Avarith
Avarith is a boss in the second act of Dragon Quest XI: Echoes of an Elusive Age. Her greed has brought unhappiness to the citizens of Phnom Nonh, and she must be defeated in her lair before Sylvando will rejoin the party.
Dragon Quest monster | |
---|---|
Avarith | |
Art by Akira Toriyama | |
Japanese | フールフール |
Romaji | Furufuru |
First appearance | Dragon Quest XI |
Old localization | None |
CharacteristicsEdit
Avarith is obsessed with hoarding untold worldly possessions, using any means necessary to obtain whatever catches her covetous eye. Though satisfying her own obsessions is one reason she hoards, the real joy her collection brings is the suffering it brings to those she has robbed. Avarith is a devout follower of Mordegon, but she is not powerful enough to be admitted as one of the Spectral Sentinels--nevertheless, she has brought ruin to the people of Phnom Nonh by the time of the game's second act.
AppearancesEdit
Dragon Quest XI: Echoes of an Elusive AgeEdit
Sprite | HP | MP | Attack |
2,200 | 999 | 240 | |
Defense | Agility | Experience | Gold |
280 | 90 | 9,500 | 10,000 |
Bestiary no. | #252 |
Family | Dragon |
In-game description | Though she invests an awful lot of effort into pinching others' possessions, it's not for want of the stuff itself-the real prize is the suffering of those she steals from. |
Spell(s) | Anathematise Fizzle Kabuff Kasizz Kasnooze |
Skill(s) | Acts twice per turn Becomes pepped up |
Location(s) | Promontory Cave (second act) |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 25% | 25% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-110% | -110% | 50% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 25% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 50% | 99% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 25% | 25% | 25% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
75% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 25% | 25% |
Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,290 | 500 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
570 | 640 | 390 | 680 |
Bestiary No. | #114 |
Rank | B |
In-game description | Wealth and power don't concern this cunning and cold-blooded creature. It lives solely to savor the sensation of plunging humans into the depths of despair through its foul trickery |
Talents | Smarty-Pants (lv. 1) |
Guaranteed traits | Trance State (lv. 1) Ultra Spellbinder (lv. 20) Sizzmeister (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Uber Beastbane (lv. 1) Critical Mastermind (lv. 60) |
Habitat | This monster has no natura habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
50% | -25% | 0% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 0% | 25% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | -25% | 50% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
75% | 0% | 0% | 0% |
Stun Resistance * | Poison Resistance * | ||
50% | -25% | ||
Instant Death Resistance * | |||
25% |
EtymologyEdit
- Avarith is derived from avarice, which is a synonym for greed. It is probably also a reference to her lisp, which would cause her to pronounce "avarice" like "avarith."