Full-bodied Heat Spell

Revision as of 12:45, 9 June 2023 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Full-bodied Heat Spell |image = |japanese = 渾身の閃熱呪文 |romaji = {{tt|Konshin no sennetsu jumon|Full body's might flashing heat spell}} |old = |type = Offensive }} '''Full-bodied Heat Spell''' is a spell that appears exclusively in {{DQTact}}. It is one of Mage Popp's signature spells, intensely focusing a beam of searing heat to incinerate an enemy. ==Appearances== ==={{DQTact}}=== Full-bodied Heat Spell can be learned by M...")
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Full-bodied Heat Spell is a spell that appears exclusively in Dragon Quest Tact. It is one of Mage Popp's signature spells, intensely focusing a beam of searing heat to incinerate an enemy.

AppearancesEdit

Dragon Quest TactEdit

Full-bodied Heat Spell can be learned by Mage Popp at level 54 and costs 112 MP to cast. It has a range of two to four squares away from him, inflicts major Sizz-type spell damage to a single enemy, and has a chance to stun them, as well. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

Full-bodied Heat Spell (渾身の閃熱呪文 Konshin no sennetsu jumon) 
Ability information
Full-bodied Heat Spell
Role * Type * Element MP cost
Debuff Spell   112
Range Additional effects
 
2-4
 
Stun
Description
Deals major Sizz-type spell damage to 1 enemy, occasionally stuns
Naturally learnt by
Mage Popp


Related spellsEdit