Parting Gift
Revision as of 19:22, 22 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Parting Gift |image = |japanese = {{tt|最後のあがき|Final struggle}} |romaji = Saiko agaki |old = None |type = Trait }} '''Parting Gift''' is a monster trait that allows a dying monster to take one last swing at the enemy. ==Appearances== ==={{DQM3}}=== If the possessor is killed by an attack of any type then at the end of the same turn 50~150% of that fatal damage value is dealt to all enemies. Parting Gift will not activate if the posses...")
Parting Gift is a monster trait that allows a dying monster to take one last swing at the enemy.
Parting Gift | |
---|---|
Japanese | 最後のあがき |
Rōmaji | Saiko agaki |
Type | Trait |
Older names | None |
Appearances
Dragon Quest Monsters: The Dark Prince
If the possessor is killed by an attack of any type then at the end of the same turn 50~150% of that fatal damage value is dealt to all enemies. Parting Gift will not activate if the possessor self-destructs via Kamikazee, Kerplunk, or Kerplunk Dance, nor by poison or instant death, but it will activate if the fatal damage is caused by the Spiky Body trait.
Parting Gift is the giant monster equivalent of the Snappy Comeback trait, and as such can only be learned by the following breeds if they tip the scales: