Mandrake marshal
The Mandrake marshal, originally known as Springer and DragonMan, is a semi-recurring monster in the Dragon Quest Series
Description
The Mandrake marshal is a bipedal, anthropomorphic, yellow dragon monster. It is dressed in a helmet and wields a sword and shield.
Appearances
Dragon Quest V
Dragon Quest VII
#87 - DragonMan | |||||||||||||||||||||||||||||||||||||||||||
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File:Dragonman.gif | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Iron Spear | ||||||||||||||||||||||||||||||||||||||||||
Locations | Loomin Mardra | ||||||||||||||||||||||||||||||||||||||||||
Skills | Violent Slash Call for Help (DragonMan) | ||||||||||||||||||||||||||||||||||||||||||
Family | Dragon | ||||||||||||||||||||||||||||||||||||||||||
Capture Rate | Moderate | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 87 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VII | ||||||||||||||||||||||||||||||||||||||||||
Console | PSX |
The DragonMan can be found in the Loomin Cave and the Mardra region in the past.
DragonMan (Boss) | |||||||||||||||||||||||||||||||||||||||||||
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File:Dragonman.gif | |||||||||||||||||||||||||||||||||||||||||||
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Locations | Probina | ||||||||||||||||||||||||||||||||||||||||||
Skills | Two Turns Quad Hits Brutal Hit | ||||||||||||||||||||||||||||||||||||||||||
Spells | Infermost | ||||||||||||||||||||||||||||||||||||||||||
Family | Dragon | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VII | ||||||||||||||||||||||||||||||||||||||||||
Console | PSX |
The DragonMan Boss is fought in Probina.
Story
The DragonMan disguised itself as the captain of the army of Raguraz (see Mardra). With other monsters disguised as humans, it tried to invade the quiet town but it failed every time due to the protection of the Goddess Statue. Razuel, a townsperson in Probina believed that the army was after the Goddess Statue, decides to smash the statue in front of the invading army. When he does so, the monsters shed their disguise and lay waste to the town. Using Soul Swords, they shatter the souls of every person in the town.
The DragonMan appears again as the party and Razuel try to restore the statue. He engages the party in battle.
Strategy
The DragonMan fight is a two-part battle. In the first part, the DragonMan is impossible strong and cannot be beaten. It can attack twice in one turn. It knows Quad Hits and Infermost and its attacks are devastatingly powerful. Use healing spells and keep the party's health up. There will be a cut scene when Razuel restores the Goddess Statue. Then the battle will resume from there. In this form, it is strikingly weak. It has a feeble attack and can only attack once in a turn. The party should have no problem defeating it then.
Dragon Quest IX
#185 - Mandrake Marshal | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Dragon scale (common, 1/64) Dragonsbane (rare, 1/128) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Oubliette Realm of the Mighty Eastern Stornway (island) Western Coffinwell (outside tower) Grotto | ||||||||||||||||||||||||||||||||||||||||||
Family | Dragon | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 185 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Description | Fierce fighters backed up by an array of support spells. They look scary but don't do well against death spells. They studied with the wight kings to learn the ways of wizardry, and are always up for improving theirabilities further. |
Related Enemies
Images
File:Springer.gif File:Mandrake marshal.png
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