Alarmour
The Alarmour is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VII: Fragments of the Forgotten Past. It is a stronger, magenta-colored variant of the Harmour.
Dragon Quest monster | |
---|---|
Alarmour | |
Art by Akira Toriyama | |
Japanese | サタンメイル |
Romaji | Satan meiru |
First appearance | Dragon Quest VII |
Old localization | SatanMail |
CharacteristicsEdit
Scary and stubborn suits of armour that refuse to fall in battle, armed with only the sharpest halberd and a massive monstrous shield, embossed with a stunning motif. They posses a wild and wide range of strong skills to strike their enemies down, from element slash attacks, to Harvest Moon and Multislash used to slice through groups, and even a strike strong enough to bring down dragons. The armoured sentinels can be troublesome to spellcasters and physical attackers as well, due to their tendency to use Bounce, Whipping Boy, Desperate Measures, and Holy Impregnable on themselves.
AppearancesEdit
Dragon Quest VII: Fragments of the Forgotten PastEdit
Sprite | HP | MP | Attack | Defense |
420 | 0 (PS1) 21 (3DS) |
238 | 170 | |
Agility | Experience | Gold | Tame Rate | |
118 | 420 (PS1) |
238 (PS1) |
1⁄64 |
Bestiary No. | #235 |
Spell(s) | None |
Skill(s) | Occasionally acts twice per turn Sometimes starts battle with Bounce Desperate attack Flame Slash Gust Slash Dragon Slash Harvest Moon |
Location(s) | Cave to Another World |
Item(s) Dropped | Platinum mail |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 60% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 90% | 50% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 0% | 50% |
3DS version changes |
None |
Dragon Quest IX: Sentinels of the Starry SkiesEdit
##222 - Alarmour | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Iron mask1⁄64 Ruinous shield1⁄256 | ||||||||||||||||||||||||||||||||||||||||||
Locations | Grotto | ||||||||||||||||||||||||||||||||||||||||||
Skills | Whipping Boy | ||||||||||||||||||||||||||||||||||||||||||
Spells | Bounce | ||||||||||||||||||||||||||||||||||||||||||
Family | Material | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | #222 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Japanese Name | サタンメイル | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Satan meiru | ||||||||||||||||||||||||||||||||||||||||||
Description | Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with Bounce. Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time. |
Dragon Quest XEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,320 | 440 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
580 | 670 | 420 | 510 |
Bestiary No. | #341 |
Rank | B |
In-game description | Undead armour imbued with all the ill will of underworld royalty. They were originally decorative sets of armour found jazzing up any number of underworld castle corridors |
Talents | Duelist (lv. 1) |
Guaranteed traits | Insta-Bounce (lv. 1) Defensive Impulse (lv. 20) Ultra Crafty Frizzer (lv. 40) |
Large-size exclusive traits | Tactical Commander (lv. 1) Dragonsbane (lv. 1) Ultra Crafty Woosher (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 0% | -25% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
25% | 50% | 50% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
50% | 0% | 25% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
25% | 50% | -25% | 0% |
Stun Resistance * | Poison Resistance * | ||
25% | 50% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest of the StarsEdit
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Dragon Quest RivalsEdit
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Dragon Quest TactEdit
Alarmour appears as an A-rank monster of the Inorganic family alongside Overkilling machine on its banner.
Family | Rank | Role | ||
Inorganic |
Attack |
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Max Level | HP | MP | Move | |
120 | 943 | 251 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
495 | 385 | 351 | 147 | 35 |
First | Second | Third | ||
Blunt | Dark Thrust* | Shield Tackle* | ||
First | Second | Third |
Rare Damage Barrier / Stats Up | Woosh Res +25 / Stats Up | Shield Tackle Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Shield Tackle Potency +5% / Stats Up | |
First | |
Lowers enemy ATK by 5% in a 5x5 square around it. | |
First | Second | Third |
ATK +10 | AGL +15 | Shield Tackle Potency +2% |
First | |
Rare Damage Barrier: Rarely grants a barrier that reduces damage by 15% for 3 turns at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Super Weak | Normal |