Thin Air: Difference between revisions

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[[category:Skills]]
[[category:Skills]]
[[Catgory: Wind Skills]]
[[Category:Dragon Quest IV skills]]
[[Category:Dragon Quest IV skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]

Revision as of 17:43, 1 September 2016

Thin Air is a recurring ability in the franchise. It strikes all enemies with a chi shockwave, with damage calculated as ((Lvl*2)+30), capping at 165. The skill bears the Woosh element, making it ineffective against certain monster families.

Appearances

Dragon Quest IV

In the remakes, Thin Air is one of the special abilities that Psaro can learn. He learns it at level 44 (or earlier depending on wisdom score).

Dragon Quest VI

Thin Air attack is learned after advancing to the second rank of the Paladin vocation.

Dragon Quest VIII

Thin Air is a Fisticuffs technique that the Hero, Yangus, and Jessica can learn. It requires 42 skill points by both the Hero and Yangus, and 68 skill points by Jessica.

Dragon Quest IX

Though not available to player characters, Thin Air is a skill used by some enemies. When used by Legacy Bosses, the damage calculation is (53 + (3 * level)) * 0.9~1.1, giving it a base range of 126~154 and a cap of 315~385. Catgory: Wind Skills