Fortifier
Fortifier is a skill introduced in Dragon Quest Monsters: Joker.
| Fortifier | |
|---|---|
| Japanese | アッパー |
| Rōmaji | Appā |
| Type | Talent |
| Older names | None |
Dragon Quest Monsters: JokerEdit
Fortifier is learned by the Bodkin archer and Boe. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Accelerate | 4 |
| Heal | 8 |
| Buff | 14 |
| Ping | 22 |
| Oomph | 32 |
| Acceleratle | 42 |
| Kabuff | 54 |
| Kaping | 76 |
| Oomphle | 100 |
Dragon Quest Monsters: Joker 2Edit
Fortifier is now learned by the Bona constrictor. Its abilities remain unchanged.
Dragon Quest Monsters: The Dark PrinceEdit
| Ability | Talent Points |
|---|---|
| Heal | 3 |
| Accelerate | 10 |
| Buff | 20 |
| Ping | 30 |
| Oomph | 50 |
| Insulate | 70 |
| Midheal | 85 |
| Oomphle | 100 |
Dragon Quest Monsters: The Withered WorldEdit
| Ability | Description | Talent Points |
|---|---|---|
| Heal | Restores 28 or more HP to a single ally. | 3 |
| Accelerate | Greatly increases the agility of a single ally for 4 to 7 turns. | 10 |
| Buff | Greatly increases the defence of a single ally for 4 to 7 turns. | 20 |
| Ping | Greatly increases the wisdom of a single ally for 4 to 7 turns. | 30 |
| Oomph | Greatly increases the attack of a single ally for 2 to 5 turns. | 50 |
| Insulate | Greatly reduces the damage received from breath attacks by a single ally for 4 to 7 turns. | 70 |
| Midheal | Restores 76 or more HP to a single ally. | 85 |
| Oomphle | Increases the attack of all allies for 2 to 5 turns. | 100 |