Shining Shot: Difference between revisions
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|title = Shining Shot | |title = Shining Shot | ||
|image = | |image = | ||
|japanese = | |japanese = シャイニングボウ | ||
|romaji = Shining Arrow | |romaji = Shining Arrow | ||
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest VIII]]''=== | |||
[[Angelo]] can use Shining Shot as a bow technique after allocating 82 skill points into the associated skill. The skill hits all enemies for 116~125 points of [[bang]]-type damage. | |||
=== | ===''[[Dragon Quest IX]]''=== | ||
Shining Shot can be used by any character that has the [['Archery for the Adept']] (quest #84) item in their inventory and is equipped with a [[Bow]]. This technique strikes all enemies in battle for 145~155 points of damage, and bears the light element. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category: Blast Skills]] | |||
[[Category: Light Skills]] | |||
[[Category: Bow Skills]] | [[Category: Bow Skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 19:00, 14 April 2018
Shining Shot | |
---|---|
Japanese | シャイニングボウ |
Rōmaji | Shining Arrow |
Type | Skill |
Shining Shot is a recurring ability in the franchise. It launches a volley of magical arrows that ignore the enemy's defence.
Appearances
Dragon Quest VIII
Angelo can use Shining Shot as a bow technique after allocating 82 skill points into the associated skill. The skill hits all enemies for 116~125 points of bang-type damage.
Dragon Quest IX
Shining Shot can be used by any character that has the 'Archery for the Adept' (quest #84) item in their inventory and is equipped with a Bow. This technique strikes all enemies in battle for 145~155 points of damage, and bears the light element.