Kazapstrophe: Difference between revisions
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|title = Kazapstrophe | |title = Kazapstrophe | ||
|image = [[file:nopic.png|100px]] | |image = [[file:nopic.png|100px]] | ||
|japanese = | |japanese = ミナデイン | ||
|romaji = | |romaji = Minadein | ||
|type = Offensive | |type = Offensive | ||
}} | }} | ||
'''Kazapstrophe''' is a | '''Kazapstrophe''' is a Lightning-element spell that requires the cooperation of teh whole party to cast. | ||
==Localization history== | |||
Kazapstrophe is the current English name of the Japanese ミナデイン, which had previously been localized as [[Kazapple]] in the fourth through seventh mainline games. The Kazapple name would simultaneously be used in the ''Joker'' and ''Joker 2'' entries of the ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters spin-offs]]'' to refer to ジゴデイン, the highest-ranking Lightning spell in those titles, of which ミナデイン did not appear. | |||
The Kazapple name would be applied once more to ミナデイン in the second ''Heroes'' game, thereafter it would be reserved for ジゴデイン to match the ka- and -le naming convention used by the other spell families. With both ミナデイン and ジゴデイン appearing in the eleventh mainline game, the localized name of Kazapstrophe was invented to separate the two spells in English. | |||
==Appearances== | ==Appearances== | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
ミナデイン appears in a cutscene for the 5.5 version of the game, in which [[Anlucia]] receives the power of all living beings on the planet is gathered to obliterate the final boss, killing him in one shot. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Kazapstrophe marks the first appearance of the ミナデイン spell after a 17 year absence, and is learned by the [[Hero (Dragon Quest XI)|Hero]] as per tradition. Rather than requiring MP as before, the spell needs all four casters to be [[Pep|pepped up]], and the Hero must already know [[Kazap]]. The power is dependent on the sum of the party's [[magical might]]. The spell starts out dealing 690~750 lightning damage to all foes, and starts increasing in power once the sum of the participants magical might reaches 527, peaking at dealing 1410~1470 damage when the total magical might of the users reaches 1986. | |||
* The numbers 527 and 1986 are a clever reference to the publishing date of the [[Dragon Quest|quest that started it all]]: May twenty-seventh, 1986. | * The numbers 527 and 1986 are a clever reference to the publishing date of the [[Dragon Quest|quest that started it all]]: May twenty-seventh, 1986. | ||
An evil version of the spell is used by [[Calasmos]] during the final battle, known as [[Chaotic Kazapstrophe]]. | An evil version of the spell is used by [[Calasmos]] during the final battle, known as [[Chaotic Kazapstrophe]]. | ||
=== | ==={{DQMJ2P}}=== | ||
ミナデイン was added in the Professional version of the game. It drains the entire party's MP and is only marginally stronger than ジゴデイン, but the allies of the caster can act while the spell is used and thus has much greater utility than in previous games. | |||
=== | ===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | ||
The spell has been tweaked so that [[Monster sizes|Large-sized monsters]] can cast it by themselves. | |||
== | ==={{DQMSL}}=== | ||
{{Stub}} | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Pep powers]] | |||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Lightning spells]] | [[Category:Lightning spells]] | ||
[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI pep powers]] | |||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters: Joker spells]] | [[Category:Dragon Quest Monsters: Joker spells]] | ||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | [[Category:Dragon Quest Monsters: Joker 2 spells]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest Monsters: Super Light spells]] |
Revision as of 12:38, 11 February 2024
Kazapstrophe | |
---|---|
Japanese | ミナデイン |
Rōmaji | Minadein |
Type | Offensive |
Kazapstrophe is a Lightning-element spell that requires the cooperation of teh whole party to cast.
Localization history
Kazapstrophe is the current English name of the Japanese ミナデイン, which had previously been localized as Kazapple in the fourth through seventh mainline games. The Kazapple name would simultaneously be used in the Joker and Joker 2 entries of the Dragon Quest Monsters spin-offs to refer to ジゴデイン, the highest-ranking Lightning spell in those titles, of which ミナデイン did not appear.
The Kazapple name would be applied once more to ミナデイン in the second Heroes game, thereafter it would be reserved for ジゴデイン to match the ka- and -le naming convention used by the other spell families. With both ミナデイン and ジゴデイン appearing in the eleventh mainline game, the localized name of Kazapstrophe was invented to separate the two spells in English.
Appearances
Dragon Quest X
ミナデイン appears in a cutscene for the 5.5 version of the game, in which Anlucia receives the power of all living beings on the planet is gathered to obliterate the final boss, killing him in one shot.
Dragon Quest XI: Echoes of an Elusive Age
Kazapstrophe marks the first appearance of the ミナデイン spell after a 17 year absence, and is learned by the Hero as per tradition. Rather than requiring MP as before, the spell needs all four casters to be pepped up, and the Hero must already know Kazap. The power is dependent on the sum of the party's magical might. The spell starts out dealing 690~750 lightning damage to all foes, and starts increasing in power once the sum of the participants magical might reaches 527, peaking at dealing 1410~1470 damage when the total magical might of the users reaches 1986.
- The numbers 527 and 1986 are a clever reference to the publishing date of the quest that started it all: May twenty-seventh, 1986.
An evil version of the spell is used by Calasmos during the final battle, known as Chaotic Kazapstrophe.
Dragon Quest Monsters: Joker 2 Professional
ミナデイン was added in the Professional version of the game. It drains the entire party's MP and is only marginally stronger than ジゴデイン, but the allies of the caster can act while the spell is used and thus has much greater utility than in previous games.
Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key
The spell has been tweaked so that Large-sized monsters can cast it by themselves.
Dragon Quest Monsters: Super Light
This article is a stub. You can help by expanding it. |