Paralysis Attack
Paralysis Attack is a recurring ability in the Dragon Quest series.
Paralysis Attack | |
---|---|
Japanese | まひこうげき マヒこうげき マヒ攻撃 |
Rōmaji | Mahi kōgeki |
Type | Skill |
Older names | Paralyze Paralysing Punch |
It launches a melee attack that may paralyse the target. Monsters first gained the ability to inflict paralysis with their normal attacks in Dragon Quest III, eventually becoming its own skill in V.
Appearances
Dragon Quest III: The Seeds of Salvation
Paralysis Attack is an enemy-only skill that can be used by Dread admirals, Man o' wars, and Scornets.
Dragon Quest IV: Chapters of the Chosen
Paralysis Attack can be used by Cocoon goons, Decayurions, Demonspawns, Drooling ghouls, Humbabas, Man o' wars, Mangler fish, Paralyslicers, and Pit vipers.
Dragon Quest V: Hand of the Heavenly Bride
Paralysis Attack is learned by the Man o' war upon joining. It does not cost MP to use. On the enemy side, it can also be used by Deadcurions, Fire-eaters, and Paralakeets.
Name | Level |
---|---|
Man o' war | -- |
Fat rat | 5 |
Rotten apple | 10 |
Fandangow | 20 |
Dragon Quest VI: Realms of Revelation
Paralysis Attack returns to being an enemy-only skill that can be used by Aristobats, Hell hornets, Killer moths, Man o' wars, Sail serpents, Venom wasps, and Zombie gladiators.
Dragon Quest VII: Fragments of the Forgotten Past
Paralysis Attack can be used by Deadcurions, Decayurions, Diethons, Disastropods, Electroslimes, Lesionnaires, Major headaches, Man o' war, Pink panzers, Sting slimes, Picudas, Toxic zombies, as well as the boss version of Nail blighter and Orgodemir in his final form.
Dragon Quest VIII: Journey of the Cursed King
Paralysis Attack can be used by Dark skeletons, Hell hornets, Man o' wars, Soulspawns, Toxic zombies, Venom wasps, and Zombie gladiators.
Dragon Quest IX: Sentinels of the Starry Skies
Paralysis Attack can be used by Cobra cardinals, Deadcurions, Dread admirals, Man o' wars, and Peckerels.
Dragon Quest Monsters
Known as Paralyze in this game, this ability can be learned by various monsters. It requires the monster to be at least level 9, with 63 max HP, 54 ATK, and 54 INT. It is naturally learned by the Biguana, CactiBall, EvilSeed, GiantMoth, MadHornet, Mummy, SabreMan and TreeSlime. Monsters with the PoisonHit and NapAttack abilities can also learn it.
Dragon Quest Monsters 2
Paralyze has the same requirements as in Dragon Quest Monsters except that the INT requirement is now 98. It is naturally learned by the Anemon.
Dragon Quest Monsters: Joker
Known as Paralysing Punch in this game, it costs 3 MP to use. It can be learned from:
- Assassin (20 points)
- Bounty Hunter (60 points)
- Guerrilla (63 points)
- Hive Mind (35 points)
- Toxifier (18 points)
Dragon Quest Monsters: Joker 2
Paralysing Punch can be learned from all the skills it could be previously.
Dragon Quest Tact
Paralysis Attack is known naturally by Abracadabrador and Hunter mech at level 1 and can be learned by Drooling ghoul at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to Paralyse them. It can also be taught to any unit by using an ability scroll, which is earned as a reward for completing stage 7 of the Ghost's Battle Road.
Paralysis Attack | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 12 | |
Range | Additional effects | ||
1 |
Paralysis |
||
Description | |||
Deals 130% potency physical damage to 1 enemy, occasionally paralyses | |||
Naturally learnt by | |||
Abracadabrador, Drooling ghoul, Hunter mech |
Final Fantasy Brave Exvius
Known as Paralysing Touch in this game, it is a skill that can be learned by Killing machine and Robbin' 'Ood at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis.