Alma Mater: Difference between revisions
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==Battle Visuals== | ==Battle Visuals== | ||
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{{ScreenshotGalleryXL/Item|image=[[File:Alma mater test.gif]]|game={{DQ11}}|platform=PS4}} | {{ScreenshotGalleryXL/Item|image=[[File:Alma mater test.gif]]|game={{DQ11}}|platform=PS4}} | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] |
Latest revision as of 08:04, 17 April 2023
Alma Mater | |
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Japanese | 天使の守り |
Rōmaji | Protection of the Saint |
Type | Skill |
Older names | None |
Alma Mater is an ability in the Dragon Quest series. It protects against instant death attacks.
Appearances[edit]
Dragon Quest IX[edit]
This ability is learned with 70 skill points allocated into Faith skill. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Serena learns the skill through the Wands section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive any fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.