Golem (vocation)
Revision as of 14:46, 9 October 2010 by Shinitenshi (talk | contribs)
The Golem is a monster class that is available in the game Dragon Quest VII.
Description
The Golem offers increases in strength, guard and Max HP and drops in all other categories.
Requirements
The Golem class requires a character to master both the Bombcrag and Berserker classes. The player can also obtain a Golem heart from the Golemugas in the Zion Cave.
Dragon Quest VII
Stat Changes
Statistics | Change |
Battles to Master | 160 |
Strength | +20 Percent |
Agility | -30 Percent |
Guard | +10 Percent |
Intelligence | -40 Percent |
Appearance | +10 Percent |
Max HP | +10 Percent |
Max MP | -20 Percent |
Mastery Bonus | +15 Bonus to Strength |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Clay Man | Nothing | 0 | |||
2 | Rock Solid | Charge Up | 11 | Self | Takes one turn, next turn physical attack does damage | 0 |
3 | Blockhead | Guardian | 28 | Self | Intercepts all attacks to all allies for one turn | 0 |
4 | Stonewall | Crack | 58 | All Enemies | Removes all enemies from battle | 0 |
5 | Pillar | Nothing | 88 | |||
6 | Hard Heart | Quake | 105 | All Enemies | Causes ~55 HP in earth damage | 0 |
7 | Clobberer | Nothing | 145 | |||
8 | Gold Golem | Rock Throw | 160 | All Enemies | Throws rocks at all enemies, causes ~110 HP damage | 0 |