Bang: Difference between revisions

244 bytes added ,  01:36, 7 November 2016
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Bang is available to [[Mage|Magi]] at level 11 and [[Sage]]s at level 8. It costs 5 MP to cast, and deals 15~30 base damage. Once the caster's magical might surpasses 65, the spell will slowly grow in power and cap off at 70~80 once the stat reaches 999.
Bang is available to [[Mage|Magi]] at level 11 and [[Sage]]s at level 8. It costs 5 MP to cast, and deals 15~30 base damage. Once the caster's magical might surpasses 65, the spell will slowly grow in power and cap off at 70~80 once the stat reaches 999.


===''[[Dragon Warrior Monsters]]''===
===''[[Dragon Quest X]]''===
[[Mage]]s will learn Bang at level 12 and [[Sage]]s at level 10, with both casting it for 4MP. The damage algorithm is ''Magical Might x 0.149 + 17'' with a maximum range of 66~70.
 
===''[[Dragon Quest Monsters]]''===
Bang is learned by monsters beginning at level 4 if the monster has at least 13 MP and 26 Intelligence. It is learned naturally by [[Blackmar]], [[ArchDemon]], [[Balzak]], [[Baramos]], Endentured Servant, Ram Horn, [[Hargon]], [[Liquid Metal Slime]], and [[Nimzo]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
Bang is learned by monsters beginning at level 4 if the monster has at least 13 MP and 26 Intelligence. It is learned naturally by [[Blackmar]], [[ArchDemon]], [[Balzak]], [[Baramos]], Endentured Servant, Ram Horn, [[Hargon]], [[Liquid Metal Slime]], and [[Nimzo]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]


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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]