manager
36,398
edits
Antiyonder (talk | contribs) No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
| Line 8: | Line 8: | ||
|romanji= | |romanji= | ||
}} | }} | ||
'''Fert Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank S island and, although the story begins here, the last of the islands accessed in the game. The environment is quite overgrown and jungle-like. Like most of the other locations, Fert Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. Black Jacques can be found here after [[Dr Snap]] has run off with the [[Incarnus]]. | '''Fert Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank S island and, although the story begins here, the last of the islands accessed in the game. The environment is quite overgrown and jungle-like. Like most of the other locations, Fert Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. Black Jacques can be found here after [[Dr. Snap]] has run off with the [[Incarnus]]. | ||
Fert Isle, once the gate is unlocked, is the only way to reach [[CELL Headquarters]], where [[Warden Trump]], can be found. | Fert Isle, once the gate is unlocked, is the only way to reach [[CELL Headquarters]], where [[Warden Trump]], can be found. | ||
| Line 39: | Line 39: | ||
*[[Hell hornet]] | *[[Hell hornet]] | ||
*[[Gorerilla]] | *[[Gorerilla]] | ||
{{DQMJ}} | |||
{{stub}} | {{stub}} | ||
[[Category:Dragon Quest Monsters: Joker locations]] | [[Category:Dragon Quest Monsters: Joker locations]] | ||