Rab: Difference between revisions

423 bytes added ,  08:09, 6 October 2025
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|3
|3
|Enemy group
|Enemy group
|Makes enemies hallucinate making them miss most of the time.
|Attempts to dazzle a group of enemies, blinding them and causing them to miss attacks. 75-100% success rate based on might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Squelch]]
!bgcolor="#A1A1A1"|[[Squelch]]
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|2
|2
|One ally
|One ally
|Cures of Poison.
|Cures Poison.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Sap]]
!bgcolor="#A1A1A1"|[[Sap]]
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|2
|2
|One enemy
|One enemy
|Lowers defence, 100% accurate at 799 magical might.
|Attempts to lower a single enemy's DEF by 75% for a few turns, 75-100% success rate based on might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Crack]]
!bgcolor="#A1A1A1"|[[Crack]]
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|3
|3
|Enemy group
|Enemy group
|Sends enemy to sleep, 100% accurate at 999 magical might.
|Attempts to inflict a single enemy with sleep, 50-75% success rate based on might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Defuddle]]
!bgcolor="#A1A1A1"|[[Defuddle]]
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|4
|4
|One ally
|One ally
|Increases breath resistance slightly for a single ally.
|75% breath resistance for a single ally.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Anathematise]]
!bgcolor="#A1A1A1"|[[Anathematise]]
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|4
|4
|One enemy
|One enemy
|Reduces spell resistance, 75% accuracy at 799 magical mending.
|Attempts to lower an enemy's spell resistance, 50-75% success rate based on might
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Deceleratle]]
|23
|4
|One enemy
|Decreases agility for a single enemy.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Kasap]]
!bgcolor="#A1A1A1"|[[Kasap]]
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|4
|4
|All enemies
|All enemies
|Decreases defence 100% accurate at 799 magical might.
|Attempts to lower a group of enemies' DEF by 50%, 75-100% success rate based on might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Crackle]]
!bgcolor="#A1A1A1"|[[Crackle]]
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|12
|12
|One ally
|One ally
|Attempts to revive one ally, 75% success at 231 magical mending.
|Attempts to revive a fallen ally with a success rate of 50-75%, HP at 25-50% based on mending, 75% success at 231 magical mending.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Whack]]
!bgcolor="#A1A1A1"|[[Whack]]
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|5
|5
|One enemy
|One enemy
|Insta kill one enemy, 75% accurate at 900 magical might.
|Insta kill one enemy, 50%+ success rate based on might, 75% accurate at 900 magical might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Moreheal]]
!bgcolor="#A1A1A1"|[[Moreheal]]
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|0
|0
|One enemy
|One enemy
|Steals some MP from a single enemy.
|Steals 5-34 MP from a single enemy based on might
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Multiheal]]
!bgcolor="#A1A1A1"|[[Multiheal]]
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|8
|8
|All enemies
|All enemies
|Sends all enemies to sleep, 100% accurate at 999 magical might.
|Attempts to inflict sleep on all enemies, 75-100% success rate, 100% accurate at 999 magical might.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Zammle]]
!bgcolor="#A1A1A1"|[[Zammle]]
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|9
|9
|One enemy
|One enemy
|Up to 105~110 darkness damage at 238 magical might<br>Twice as likely to go haywire
|Up to 105~110 darkness damage at 238 magical might<br>Twice as likely to magic crit
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Blunt]]
!bgcolor="#A1A1A1"|[[Blunt]]
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|6
|6
|One enemy
|One enemy
|Decreases ATK by 25% for a single enemy.
|Lowers a single target's Attack by 25% with a high success rate for several turns. The success rate is based on enemy resistance and Magical Might. Can be stacked twice to 50% total reduction.
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Insulatle]]
!bgcolor="#A1A1A1"|[[Insulatle]]
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|12
|12
|All allies
|All allies
|Slightly Increases breath resistance  
|75% breath resistance
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Kacrack]]
!bgcolor="#A1A1A1"|[[Kacrack]]
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|10
|10
|Enemy Group
|Enemy Group
|Insta kill a group of enemies, 75% accuracy at 900 magical might.
|Insta kill a group of enemies, 50% base chance, 65% accurate at 900 magical might
|-
|-
|- style="font-weight:normal"
|- style="font-weight:normal"
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|18
|18
|One enemy
|One enemy
|Up to 238~323 darkness damage when Rab reaches 323 magical might<br>Twice as likely to go haywire
|Up to 238~323 darkness damage when Rab reaches 323 magical might<br>Twice as likely to magic crit
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Kamikazee]]
!bgcolor="#A1A1A1"|[[Kamikazee]]
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|1
|1
|All enemies
|All enemies
|Makes an explosion in a way to instakill all enemies but Rab dies after casting. 50/50 chance of working. And isn’t affected by bounce  
|Kills the user in exchange for a 100% chance of either instantly killing all targets (50%) or reducing them to 1 HP (50%). Enemies killed in this way do not grant items, gold or experience. Not affected by bounce  
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Kazing]]
!bgcolor="#A1A1A1"|[[Kazing]]
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