Critical Hit: Difference between revisions

23 bytes removed ,  23:46, 12 October 2023
The 'to the heart' definition of 会心 may be the literal meaning of the individual characters, but according to the dictionary the word has no such meaning. Source: https://dictionary.goo.ne.jp/word/%E4%BC%9A%E5%BF%83/#jn-36188
(Added more information about critical hits in Dragon Quest 9)
(The 'to the heart' definition of 会心 may be the literal meaning of the individual characters, but according to the dictionary the word has no such meaning. Source: https://dictionary.goo.ne.jp/word/%E4%BC%9A%E5%BF%83/#jn-36188)
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==Function==
==Function==
Every time any character makes an attack, they have a small chance of that attack being a "Critical Hit," (会心の一撃, ''Kaishin no ichigeki'', lit. "satisfying blow/hit" or "blow to the heart") which drastically increases the damage dealt on that particular turn. Since critical hits ignore defence, it makes them an instant kill on all [[metal monsters]], provided the monster does not dodge the critical hit. Weapons that strike multiple times, such as the [[Falcon Knife Earrings]], can strike critically, but weapons that strike multiple targets cannot (Flails, {{Whip}}s, {{Boomerang}}s).  
Every time any character makes an attack, they have a small chance of that attack being a "Critical Hit," (会心の一撃, ''Kaishin no ichigeki'', lit. "satisfying blow/hit") which drastically increases the damage dealt on that particular turn. Since critical hits ignore defence, it makes them an instant kill on all [[metal monsters]], provided the monster does not dodge the critical hit. Weapons that strike multiple times, such as the [[Falcon Knife Earrings]], can strike critically, but weapons that strike multiple targets cannot (Flails, {{Whip}}s, {{Boomerang}}s).  


However, many monsters also can get critical hits, usually termed a ''terrific blow'', ''brutal hit'', or ''desperate attack'' (痛恨の一撃, ''tsūkon no ichigeki''). For monsters, there are different variations of critical hits: the first of which simply ignores the target's defence, much like the critical hits landed by playable characters. The second variation lands an attack that simply deals 250% the amount of their normal attack. Some monsters and bosses also have a variation which deals a fixed amount of damage, as well.
However, many monsters also can get critical hits, usually termed a ''terrific blow'', ''brutal hit'', or ''desperate attack'' (痛恨の一撃, ''tsūkon no ichigeki''). For monsters, there are different variations of critical hits: the first of which simply ignores the target's defence, much like the critical hits landed by playable characters. The second variation lands an attack that simply deals 250% the amount of their normal attack. Some monsters and bosses also have a variation which deals a fixed amount of damage, as well.