Dark Puppetry Aura Hand: Difference between revisions
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|title = Dark Puppetry Aura Hand | |title = Dark Puppetry Aura Hand | ||
|image = [[File:DQDai2020 Dark_Puppetry_Aura_Hand.png|300px]]<br><small>''The Adventure of Dai'' eyecatch</small> | |image = [[File:DQDai2020 Dark_Puppetry_Aura_Hand.png|300px]]<br><small>''The Adventure of Dai'' eyecatch</small> | ||
|japanese = 闘魔傀儡掌 | |japanese = 闘魔傀儡掌{{tt|*|Kanji}}<br>とうまくぐつしょう{{tt|*|Hiragana}} | ||
|romaji = {{tt|Tōmakugutsushō|Fighting demon puppet hand}} | |romaji = {{tt|Tōmakugutsushō|Fighting demon puppet hand}} | ||
|old = | |old = | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Dark Puppetry Aura Hand''' is a recurring skill first introduced in {{DQDai}}. It has gone on appear in spinoff games in the series where Hyunckel and Mystvearn make appearances. | '''Dark Puppetry Aura Hand''' is a recurring skill in the {{DQSeries}} first introduced in {{DQDai}}. By manipulating Dark Aura, the user is able to immobilise an opponent and control their movements like a puppet. It has gone on appear in spinoff games in the series where Hyunckel and Mystvearn make appearances. | ||
==Appearances== | ==Appearances== | ||
==={{DQDai}}=== | ==={{DQDai}}=== | ||
Dark Puppetry Aura Hand is an aura-channeling technique invented by [[Mystvearn]] in order to have tighter control over the | Dark Puppetry Aura Hand is an aura-channeling technique invented by [[Mystvearn]] in order to have tighter control over the Shadow Legion of the [[Dark Army]]. This skill allows its user to immobilise their targets, leaving them open for any attack. To perform this skill, the user must channel their Dark Aura into the fingers of one of their hands and then point that hand to their victim. | ||
Mystvearn taught the skill to his disciple [[Hyunckel]], who mastered it thanks to his hatred for Avan. He often uses it in combination with his [[Bloody Scryde]]. Eventually, after Hyunckel started fighting for justice, the power of his | Mystvearn taught the skill to his disciple [[Hyunckel]], who mastered it thanks to his hatred for Avan. He often uses it in combination with his [[Bloody Scryde]]. Eventually, after Hyunckel started fighting for justice, the power of his Dark Aura weakened and so did the strength of his Dark Puppetry Aura Hand. | ||
==={{DQStars}}=== | |||
Dark Puppetry Aura Hand is an enemy-only skill used by both Hyunckel and Mystvearn when faced as bosses. It will stun a character for several turns and will inflict around 80 damage per turn while they are incapacitated. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
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|range=[[File:DQTact RangeFront3.png|48px]]<br>Front 3 | |range=[[File:DQTact RangeFront3.png|48px]]<br>Front 3 | ||
|status=[[File:DQTact_Stun.png|DQTact_Stun.png]]<br>Stun | |status=[[File:DQTact_Stun.png|DQTact_Stun.png]]<br>Stun | ||
|description=Deals major Zam-type martial damage to all enemies in area of effect, occasionally stuns | |description=Deals major Zam-type martial damage to all enemies in area of effect, occasionally stuns | ||
|monsters=Hyunckel | |monsters=Hyunckel | ||
}} | }} | ||
==={{AHB}}=== | ==={{AHB}}=== | ||
Dark Puppetry Aura Hand | Dark Puppetry Aura Hand appeared as a Special Move for [[Hyunckel (A Hero's Bonds)|Hyunckel]] and the [[Luminary Leader]] (when using the Hero and Warrior vocations) if they are wielding swords. It deals physical shadow damage forward in a column and reduces the amount of HP the enemies will recover if they heal. It also has a chance to trigger [[paralysis]]. The main way to unlock the skill was by obtaining a Dragonscale Demon Sword from limited treasure hunts or through the Shop Exchange. | ||
==Related skills== | |||
*[[Dark Aura Decimation Field]] | |||
==Gallery== | |||
<center><gallery> | |||
AHB Dark Puppetry Aura Hand.png|''A Hero's Bonds'' skill icon | |||
</gallery></center> | |||
{{clear}} | {{clear}} | ||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | |||
[[Category:Darkness skills]] | [[Category:Darkness skills]] | ||
[[Category:Stun skills]] | |||
[[Category:Dragon Quest: The Adventure of Dai skills]] | [[Category:Dragon Quest: The Adventure of Dai skills]] | ||
[[Category:Dragon Quest of the Stars skills]] | |||
[[Category:Dragon Quest Monsters: Super Light skills]] | [[Category:Dragon Quest Monsters: Super Light skills]] | ||
[[Category:Dragon Quest Walk skills]] | [[Category:Dragon Quest Walk skills]] | ||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||
[[Category:A Hero's Bonds skills]] | [[Category:A Hero's Bonds skills]] |
Latest revision as of 14:00, 6 June 2023
Dark Puppetry Aura Hand | |
---|---|
The Adventure of Dai eyecatch | |
Japanese | 闘魔傀儡掌* とうまくぐつしょう* |
Rōmaji | Tōmakugutsushō |
Type | Skill |
Dark Puppetry Aura Hand is a recurring skill in the Dragon Quest series first introduced in Dragon Quest: The Adventure of Dai. By manipulating Dark Aura, the user is able to immobilise an opponent and control their movements like a puppet. It has gone on appear in spinoff games in the series where Hyunckel and Mystvearn make appearances.
Appearances[edit]
Dragon Quest: The Adventure of Dai[edit]
Dark Puppetry Aura Hand is an aura-channeling technique invented by Mystvearn in order to have tighter control over the Shadow Legion of the Dark Army. This skill allows its user to immobilise their targets, leaving them open for any attack. To perform this skill, the user must channel their Dark Aura into the fingers of one of their hands and then point that hand to their victim.
Mystvearn taught the skill to his disciple Hyunckel, who mastered it thanks to his hatred for Avan. He often uses it in combination with his Bloody Scryde. Eventually, after Hyunckel started fighting for justice, the power of his Dark Aura weakened and so did the strength of his Dark Puppetry Aura Hand.
Dragon Quest of the Stars[edit]
Dark Puppetry Aura Hand is an enemy-only skill used by both Hyunckel and Mystvearn when faced as bosses. It will stun a character for several turns and will inflict around 80 damage per turn while they are incapacitated.
Dragon Quest Tact[edit]
Dark Puppetry Aura Hand can be learned by Hyunckel at level 38 and costs 95 MP to use. It has a range of three squares in front of him and inflicts major Zam-type martial damage and has a chance to stun all enemies in a range of three squares horizontally. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Dark Puppetry Aura Hand | |||
Role * | Type * | Element | MP cost |
Attack | Martial | Zam |
95 |
Range | Additional effects | ||
Front 3 |
Stun |
||
Description | |||
Deals major Zam-type martial damage to all enemies in area of effect, occasionally stuns | |||
Naturally learnt by | |||
Hyunckel |
Dragon Quest: The Adventure of Dai: A Hero's Bonds[edit]
Dark Puppetry Aura Hand appeared as a Special Move for Hyunckel and the Luminary Leader (when using the Hero and Warrior vocations) if they are wielding swords. It deals physical shadow damage forward in a column and reduces the amount of HP the enemies will recover if they heal. It also has a chance to trigger paralysis. The main way to unlock the skill was by obtaining a Dragonscale Demon Sword from limited treasure hunts or through the Shop Exchange.
Related skills[edit]
Gallery[edit]