Huntsman: Difference between revisions

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(Skill Tree from Joker)
 
(Added Joker 2)
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'''Huntsman''' is a skill in {{DQMJ}}. It is learned by the [[Gorerilla]], [[Hammerhood]], and [[Wild boarfish]].
'''Huntsman''' is a skill introduced in {{DQMJ}}.  
 
==={{DQMJ}}===
Huntsman is learned by the [[Gorerilla]], [[Hammerhood]], and [[Wild boarfish]]. It grants the following abilities:


===Huntsman===
===Huntsman===
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|[[Assassin's Stab]]||100
|[[Assassin's Stab]]||100
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|}
==={{DQMJ2}}===
Most of Huntsman's abilities remain unchanged, however the 80-point ability is now [[Slime Dunk]], and the 100-point ability is [[Mysterian Mauler]].

Revision as of 19:53, 10 November 2020

Huntsman is a skill introduced in Dragon Quest Monsters: Joker.

Dragon Quest Monsters: Joker

Huntsman is learned by the Gorerilla, Hammerhood, and Wild boarfish. It grants the following abilities:

Huntsman

Ability Skill Points
Sleep Sock 10
Penny Pincher 20
Klepto Clobber 30
Metal Slash 40
Dragon Slash 50
Double Up 60
Uncarnate 80
Assassin's Stab 100

Dragon Quest Monsters: Joker 2

Most of Huntsman's abilities remain unchanged, however the 80-point ability is now Slime Dunk, and the 100-point ability is Mysterian Mauler.