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''This is an article on the spin-off series '''Dragon Quest Monsters''' by [[Enix]]/[[Square Enix]]. For the first title in this series, see [[Dragon Warrior Monsters]]''. | ''This is an article on the spin-off series '''Dragon Quest Monsters''' by [[Enix]]/[[Square Enix]]. For the first title in this series, see [[Dragon Warrior Monsters]]''. | ||
'''Dragon Quest Monsters''' (ドラゴンクエストモンスターズ ''Doragon Kuesuto Monsutāzu'') or '''Dragon Warrior Monsters''', as it was first known in North America, is a spin-off series of the ''[[Dragon Quest]]'' games. Published by [[Enix Corporation]] until the merger with Square, newer titles have since been published by [[Square Enix]]. ''Dragon Quest Monsters'' sets the player in a medieval/fantasy world filled with magic, monsters and knights, yet unlike the original ''Dragon Quest'' games, the player's character doesn't do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from monster catching introduced when ''[[Dragon Quest V]]'' was released in 1992. The character and monster designs are by ''Dragon Ball'' creator, [[Akira Toriyama]]. | '''Dragon Quest Monsters''' (ドラゴンクエストモンスターズ ''Doragon Kuesuto Monsutāzu'') or '''Dragon Warrior Monsters''', as it was first known in North America, is a spin-off series of the ''[[Dragon Quest]]'' games. Published by [[Enix Corporation]] until the merger with Square, newer titles have since been published by [[Square Enix]]. ''Dragon Quest Monsters'' sets the player in a medieval/fantasy world filled with magic, monsters and knights, yet unlike the original ''Dragon Quest'' games, the player's character doesn't do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from monster catching introduced when ''[[Dragon Quest V]]'' was released in 1992. The character and monster designs are by ''Dragon Ball'' creator, [[Akira Toriyama]]. | ||
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===Capturing monsters=== | ===Capturing monsters=== | ||
As with other RPG's once the player defeats the opposing monsters and the battle ends, he or she is awarded a certain amount of experience points (EXP) which are used to level your Monsters. At the end of the battle, there exists a small chance the opposing Monster may join the party. In the newest addition to the series, ''Dragon Quest Monsters: Joker'', you actively scout for monsters during battle. | As with other RPG's once the player defeats the opposing monsters and the battle ends, he or she is awarded a certain amount of experience points (EXP) which are used to level your Monsters. At the end of the battle, there exists a small chance the opposing Monster may join the party. In the newest addition to the series, ''Dragon Quest Monsters: Joker'', you actively scout for monsters during battle. | ||
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===Currency and items=== | ===Currency and items=== | ||
The currency used in the series is gold (G). Basic items that can be found in all the Dragon Quest Monster games can be found in the Dragon Quest Monster series. Examples include herbs and antidotes. Items are usually bought from vendors, found in dungeons, found in chests, or won from arena battles. | The currency used in the series is gold (G). Basic items that can be found in all the Dragon Quest Monster games can be found in the Dragon Quest Monster series. Examples include herbs and antidotes. Items are usually bought from vendors, found in dungeons, found in chests, or won from arena battles. | ||
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{{DQNavbox}} | {{DQNavbox}} | ||
[[category:Monsters series|*]] | |||
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