The Hero of Dragon Quest XI, also known as the Luminary, is a young man from the sleepy village of Cobblestone. After participating in a coming-of-age ceremony, he finds out he is the reincarnation of an ancient hero who once saved the world. On his 16th birthday, he sets out on his journey in order to fulfill his destiny.
Appearance
He is a young man with blue eyes and brown chin-length hair in a bob cut. On his left hand, he bears a mysterious mark that has appeared since the day he was born. The mark glows when the hero is in danger. He wears a long, sleeveless brown and purple leather tunic over a black long-sleeved shirt, brown trousers, and tan leather boots. Around his waist, he wears a leather belt with a small bag attached and he carries a scabbard across his back.
Story
The hero was born into a great destiny, said to be the reincarnation of a great hero who saved the world in the past. He was born on the same day as Gemma, a girl from the village who becomes his childhood friend. On their 16th birthday, the two celebrate together before the young man sets out on his journey to fulfill his destiny. He comes into conflict with the Kingdom of Heliodor, whose king is skeptical of his claims and declares him to be the harbinger of darkness, the infamous Darkspawn.
Base Stats
Attribute |
Starting Stats |
Maximum Stats
|
Level |
1 |
99
|
HP |
22 |
750
|
MP |
2 |
460
|
Strength |
8 |
380
|
Agility |
6 |
350
|
Resilience |
6 |
220
|
Magical Might |
5 |
350
|
Magical Mending |
3 |
330
|
Deftness |
5 |
200
|
Charm |
4 |
250
|
Initial gear |
Cobblestone sword, Plain clothes Cobblestone greatsword (in inventory)
|
Strength +20% (40%), resilience +20% (40%), critical rate up (critical rate further increased). Parenthesis accounts for pep-up power-up bonuses.
Spells
Event abilities
- NOTE: the power of the splitter skills will be enhanced if the Luminary is equipped with the Sword of Light or one of it's reforged forms. This raises the base damage to 200~240 and the maximum to 400~440.
Character builder
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Flame Slash
|
2
|
3
|
One
|
Yes
|
120% fire damage to a single enemy
|
Yes
|
Attack Power When Wielding +3
|
--
|
4
|
--
|
--
|
NA
|
--
|
Critical Hit Chance When Wielding +2%
|
--
|
6
|
--
|
--
|
NA
|
--
|
Sword Stance
|
2
|
7
|
--
|
--
|
Increases parrying chance by 33% for four turns
|
--
|
Attack Power When Wielding +6
|
--
|
10
|
--
|
--
|
NA
|
--
|
Dragon Slash
|
2
|
10
|
One
|
Yes
|
200% (plus 10) damage to dragon-family monsters
|
Yes
|
Attack Power When Wielding +10
|
--
|
12
|
--
|
--
|
NA
|
--
|
Dual-Wielding
|
--
|
12
|
--
|
--
|
NA
|
--
|
Metal Slash
|
--
|
12
|
One
|
Yes
|
1~2 damage to metal slimes, cannot miss
|
Yes
|
Miracle Slash
|
4
|
16
|
One
|
Yes
|
Restores at least 20 HP
|
Yes
|
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Greatsword Guard
|
2
|
3
|
--
|
--
|
Increases parrying chance by 33% for four turns
|
--
|
Attack Power When Wielding +5
|
--
|
4
|
--
|
--
|
NA
|
--
|
Critical Hit Chance When Wielding +2%
|
--
|
6
|
--
|
--
|
NA
|
--
|
Helichopter
|
4
|
7
|
Group
|
Yes
|
Full damage to a group of enemies
|
First hit
|
Attack Power When Wielding +15
|
--
|
12
|
--
|
--
|
NA
|
--
|
Frost Fangs
|
10
|
12
|
Group
|
Yes
|
Up to 130~140 ice damage to a group of enemies, 25% chance to stun each
|
Yes
|
Cutting Edge
|
8
|
10
|
One
|
Yes
|
157%~225% damage to a single enemy, cannot critical hit
|
Yes
|
Critical Hit Chance When Wielding +3%
|
--
|
12
|
--
|
--
|
NA
|
--
|
Unbridled Blade
|
16
|
16
|
One
|
Yes
|
290%~310% damage to a single enemy, cannot critical hit
|
Yes
|
Attack Power When Wielding +10
|
--
|
10
|
--
|
--
|
NA
|
--
|
Swordmastery
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Counter When Blocking/Parrying
|
--
|
12
|
--
|
--
|
NA
|
--
|
Strength +25
|
--
|
12
|
--
|
--
|
NA
|
--
|
Critical Hit Chance +3%
|
--
|
16
|
--
|
--
|
NA
|
--
|
Falcon Slash
|
4
|
16
|
One
|
Yes
|
Full damage per hit, doubles critical hit chance
|
First hit
|
Sword Dance
|
8
|
16
|
Group
|
Yes
|
Randomly slashes four enemies for 75% damage per hit
|
All hits
|
Gigaslash
|
16
|
25
|
--
|
Yes
|
Up to 210~250 lightning damage to all enemies
|
--
|
Gigasmash
|
--
|
25
|
--
|
Yes
|
Up to 250~270 lightning damage to a group of enemies
|
--
|
Blade of Ultimate Power
|
48
|
36
|
--
|
--
|
Up to 680~720 non-elemental damage to one enemy
|
--
|
Gigacrash
|
32
|
36
|
--
|
Yes
|
Up to 440~460 lightning damage to a group of enemies
|
--
|
Gigagash
|
32
|
36
|
--
|
Yes
|
Up to 390~430 lightning damage to all enemies
|
--
|
Luminary
Name
|
MP
|
Points
|
Target
|
Pep
|
Info
|
Oomph
|
Agility +10
|
--
|
8
|
--
|
--
|
NA
|
--
|
Deftness +10
|
--
|
8
|
--
|
--
|
NA
|
--
|
Holy Protection
|
2
|
8
|
--
|
--
|
Keeps monsters at bay for 30 seconds
|
--
|
Pep Chance +5%
|
--
|
8
|
--
|
--
|
NA
|
--
|
Poof
|
2
|
8
|
--
|
--
|
Attempts to expel all enemies
|
No
|
Resilience +10
|
--
|
8
|
--
|
--
|
NA
|
--
|
Strength +10
|
--
|
8
|
--
|
--
|
NA
|
No
|
Zap
|
8
|
8
|
--
|
Yes
|
Up to 131~141 lightning damage to a group of enemies
|
No
|
Charm +40
|
--
|
12
|
--
|
--
|
--
|
--
|
Fullheal
|
24
|
12
|
Ally
|
--
|
Fully heal a single party member.
|
No
|
Kaclang
|
8
|
12
|
Ally
|
--
|
Turns one party member to metal. They are immune to damage, but cannot act for 2 turns.
|
--
|
Magical Might +5
|
--
|
12
|
--
|
--
|
NA
|
--
|
Maximum MP +20
|
--
|
12
|
--
|
--
|
NA
|
--
|
Strength +15
|
--
|
12
|
--
|
--
|
NA
|
No
|
Zapple
|
22
|
12
|
--
|
Yes
|
Up to 314~344 lightning damage to a group of enemies
|
--
|
Magical Mending +50
|
--
|
14
|
--
|
--
|
NA
|
--
|
Magical Might +50
|
--
|
14
|
--
|
--
|
NA
|
No
|
Magical Might +50, second boost
|
--
|
14
|
--
|
--
|
NA
|
No
|
Maximum HP +20
|
--
|
14
|
--
|
--
|
NA
|
--
|
Kazap
|
48
|
16
|
--
|
Yes
|
Up to 695~745 lightning damage to a group of enemies
|
--
|
Omniheal
|
64
|
16
|
Party
|
--
|
A party wide full heal.
|
--
|
Pep Chance +10%
|
--
|
20
|
--
|
--
|
NA
|
--
|
Pep-Up Power-Up
|
--
|
20
|
--
|
--
|
Increases the boost given during Pep-Up
|
--
|
Pep Up
|
25
|
25
|
--
|
--
|
Automatically enter a pepped up state that lasts only 4~6 turns instead of the standard 6~8
|
--
|
Other Appearances
XI's hero is set to appear as the default costume for the Hero character, along with the heroes of III, IV, and VIII.
Trivia
- The hero has some similarities with some of the heroes from previous games:
- He comes from a lineage of previous heroes, much like the original Hero and the Prince of Midenhall.
- He sets out on his journey on his 16th birthday, similar to Erdrick. He is also seen wielding Erdrick's sword in the opening video.
- He was born with a mysterious mark on his left hand, much like the Hero of Dragon Quest VII. It is said to bestow him with mysterious powers and glows in times of danger.
- His inability to advance past the second tier of explosive spells is a reference to Erdrick and Solo, who also dropped the line with boom.
- In the international version of the game, there is a special costume that allows him to dress up like the Hero from Dragon Quest VIII.
- The Luminary has the same hairstyle as Android 17 from the Dragon Ball series, as well as a similar physique. Most likely an Akira Toriyama trademark for both Dragon Quest character designs and Dragon Ball series is his works.
- He is the first hero in the main series to have a voice actor in the English version of the games. English actor Rasmus Hardiker provides his vocal grunts in various scenes and in battle.
Gallery
The hero as an infant, being held by Chalky
The glowing mark on the hero's left hand
The hero becoming pepped up in battle
The hero carrying Erdrick's sword on his back
Retro Areas
(
3DS and S Versions only)