappeared under unknown circumstances. After encountering a confused man named [[Angus and Aigneas|Angus]] who was imprisoned for stealing bread, {{Ragnar}} learns that he was mentally regressed back to his childhood after witnessing a group of {{MFamilies}}s spiriting away children in the forest east of the town. After accompanying Aigneas, the man's wife, to Strathbaile and restoring Angus' memories, {{Ragnar}} explores the depths of the [[Auld Well]] in the forest and encounters a [[Healslime]] named [[Healie]]. The {{MFamilies}} wants to become [[human]], and asks to [[Monster recruitment|follow]] Ragnar--the soldier is also guided by a mysterious voice to a [[treasure chest]] containing a pair of fabled [[Talaria]] that allow him to reach the summit of the [[Loch Tur]] and rescue the children. | |||
In {{DQ4 Chapter 5}}, the town's inhabitants witness [[Rose]]'s psychic cries for help every night in the form of dreams; the {{Party 4}} can experience them as well by staying at the local [[inn]]. The reason for these dreams appearing in a place so distant from [[Rose]]'s location is because the village was originally a colony for {{Elves}} before [[human]]s came and occupied it, becoming the town seen in the game. | |||
==Shops | ====Shops & services==== | ||
{| | {{ItemShop/Start|title=|subtitle=}} | ||
| | {{ItemShop/Item|name=Medicinal herb|price=8|attributes=}} | ||
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}} | |||
{{ItemShop/Item|name=Holy water|price=20|attributes=}} | |||
{{ItemShop/End|note=}} | |||
{{Clear}} | |||
{{WeaponShop/Start}} | {{WeaponShop/Start}} | ||
{{WeaponShop/Item|name=Copper sword|price=100|attributes=Attack +12}} | {{WeaponShop/Item|name=Copper sword|price=100|attributes=Attack +12}} | ||
{{WeaponShop/Item|name=Thorn whip|price=200|attributes=Attack +14}} | {{WeaponShop/Item|name=Thorn whip|price=200|attributes=Attack +14}} | ||
{{WeaponShop/Item|name=Divine dagger|price=200|attributes=Attack +14}} | {{WeaponShop/Item|name=Divine dagger|price=200|attributes=Attack +14}} | ||
{{WeaponShop/Item|name=Boomerang|display=''' | {{WeaponShop/Item|name=Boomerang|display='''{{Boomerang W}}'''|price=350|attributes=Attack +18}} | ||
{{WeaponShop/Item|name=Hunter's bow|price=350|attributes=Attack +18}} | {{WeaponShop/Item|name=Hunter's bow|price=350|attributes=Attack +18}} | ||
{{WeaponShop/Item|name=Chain sickle|price=550|attributes=Attack +20}} | {{WeaponShop/Item|name=Chain sickle|price=550|attributes=Attack +20}} | ||
{{WeaponShop/Item|name=Iron lance|price=880|attributes=Attack +28}} | {{WeaponShop/Item|name=Iron lance|price=880|attributes=Attack +28}} | ||
{{WeaponShop/End|note=The [[ | {{WeaponShop/End|note=The [[Thorn whip]] and the {{Boomerang W}} are only available in the {{NES}} version.<br/>The [[Divine dagger]] and the [[Hunter's bow]] are only available in the {{PSX}} and [[Nintendo DS]] versions.}} | ||
{{Clear}} | |||
{{ | {{ArmourShop/Start|title=|subtitle=}} | ||
{{ | {{ArmourShop/Item|name=Chain mail|price=350|attributes=Defense +18}} | ||
{{ | {{ArmourShop/Item|name=Bronze armour|price=700|attributes=Defense +25}} | ||
{{ | {{ArmourShop/Item|name=Iron armour|price=1200|attributes=Defense +30}} | ||
{{ | {{ArmourShop/Item|name=Scale shield|price=180|attributes=Defense +7}} | ||
{{ | {{ArmourShop/Item|name=Iron shield|price=650|attributes=Defense +12}} | ||
{{ | {{ArmourShop/Item|name=Hardwood headwear|price=120|attributes=Defense +6}} | ||
{{ | {{ArmourShop/End|note=}} | ||
{{Clear}} | |||
{{ | |||
====Treasures==== | |||
*[[Medicinal herb]] | |||
==Nearby | ====Nearby {{MFamilies}}s==== | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | {| border="0" cellpadding="5" cellspacing="0" width="100%" | ||
| valign="top" width="50%" | | | valign="top" width="50%" | | ||
===Chapter 1=== | ====={{DQ4 Chapter 1}}===== | ||
*[[Stump chump]] | *[[Stump chump]] | ||
*[[Scissor beatle]] | *[[Scissor beatle]] | ||
Line 60: | Line 59: | ||
*[[Bubble slime]] (nocturnal) | *[[Bubble slime]] (nocturnal) | ||
| valign="top" width="50%" | | | valign="top" width="50%" | | ||
=== | ====={{DQ4 Chapters 5 & 6}}===== | ||
*[[Abracadabrador]] | *[[Abracadabrador]] | ||
*[[Beleth]] | *[[Beleth]] | ||
Line 67: | Line 66: | ||
*[[Grim rider]] | *[[Grim rider]] | ||
*[[Pocus poppet]] | *[[Pocus poppet]] | ||
*[[Skeleton soldier]] (Called by Grim rider) | *[[Skeleton soldier]] (Called by [[Grim rider]]) | ||
|} | |} | ||
== | ====Remake changes==== | ||
*After Rose is saved, the dreams no longer occur. | *After Rose is saved, the dreams no longer occur. | ||
*After the | *After the {{Party 4}} meets the [[Zenith Dragon]] ([[Nintendo DS]] version) or [[Estark]] is defeated ([[Cell phone]] version), the {{Party 4}} can free a Mary Curey from prison and point her to the [[Pioneer Town]]. | ||
{{spoiler|start}} | |||
*An additional dream sequence is viewable in {{DQ4 Chapter 6}}; it is a quick summary of [[Psaro]] and Rose's love affair, followed by a vague hint directing the player to proceed to [[The Azimuth|the Azimuth]] for the aftergame. | |||
{{spoiler|end}} | |||
==Gallery== | ==Other languages== | ||
<center><gallery | {{OtherLanguages | ||
|es=Candonga|es-meaning= | |||
|de=Auenfelde|de-meaning= | |||
|fr=Strattbourg|fr-meaning= | |||
|it=Bellavalle|it-meaning= | |||
|zh-tw=|zh-tw-meaning= | |||
}} | |||
==Map & Gallery== | |||
<center><gallery> | |||
Strathbaile.png|Classic artwork. ({{NES}}) | |||
Straithbaileremake.jpg|Modern artwork. ({{DS}}) | |||
DQ IV NES Izmit.gif|Map. ({{NES}}) | |||
StrathbaileInn.png|The [[inn]] at Strathbraile. ({{NES}}) | |||
Strathbaile_Kids.png|The children have returned. ({{NES}} | |||
DQ IV Android Strathbaile 1.jpg| | |||
DQ IV Android Strathbaile 2.jpg| | |||
DQ IV Android Strathbaile 3.jpg| | |||
DQ IV Android Strathbaile 4.jpg| | |||
DQ IV Android Strathbaile 5.jpg| | |||
DQ IV Android Strathbaile 6.jpg|Mary Curey recruited to [[Pioneer Town]]. ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||
{{DQIV}} | {{DQIV}} | ||
[[Category:Dragon Quest IV locations]] | [[Category:Dragon Quest IV locations]] | ||
Latest revision as of 22:32, 11 January 2024
Town | |
---|---|
Strathbaile | |
Japanese | イムル |
Game | Dragon Quest IV: Chapters of the Chosen |
Old localization | Izmit |
Strathbaile is a town in Dragon Quest IV.
It is located in the north of Burland, and has recently experience a rash of child abductions.
Appearances[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
In Chapter 1, Ragnar McRyan is called upon to track down Strathbaile's missing children (including the innkeeper's son), who have all disappeared under unknown circumstances. After encountering a confused man named Angus who was imprisoned for stealing bread, Ragnar learns that he was mentally regressed back to his childhood after witnessing a group of monsters spiriting away children in the forest east of the town. After accompanying Aigneas, the man's wife, to Strathbaile and restoring Angus' memories, Ragnar explores the depths of the Auld Well in the forest and encounters a Healslime named Healie. The monster wants to become human, and asks to follow Ragnar--the soldier is also guided by a mysterious voice to a treasure chest containing a pair of fabled Talaria that allow him to reach the summit of the Loch Tur and rescue the children.
In Chapter 5, the town's inhabitants witness Rose's psychic cries for help every night in the form of dreams; the party can experience them as well by staying at the local inn. The reason for these dreams appearing in a place so distant from Rose's location is because the village was originally a colony for Elves before humans came and occupied it, becoming the town seen in the game.
Shops & services[edit]
Item | Price | Attributes |
Medicinal herb | 8 | ? |
Antidotal herb | 10 | ? |
Holy water | 20 | ? |
Item | Price | Attributes |
Copper sword | 100 | Attack +12 |
Thorn whip | 200 | Attack +14 |
Divine dagger | 200 | Attack +14 |
Boomerang | 350 | Attack +18 |
Hunter's bow | 350 | Attack +18 |
Chain sickle | 550 | Attack +20 |
Iron lance | 880 | Attack +28 |
Note: The Thorn whip and the Boomerang are only available in the NES version. The Divine dagger and the Hunter's bow are only available in the PSX and Nintendo DS versions. |
Item | Price | Attributes |
Chain mail | 350 | Defense +18 |
Bronze armour | 700 | Defense +25 |
Iron armour | 1200 | Defense +30 |
Scale shield | 180 | Defense +7 |
Iron shield | 650 | Defense +12 |
Hardwood headwear | 120 | Defense +6 |
Treasures[edit]
Nearby monsters[edit]
Chapter 1[edit]
|
Chapters 5 & 6[edit] |
Remake changes[edit]
- After Rose is saved, the dreams no longer occur.
- After the party meets the Zenith Dragon (Nintendo DS version) or Estark is defeated (Cell phone version), the party can free a Mary Curey from prison and point her to the Pioneer Town.
Other languages[edit]
Language | Translation | Meaning |
Español | Candonga | |
Français | Strattbourg | |
Deutsch | Auenfelde | |
Italiano | Bellavalle |
Map & Gallery[edit]
Classic artwork. (NES)
Modern artwork. (DS)
Map. (NES)
The children have returned. (NES
Mary Curey recruited to Pioneer Town. (Cell phone)