Multiheal: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Healus is learned by [[Priest]]s and [[Sage]]s at Level 34. It costs 18 MP to cast, and restores 75~95 HP.
Healus is learned by [[Priest]]s and [[Sage]]s at Level 34. It costs 18 MP to cast, and restores 75~95 HP. On the enemy side, it can be cast by [[Elysium bird]]s and [[Flying flayer]]s.


==={{DQ4}}===
==={{DQ4}}===
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==={{DQ7}}===
==={{DQ7}}===
Multiheal can be learned in the vocations Sage, Paladin, Champion and Hero.
Multiheal now only costs 10 MP to cast. It can be learned by advancing to rank 5 as a [[Sage]], rank 3 as a [[Champion]], rank 8 as a [[Healslime (vocation)|Healslime]], rank 3 as a [[Barbatos (vocation)|Barbatos]], and rank 2 as a [[Platinum king jewel (vocation)|Platinum king jewel]].
* In the Nintendo 3DS version, Multiheal is now an advanced spell and can also be learned by advancing to rank 4 as a [[Paladin]] or [[Hero (vocation)|Hero]]. Champions now learn it at rank 6 instead. The spell can only be learned permanently by monster vocations.


==={{DQ8}}===
==={{DQ8}}===
Multiheal is learned only by [[Angelo]], at level 30. It restores 100~120 HP to all party members and costs 10 MP to use.
Multiheal is learned only by [[Angelo]], at level 30. It restores 100~120 HP to all party members and costs 10 MP to use. Multiheal can also be cast by the Slime Therapy [[Call_Team#Slime_Therapy|special team]], which consists of [[Curer (Recruit)|Curer]], [[Healer (Recruit)|Healer]], and [[Metaly (Recruit)|Metaly]]. The effect can also be replicated if the {{Hero 8}} uses a [[List of cheeses in Dragon Quest VIII|Cured cheese]] in battle.


==={{DQ9}}===
==={{DQ9}}===
Multiheal is learned only by [[Sage]]s at level 24 and [[Priest]]s at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster's magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches it's maximum power of 310~330.
Multiheal is learned only by [[Sage]]s at level 24 and [[Priest]]s at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster's magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches its maximum power of 310~330.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Serena]] and [[Rab]] will learn Multiheal at level 35 and 30, respectively. It costs 32 MP to cast and will heal a minimum of 90~110 HP before eventually reaching it's zenith of 330~350 HP.
{{Serena 11}} and [[Rab]] will learn Multiheal at level 35 and 30, respectively. It costs 32 MP to cast and will heal a minimum of 90~110 HP before eventually reaching its zenith of 330~350 HP.


==={{DQM}}===
==={{DQM}}===
Called HealUs in this game, it requires the monster to reach level 20 with 140 MP and 120 intelligence. It grows into [[HealUsAll]] when the monster reaches level 28 with 196 MP and 160 intelligence. It is naturally learned by the [[DeadNoble]], [[Healslime | Healer]], [[Lionex]] and [[MadCondor]], among others.
Called HealUs in this game, it requires the monster to reach level 20 with 140 max MP and 120 INT. It grows into [[HealUsAll]] when the monster reaches level 28 with 196 max MP and 160 INT. It is naturally learned by the [[DeadNoble]], [[Healslime|Healer]], [[Lionex]] and [[MadCondor]], among others.


==={{DQM2}}===
==={{DQM2}}===
HealUs now require 216 intelligence to learn and 288 intelligence to upgrade. It is naturally learned by the [[Shantak]].
HealUs now require 216 INT to learn and 288 INT to upgrade. It is naturally learned by the [[Shantak]].


==={{DQMJ}}===
==={{DQMJ}}===
Multiheal costs 12 MP to cast and restores a minimum of 84~96 to the party, reaching to a maximum of 314~326 based on the caster's Wisdom. It can be learned from:
Multiheal costs 12 MP to cast and restores a minimum of 84~96 to the party, reaching to a maximum of 314~326 based on the caster's Wisdom. It can be learned from:


* [[Cleric (skill) | Cleric]] (10 points)
* [[Cleric (skill)|Cleric]] (10 points)
* [[Crusader]] (16 points)
* [[Crusader]] (16 points)
* [[Cure-all]] (30 points)
* [[Cure-all]] (30 points)
* [[Hawkhart (skill) | Hawkhart III]] (29 points)
* [[Hawkhart (skill)|Hawkhart III]] (29 points)
* [[Sage (skill) | Sage]] (49 points)
* [[Sage (skill)|Sage]] (49 points)
* [[Über Healer]] (45 points)
* [[Über Healer]] (45 points)


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Multiheal can be learned from all the skills it could be previously, though the point requirements for [[Crusader]], [[Sage (skill) | Sage]], and [[Über Healer]] have changed. It can now be learned from:
Multiheal can be learned from all the skills it could be previously, though the point requirements for [[Crusader]], [[Sage (skill) | Sage]], and [[Über Healer]] have changed. It can now be learned from:


* [[Canzar (skill) | Canzar]] (67 points)
* [[Canzar (skill) |Canzar]] (67 points)
* [[Crusader]] (8 points)
* [[Crusader]] (8 points)
* [[Empyrea (skill) | Empyrea]] (54 points)
* [[Empyrea (skill)|Empyrea]] (54 points)
* [[Great godbird (skill) | Great godbird]] (31 points)
* [[Great godbird (skill)|Great godbird]] (31 points)
* [[Hero of the Heavens]] (32 points)
* [[Hero of the Heavens]] (32 points)
* [[Sage (skill) | Sage]] (32 points)
* [[Sage (skill)|Sage]] (32 points)
* [[Über Healer]] (41 points)
* [[Über Healer]] (41 points)


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</gallery>
</gallery>


== In other languages ==
==Other Languages==
 
{{OtherLanguages
{{Language
|ja={{tt|ベホマラー|Behomarā}} | ja-meaning =  
| ja = {{tt|ベホマラー|Behomarā}} | ja-meaning =  
|es=Multicuración|es-meaning=From the Latin ''{{tt|multus|much, many}}'' and the Spanish ''{{tt|curación|cure, treatment}}''.
| es =Multicuración   | es-meaning =Multihealing
|fr=Multisoin|fr-meaning=From the Latin ''{{tt|multus|much, many}}'' and the French ''{{tt|soin|care}}''.
| fr =   | fr-meaning =
|de=Multiheilung|de-meaning=From the Latin ''{{tt|multus|much, many}}'' and the German ''{{tt|heilung|healing}}''.
| de =   | de-meaning =
|it=Multicura|it-meaning=From the Latin ''{{tt|multus|much, many}}'' and ''{{tt|cura|cure, treatment}}''.
| it =   | it-meaning =
|nl =    | nl-meaning =
| nl =    | nl-meaning =
| ru =    | ru-meaning =
| ru =    | ru-meaning =
| ko =    | ko-meaning =
| ko =    | ko-meaning =
| zh-cn = {{tt|贝霍玛拉|Bèihuòmǎlā}} <!-- DQXIS -->| zh-cn-meaning = Transliteration of the Japanese name ''Behomarā''.
|zh-cn = {{tt|贝霍玛拉|Bèihuòmǎlā}} <!-- DQXIS -->| zh-cn-meaning = Transliteration of the Japanese name ''Behomarā''.
| zh-tw = | zh-tw-meaning =
|zh-tw = | zh-tw-meaning =
}}
}}


{{clear}}
{{clear}}
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[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Multisoin]]

Revision as of 15:24, 27 October 2022

Multiheal is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest III, it restores a moderate amount of HP to the entire party. It is the weaker precursor to the Omniheal spell.

Appearances

Dragon Quest III: The Seeds of Salvation

Healus is learned by Priests and Sages at Level 34. It costs 18 MP to cast, and restores 75~95 HP. On the enemy side, it can be cast by Elysium birds and Flying flayers.

Dragon Quest IV: Chapters of the Chosen

Multiheal is learned by Kiryl at level 30, and is already known by Psaro upon joining. It restores 75~95 HP in the original, and 100~120 in the remakes. Both versions cost 18 MP.

Dragon Quest V: Hand of the Heavenly Bride

Multiheal restores 100~120 HP in all versions for 18 MP. This entry in the franchise standardized the spell's restorative power.

Name Level
Beastmaster 8
Orc king 8
Snowbird 15
Cureslime 18
Chimaera 18
Healslime 25
Son 30

Dragon Quest VI: Realms of Revelation

Multiheal is learned by Healie at level 18 and by Curie at level 20. Other characters can learn it by advancing to rank 5 of the Sage vocation.

Dragon Quest VII: Fragments of the Forgotten Past

Multiheal now only costs 10 MP to cast. It can be learned by advancing to rank 5 as a Sage, rank 3 as a Champion, rank 8 as a Healslime, rank 3 as a Barbatos, and rank 2 as a Platinum king jewel.

  • In the Nintendo 3DS version, Multiheal is now an advanced spell and can also be learned by advancing to rank 4 as a Paladin or Hero. Champions now learn it at rank 6 instead. The spell can only be learned permanently by monster vocations.

Dragon Quest VIII: Journey of the Cursed King

Multiheal is learned only by Angelo, at level 30. It restores 100~120 HP to all party members and costs 10 MP to use. Multiheal can also be cast by the Slime Therapy special team, which consists of Curer, Healer, and Metaly. The effect can also be replicated if the Hero uses a Cured cheese in battle.

Dragon Quest IX: Sentinels of the Starry Skies

Multiheal is learned only by Sages at level 24 and Priests at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster's magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches its maximum power of 310~330.

Dragon Quest X

Multiheal is learned by Priests at level 50, Sages at level 46, and Death Masters at level 71. It costs 16 MP to use, has a casting time of 3 seconds, and has a 20 meter circular range around the caster. It restores around 80~90 HP to all affected allies, reaching to a total of 249~259 HP once the caster's magical mending reaches 891.

Dragon Quest XI: Echoes of an Elusive Age

Serena and Rab will learn Multiheal at level 35 and 30, respectively. It costs 32 MP to cast and will heal a minimum of 90~110 HP before eventually reaching its zenith of 330~350 HP.

Dragon Quest Monsters

Called HealUs in this game, it requires the monster to reach level 20 with 140 max MP and 120 INT. It grows into HealUsAll when the monster reaches level 28 with 196 max MP and 160 INT. It is naturally learned by the DeadNoble, Healer, Lionex and MadCondor, among others.

Dragon Quest Monsters 2

HealUs now require 216 INT to learn and 288 INT to upgrade. It is naturally learned by the Shantak.

Dragon Quest Monsters: Joker

Multiheal costs 12 MP to cast and restores a minimum of 84~96 to the party, reaching to a maximum of 314~326 based on the caster's Wisdom. It can be learned from:

Dragon Quest Monsters: Joker 2

Multiheal can be learned from all the skills it could be previously, though the point requirements for Crusader, Sage, and Über Healer have changed. It can now be learned from:

Dragon Quest Builders 2

Green-garbed soldiers in Moonbrooke know Multiheal when they are recruited at Moonbrooke Castle.

Dragon Quest Rivals

Multiheal debuted in the standard card pack as a spell card exclusive for Priest leaders.

Dragon Quest Tact

Multiheal can be learned by Elysium bird at level 40, Emperor slime at level 54 and Kiryl at level 56. It costs 70 MP to cast, has a range of up to two squares away from the caster, and heals a major amount of HP to all allies in a plus sign-shaped area of effect. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.

Multiheal (ベホマラー Behomarā)Tactlogo.png
Ability information
Multiheal
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 70
Range Additional effects
DQTact RangeRhombus.png
1-2 (+self)
None
Description
Heals a major amount of HP for all allies in area of effect
Naturally learnt by
Elysium Bird, Emperor slime, Kiryl


Gallery

Other Languages

Language Translation Meaning
Icons-flag-jp.png 日本ベホマラー
ICON-FLAG-ES.png EspañolMulticuraciónFrom the Latin multus and the Spanish curación.
ICON-FLAG-FR.png FrançaisMultisoinFrom the Latin multus and the French soin.
ICON-FLAG-DE.png DeutschMultiheilungFrom the Latin multus and the German heilung.
ICON-FLAG-IT.png ItalianoMulticuraFrom the Latin multus and cura.
ICON-FLAG-CN.png 中文贝霍玛拉Transliteration of the Japanese name Behomarā.