Shadow: Difference between revisions

19 bytes removed ,  24 October
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|romanji=Shadō
|romanji=Shadō
|bestiaryNumber=#063
|bestiaryNumber=#063
|family=[[Amorphous family|Amorphous]] & {{Floating}}
|family={{Amorphous}} & {{Floating}}
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the [[human]] plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes
|sprite=[[File:Shadow DQ III HD sprite.png]]
|sprite=[[File:Shadow DQ III HD sprite.png]]
|hp=96
|hp=96
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|bestiaryNumber=#089
|bestiaryNumber=#089
|family={{Floating}}
|family={{Floating}}
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the [[human]] plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes
|sprite=[[File:Shadow DQ III HD sprite.png]]
|sprite=[[File:Shadow DQ III HD sprite.png]]
|hp=118
|hp=118
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|remake-changes=
|remake-changes=
}}
}}
[[Evil Jessica]] is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the [[World of Darkness]], lacking their resistance to damage and only being able to breathe out [[Cool Breath]], but they can still be a nuisance once they outnumber the {{Party 8}}.
[[Evil Jessica]] is able to summon shadows by ripping open the fabric of space with the {{Sceptre}}, up to a total of six at once. These shadows are weaker than the ones faced later in the [[World of Darkness]], lacking their resistance to damage and only being able to breathe out [[Cool Breath]], but they can still be a nuisance once they outnumber the {{Party 8}}.
{{DQ8Enemy
{{DQ8Enemy
|name=Shadow
|name=Shadow
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|remake-changes=
|remake-changes=
}}
}}
Like other monsters from the [[World of Darkness]], shadows with strengthened attributes begin appearing throughout the world map after the fall of [[Black Citadel]].
Like other {{MFamilies}}s from the [[World of Darkness]], shadows with strengthened attributes begin appearing throughout the world map after the fall of [[Black Citadel]].


==={{DQ10}}===
==={{DQ10}}===
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