Dragon Quest Monsters: Joker

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Revision as of 22:20, 13 February 2009 by Sabrecat Lord (talk | contribs)

Dragon Quest Monsters: Joker is the latest installment of the Monsters spin-off of the Dragon Quest series. It was released in North America by Square Enix in November 2007. It has processed the traditional style of Dragon Quest series as being a turn based game. You can still scout monster in here, synthesize them, and much more...


Gameplay

The game revolves around scouting and synthing the monsters in the game. To scout, your 1-3 monsters attack (without doing any damage) to try and impress the monsters. The percentage is only based on attack, and not on overall stats. To synth, you will need to have two level 10+ monsters with opposite "charges". To synth a plus you will need a minus, and vice versa. There is also a third charge, neutral. It can synth with a plus or minus, but not with another neutral. The monsters stats will depend on the parents. For example, if one monster has 500 attack and another has 300, it adds the stats to make 800. It is then divided by 4, to make a attack of 200. The monster will be at level 1. Each monster has a stat cap on each cap. For example, a Boss Troll might only be able to get 140 wisdom, while a Fencing Fox could have 650. You can set a monsters tactics in battle so that the A.I. can make the monsters decisions for you, or give orders directly.