Batmandrill
"Eek eek eek! You fools—defeated by mere humans!? You're not just embarrassing yourself, you're embarrassing me! Alright, no more monkeying around! If you want a job well done, you have to do it yourself! Eek eek eeeeeek!"
—Batmandrill: The Hair Force's Head Honcho, Dragon Quest Builders 2
The Batmandrill is a recurring monster in the Dragon Quest series since its introduction in Dragon Quest II.
Dragon Quest monster | |
---|---|
Batmandrill | |
Art by Akira Toriyama | |
Japanese | デビルロード |
Romaji | Debiru rōdo |
First appearance | Dragon Quest II: Luminaries of the Legendary Line |
Old localization | Gold batboon (NES) Batboon (Torneko 2) BatDemon (GBC) |
It is a stronger, fire-breathing variant of the Silvapithecus.
CharacteristicsEdit
Batmandrills are man-sized mandrills with the wings, ears, and noses of bats. In their original appearance and many modern appearances, they had peach-colored fur with dark blue faces, wings with dark red membranes, and claws. But in some games, they have gold coats, giving them their original names. They have solid red or yellow demonic eyes. These primates are fearsome enemies due to their ability to wipe entire adventuring parties out with their Kamikazee spell and can also breathe out flames or put foes to sleep with their Sweet Breath and cast Sizzle, as well. In remake versions of II, the Batmandrills gained the ability to act twice per turn and breathes out Poisonous Breath instead of its Sweet Breath. They will now only sacrifice themselves when their HP is low. Unlike their silver cousins, the formidable devils did not make a reappearance in the main series until X, like many other monsters. It's said that a Pink sanguini that lives for a 1,000 years will become a Batmandrill, according to the former's bestiary entry.
AppearancesEdit
Dragon Quest II: Luminaries of the Legendary LineEdit
Sprite | HP | MP | Attack |
112 | Unlimited | 108 | |
Defense | Agility | Experience | Gold |
39 | 110 | 315 | 100 |
Abilities | Sizzle Sweet Breath Flame (14~36 damage) Kamikazee |
Location(s) | Rendarak Hall of Hargon |
Item Dropped | Wailer's mail1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
7⁄64 | 3⁄7 | 2⁄7 | 6⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
6⁄7 | 2⁄7 | 2⁄7 |
Sprites | HP | MP | Attack |
138 | 35 | 118 | |
Defense | Agility | Experience | Gold |
110 | 85 | 542 | 100 |
Abilities | Acts twice per turn Sizzle Fire Breath (12~20 damage) Poison Breath Kamikazee |
Location(s) | Rendarak Hall of Hargon |
Item Dropped | Wailer's mail1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
6⁄64 | 3⁄7 | 2⁄7 | 2⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
6⁄7 | 1⁄7 | 0⁄7 |
Dragon Quest XEdit
Appearing as a rarefied monster in this mainline entry from 1.3 onwards, they have regained their Sweet Breath and retain casting Kamikazee, but can now cast Kafrizzle and breath a mean Scorch, in addition to slashing enemies with their claws.
Dragon Quest XI: Echoes of an Elusive AgeEdit
Sprite | HP | MP | Attack |
604 | 475 | 305 | |
Defense | Agility | Experience | Gold |
264 | 299 | 2,443 | 622 |
Bestiary no. | #714 |
Family | Demon |
In-game description | Monkeys with a penchant for magic who can be quite charismatic when they're not trying to beat adventurers to a bloody pulp. |
Spell(s) | Kasizzle Thwack |
Skill(s) | C-c-cold Breath |
Location(s) | Cave to Rendarak (3DS & Definitive Edition only) |
Item(s) dropped | Royal ruby]]1⁄32 Hades' helm1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | -110% | -110% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-110% | -110% | -110% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 50% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 0% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Model | Experience | Gold | Marked Version? |
4702 | 352g | Yes |
List No. | #130 |
Field Notes | Half bat, half baboon, all bad. They're so aggressive, they'll attack anything they see. Their pinkish pelts are highly prized by collectors, but all efforts to domesticate them have ended in disaster. |
Location(s) | No Man's Land |
Item(s) Dropped | Thunderball Kamikazee bracer |
Dragon Quest Builders 2Edit
A Batmandrill is a general of the Hair Force division of Hargon's Heroes during the Moonbrooke storyline alongside a Cosmic chimaera and an Archdemon.
Dragon Quest of the StarsEdit
Batmandrills appear as a minor enemy throughout the game, being found in Brulia's various continents. Their major role in the game, however, are serving as Hargon's minions in the high-end fights against the High Priest such as the Giga-legendary and Fiend difficulty fights against Hargon and Malroth, as well as aiding the former during the Divine Challenge.
Dragon Quest TactEdit
Batmandrill appears as an A-rank monster from the Demon family as part of the limited Dragon Quest II event alongside Malroth on his banner.
Family | Rank | Role | ||
Demon |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 927 | 315 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
306 | 388 | 370 | 273 | 35 |
First | Second | Third | ||
Poison Breath | Sizzle* | Heat Flame* Talent Blossoming: Hot Hypnoglobe |
||
First | Second | Third |
Sizz-type Potency +5%/Stats Up | Frizz Res +25/Stats Up | Heat Flame Potency +5%/Stats Up Hot Hypnoglobe Potency +5% |
Fourth | Fifth | |
Zam Res +25/Stats Up | Heat Flame Potency +5%/Stats Up Hot Hypnoglobe Potency +5% |
|
First | |
Raises Sizz-type potency of allies, including itself, by 5% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | AGL +15 | Heat Flame Potency +2% |
First | |
Sizz-type Potency +5%: Raises Sizz-type potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |
Related monstersEdit
Similar speciesEdit
GalleryEdit
A Batmandrill in X.
Batmandrill in Builders 2.
Rivals card.