List of Elemental Attributes: Difference between revisions
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Elemental attributes are the properties of spells and skills that determine how effective they are against certain {{MFamilies}}s. For example, a [[Slime]] has no resistance to any element, while a [[Metal slime]] has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play. | Elemental attributes are the properties of spells and skills that determine how effective they are against certain {{MFamilies}}s. For example, a [[Slime]] has no resistance to any element, while a [[Metal slime]] has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play. | ||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
Latest revision as of 03:36, 2 September 2025
This article concerns a gameplay mechanic that controls how damage is calculated. For the group of monsters referred to as elementals, please see Elemental family
Elemental attributes are the properties of spells and skills that determine how effective they are against certain monsters. For example, a Slime has no resistance to any element, while a Metal slime has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play.