Astral Gate
Astral Gate is a skill that appears in the Final Fantasy series as well as in Dragon Quest Tact. It is Young Sephiroth's signature Limit Break, slamming the ground to generate energy fissures to strike the enemy with.
| Astral Gate | |
|---|---|
| Japanese | 星門 |
| Rōmaji | Seimon |
| Type | Skill |
DetailsEdit
Astral Gate is known naturally by Young Sephiroth at Level 1 and costs 105 MP to use. It has a range of up to three squares away from him and inflicts 530% potency unreflectable physical damage to a single enemy. Since it is a Limit Break, it must also use up a full Limit Gauge and can only be used two times per battle. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Ability information
| Astral Gate | |||
| Role * | Type * | Element | MP cost |
| Attack | Physical | 105 Times usable: 2 |
|
| Range | Additional effects | ||
| 1-3 |
None | ||
| Description | |||
| Deals unreflectable physical damage (530% potency) to 1 enemy. LIMIT Gauge Cost: 100 |
|||
| Naturally learnt by | |||
| Young Sephiroth | |||