Shining Shot
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Revision as of 13:59, 3 October 2018 by Antiyonder (talk | contribs)
Shining Shot | |
---|---|
Japanese | シャイニングボウ |
Rōmaji | Shining Arrow |
Type | Skill |
Shining Shot is a recurring ability in the franchise. It launches a volley of magical arrows that ignore the enemy's defence.
Appearances
Dragon Quest VIII
Angelo can use Shining Shot as a bow technique after allocating 82 skill points into the associated skill. The skill hits all enemies for 116~125 points of bang-type damage.
Dragon Quest IX
Shining Shot can be used by any character that has the 'Archery for the Adept' (quest #84) item in their inventory and is equipped with a Bow. This technique strikes all enemies in battle for 145~155 points of damage, and bears the light element.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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