Magic Dawn
Revision as of 05:12, 3 January 2023 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Magic Dawn |image = |japanese = 魔力のめざめ |romaji = {{tt|Maryoku no mezame|Magic power awakening}} |old = |type = Skill }} '''Magic Dawn''' is a skill that appears exclusively in {{DQTact}}. When used, it temporarily boosts the user's magic power for the next turn. ==Appearances== ==={{DQTact}}=== Magic Dawn is known naturally by Cumaulus and Great dracky at level 1. It costs 11 MP to use and increases the user's spell potency/...")
Magic Dawn is a skill that appears exclusively in Dragon Quest Tact. When used, it temporarily boosts the user's magic power for the next turn.
Magic Dawn | |
---|---|
Japanese | 魔力のめざめ |
Rōmaji | Maryoku no mezame |
Type | Skill |
Appearances
Dragon Quest Tact
Magic Dawn is known naturally by Cumaulus and Great dracky at level 1. It costs 11 MP to use and increases the user's spell potency/recovery for one turn.
Ability information
Magic Dawn | |||
Role * | Type * | Element | MP cost |
Support | Martial | 11 | |
Range | Additional effects | ||
Self |
Spell Potency/Recovery Up |
||
Description | |||
Raises the user's spell potency/recovery for 1 turn | |||
Naturally learnt by | |||
Cumaulus, Great dracky |
Related skills