Deep Inhale

Deep Inhale is a skill that appears exclusively in Dragon Quest Tact. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn.

AppearancesEdit

Dragon Quest TactEdit

Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use. It reduces damage taken by the user by 15%, while increasing their breath potency and recovery by 50% for a single turn.

Deep Inhale (深呼吸 Shinkokyū) 
Ability information
Deep Inhale
Role * Type * Element MP cost
Support Martial   24
Range Additional effects
 
Self
  
Damage Cut & Breath Potency/Recovery Up
Description
Reduces damage by 15% for the user and grants x1.5 breath potency/recovery for 1 turn
Naturally learnt by
Lumberin' Jack


Related skillsEdit